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Post by Skycave1 » 11 Jun 2016, 18:53

This isn't a personal attack to anyone or anything. There's been enough shitlery on the server that It's time more people speak out. I've been here from the beginning, and I enjoyed it back when we raided the Nustromo, and I still somewhat enjoy it.

Well not with the recent updates. There has been many complaints behind the backs of staff, because it's true. These updates are in favor of Xenos, yet the little Debuffs make no difference. It's not evening it out. It's making it seem like you are, to keep both sides happy. We play along because of fear of being banned. EVERYONE in the community feels the same, and kissing the ass of Apop so his iron fucking cock doesn't choke them.

It's been long enough, and I 'll start here. The day Skinner resigned was the day this server started to crumble. He was the only person controlling staff, and it's true. I've seen him on more then TRBlackdragon has jacked off to his German Dungeon Porn. TR was the worst choice for headmin, because He comes on, jacks off a bit, goes AFK then stealths or just sits there doing JACK FUCKING ALL.

Feweh has openly admitted that he respects people who kiss his ass. Not much to say there, and at least he somewhat fucking tries to do his job and be on. Its FUCKED UP THEN THE HEADMOD IS ON MORE THEN THE HEADMIN!

Next would be Abby. She was a TWAT from the start. Didn't listen, did her own shit that was against what people said. Then decided to say, Oh I'm going to leave because they are right. SHE DIDN'T EVEN GIVE VALID REPORTS ON THE WHOLE RESIN CUFF ISSUE. We had Xeno and Marine mains telling you it was SHIT, and you said it's staying. WHO DOES THAT! A fucking fascist Government.. Oh wait, Hitler tried listening to his people.

The new sprites are disliked by all, because they LOOK LIKE CRAP, AND I MEAN PURE FUCKING CRAP. IT LOOKS MORE LIKE RULE 34 THEN ACTUAL XENOS! The Aliens look gay, and rushed. Like Aliens: Colonial Marines.. BY SEGA! THEN FOR APOP TO PERSONALLY CALL ME OUT AND MAKE ME THE BAD GUY FOR SAYING I DIDN'T LIKE THEN OPENLY! I HAVE HEARD MANY PEOPLE ADMIT TO NOT LIKING IT BEHIND HIS BACK.

The Spitter looks like it's Gargling cum. The Charger looks like a bullfrog. The Queen looks dead when she's on her side. The runner looks like a Weasel that did too much CRACK. The Hunter reminds us of an engineer. I can't go on about the rest.

Next would be the shit command. Many people ask for time locks, but do we get them? Noooo. People asked for a Xeno hud to help them Evolve. APOP deleted that one. People want the old shit back because it worked. The ammount of Drama is cancer, and this server contracted it.

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Post by Jroinc1 » 11 Jun 2016, 18:54

so salty. Want to put opinion, but so salty.
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

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Post by Skycave1 » 11 Jun 2016, 18:56

Updated with pics

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Post by Skycave1 » 11 Jun 2016, 18:58

BAN ME GO AHEAD. I'VE HAD ENOUGH!

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Post by NoShamNoWow » 11 Jun 2016, 19:00

Skycave1 wrote: The Spitter looks like it's Gargling cum. The Charger looks like a bullfrog. The Queen looks dead when she's on her side. The runner looks like a Weasel that did too much CRACK. The Hunter reminds us of an engineer. I can't go on about the rest.
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Post by doodeeda » 11 Jun 2016, 19:15

I think you are very arrogant for thinking you are speaking on behalf of the entire non-staff community. You are very immature so please do not. The rant is your own, and it would be better for the server if we distinguish between a community discussion and a personal rant.
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Post by Varnock » 11 Jun 2016, 19:16

Here's an idea

You do better.

Please, I'd enjoy seeing it.

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Post by Skycave1 » 11 Jun 2016, 19:17

I have right to snap. A big playerbase here hates the newer shit, because its diluting our once decent place. It's become New Eden over again

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Post by Monoo » 11 Jun 2016, 19:23

Varnock wrote:Here's an idea

You do better.

Please, I'd enjoy seeing it.
That's not a good argument to use here, and not a very good one in any situation at that. While I'm not really gonna take a side here, I will say that we should be happy with an update without the staff having to refer to "Why can't YOU do it better?" or "Why don't YOU code it, then?"

If people are this upset over the update, you would do well to listen to them. Feedback is essential in striving for perfection.
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Post by Varnock » 11 Jun 2016, 19:25

Skycave1 wrote:I have right to snap. A big playerbase here hates the newer shit, because its diluting our once decent place. It's become New Eden over again
I just don't understand. I've been playing for an equally long time, and while I miss the Nostromo that was more for terrain than gameplay.

But what I don't get is all this hate on the xenos. They NEEDED a buff. People keep saying 'But marines aren't getting anything!'

That's because they already got stuff. They have several weapons and a plethora of attachments you can use to customize your loadout. They have superior numbers. They are simply easier to put back on the battlefield. Even with this time based ancients, it still takes, if what I read was right, AN HOUR AND A HALF TO BECOME ANCIENT. That's pretty much the entire damn round, and VERY FEW alien have lived that long in my experience.

I main marine, and it's just not fun to fight an enemy you can solo by strafing backwards with burst fire on and then chasing their wounded, bullet ridden body into the darkness to finish them off. I like to actually feel like I achieved something with a marine victory, which I rarely if ever do now.
monoo wrote:That's not a good argument to use here, and not a very good one in any situation at that. While I'm not really gonna take a side here, I will say that we should be happy with an update without the staff having to refer to "Why can't YOU do it better?" or "Why don't YOU code it, then?"

If people are this upset over the update, you would do well to listen to them. Feedback is essential in striving for perfection.
And feedback is good. You don't see me in that other, actually civil feedback thread doing this do you? This is just salt, so he gets salt in return.

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Post by NoShamNoWow » 11 Jun 2016, 19:28

Only thing I hate is the sprites, other than that, ayylmaos can use a small nerf to damage.
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Post by balegrim » 11 Jun 2016, 19:42

Varnock wrote: I just don't understand. I've been playing for an equally long time, and while I miss the Nostromo that was more for terrain than gameplay.

But what I don't get is all this hate on the xenos. They NEEDED a buff. People keep saying 'But marines aren't getting anything!'

That's because they already got stuff. They have several weapons and a plethora of attachments you can use to customize your loadout. They have superior numbers. They are simply easier to put back on the battlefield. Even with this time based ancients, it still takes, if what I read was right, AN HOUR AND A HALF TO BECOME ANCIENT. That's pretty much the entire damn round, and VERY FEW alien have lived that long in my experience.

I main marine, and it's just not fun to fight an enemy you can solo by strafing backwards with burst fire on and then chasing their wounded, bullet ridden body into the darkness to finish them off. I like to actually feel like I achieved something with a marine victory, which I rarely if ever do now.
And feedback is good. You don't see me in that other, actually civil feedback thread doing this do you? This is just salt, so he gets salt in return.
I'm going to calmly and levelly say you have no basis for asserting the xenos needed a buff. They are already tougher than marines, meaning they eat more bullets. They do not suffer limb damage, or are in any way hindered between 1% HP and 100%, where as a marine can randomly pass out, drop gun, and lose his move speed. Xenos regenerate HP, can see in the dark and through solid objects. Even the weakest caste of xenos has about as much HP as a human marine and absorbs similar punishment, but unlike a marine, they suffer none of the draw backs from being wounded and fight at full efficiency regardless of where their HP is. You are not being partial in your assertion or looking at all the facts. To my knowledge, I'm not even sure anyone here knows how many of each bullet it takes to crit each caste of xeno. Balance here is flying blind. I'd know exactly how many bullets each xeno would be expected to take from each weapon type, then in my head I'd have an idea of what it would take for a single marine to handle a xenomorph.

Also, I'd prefer if we keep things realistic. Yes attachments are in the game. But you say it like every marine gets them. We're lucky if in a match I see 8 people with an RDS and a charged barrel. Most marines, the bulk of marines, will only have a standard issue weapon with no attachments. So while it can be said marines have a lot at our disposal, the reality is only a small percentage of us will get to really kit out our weapons, which from what I can tell even kitted don't do a whole bunch of damage to xenos. People are going to complain regardless, because the objective truth is that since the last update (the sprites look good), the game is completely imbalanced to favor xenos by a wide margin. They already had the advantage. In any situation where numbers were anywhere near even, they had more tools at their disposal than marines by far. The only thing marines have to use against xenos is damage. And we don't do much of it. Xenos have damage and crowd control, knock downs, huggers to stick to our faces and instantly drop us, as well as wounds to slow us down. Marines have guns that require shooting a xeno several times at any level of their development unless kitted. And again, most marines won't get good attachments. Many won't get any at all.

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Post by balegrim » 11 Jun 2016, 19:45

To note: marines technically have less tools to fight xenos with. Xenos have two real gameplay effects. Damage and stuns. Marines only have damage. And each xeno takes more damage than most marines. The runner might be the only close one as far as I can tell.

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Post by ParadoxSpace » 11 Jun 2016, 19:48

I think if a lot of you would play a few rounds of xenomorph, you'd see that they're not all that strong.

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Post by Varnock » 11 Jun 2016, 19:54

balegrim wrote:
I'm going to calmly and levelly say you have no basis for asserting the xenos needed a buff. They are already tougher than marines, meaning they eat more bullets. They do not suffer limb damage, or are in any way hindered between 1% HP and 100%, where as a marine can randomly pass out, drop gun, and lose his move speed. Xenos regenerate HP, can see in the dark and through solid objects. Even the weakest caste of xenos has about as much HP as a human marine and absorbs similar punishment, but unlike a marine, they suffer none of the draw backs from being wounded and fight at full efficiency regardless of where their HP is. You are not being partial in your assertion or looking at all the facts. To my knowledge, I'm not even sure anyone here knows how many of each bullet it takes to crit each caste of xeno. Balance here is flying blind. I'd know exactly how many bullets each xeno would be expected to take from each weapon type, then in my head I'd have an idea of what it would take for a single marine to handle a xenomorph.

Also, I'd prefer if we keep things realistic. Yes attachments are in the game. But you say it like every marine gets them. We're lucky if in a match I see 8 people with an RDS and a charged barrel. Most marines, the bulk of marines, will only have a standard issue weapon with no attachments. So while it can be said marines have a lot at our disposal, the reality is only a small percentage of us will get to really kit out our weapons, which from what I can tell even kitted don't do a whole bunch of damage to xenos. People are going to complain regardless, because the objective truth is that since the last update (the sprites look good), the game is completely imbalanced to favor xenos by a wide margin. They already had the advantage. In any situation where numbers were anywhere near even, they had more tools at their disposal than marines by far. The only thing marines have to use against xenos is damage. And we don't do much of it. Xenos have damage and crowd control, knock downs, huggers to stick to our faces and instantly drop us, as well as wounds to slow us down. Marines have guns that require shooting a xeno several times at any level of their development unless kitted. And again, most marines won't get good attachments. Many won't get any at all.
Friend, I think you missed my point. (Though I would like to thank you for being civil, since that's always nice in salty threads)

As it was fighting xenos was like shooting turkey, just too easy. Maybe it was just me and a few others that thought that way, maybe it was just experience making me better over time, maybe it was shit xenos, maybe all or several of those.

Also, you're incorrect about there being no drawbacks to them being hurt. A damaged xeno doesn't regain plasma, which is PRETTY MUCH their most important facet excluding HP for obvious reasons. It takes a bit of time to heal, and if you make a mistake and suddenly can't get that last 30 plasma you needed for that screech so the marines don't roll through your hive like angry truckers then you're plain and simple screwed.

As for how many bullets it takes to crit something, that's based off of a combination of RNG, your loadout, and if they were at full or not. It's also not really meant to be known just how much damage the guns do because if we let that info out people would just shoot for the strongest one, don't even try to say they wouldn't. Also I'm not sure when you're playing, but I see the majority of marines get attachments in rounds I play. People that don't either just don't go, which happens a lot, or they don't want to wait for someone to order more. Besides, Charger are best saved for Specialists anyways.

And again, HUGE numbers difference is still a thing. Xenos NEED to be able to win when numbers even out because NORMALLY things are 6 to 1 in favor of marines.
paradoxspace wrote:I think if a lot of you would play a few rounds of xenomorph, you'd see that they're not all that strong.
^^^

I hope this changed with the update, but I foresee people just dying well before they hit the tier they want, just as many die before ever hitting T2/3

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Post by Monoo » 11 Jun 2016, 20:11

Varnock wrote:And feedback is good. You don't see me in that other, actually civil feedback thread doing this do you? This is just salt, so he gets salt in return.
Right. I'm glad you agree with me on that. We all need to remember that, even if we disagree about the update, we need to remain polite.

However, I would like SOME staff attention to the other thread, particularly from the heads of staff. Just because it's civil doesn't mean that they're paying attention to it, and I think they're definitely more tuned in to this one than the other. I sincerely hope that nobody thrives off of the salt found in outbursts like these, because that means we'll achieve less whenever anyone raises a complaint or question.
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Post by Skycave1 » 11 Jun 2016, 20:12

Monoo wrote: Right. I'm glad you agree with me on that. We all need to remember that, even if we disagree about the update, we need to remain polite.

However, I would like SOME staff attention to the other thread, particularly from the heads of staff. Just because it's civil doesn't mean that they're paying attention to it, and I think they're definitely more tuned in to this one than the other. I sincerely hope that nobody thrives off of the salt found in outbursts like these, because that means we'll achieve less whenever anyone raises a complaint or question.

Straight up, this is how you get to the staff.

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Post by Varnock » 11 Jun 2016, 20:15

Skycave1 wrote:
Straight up, this is how you get to the staff.
No, this is how you piss staff off.

Okay, wait, no. You're right, it DOES get attention. It gets bad attention. I know I'm not about to point anyone towards this thread, but I'll readily mention the other one. As for the heads, they'll get to it when they have time, pretty much like always. I'd give it a bit, mostly since it's highpop right now and most staff are busy. Hell, only reason I'm here is because I'm a lag machine on weekends.

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Post by balegrim » 11 Jun 2016, 20:21

I'd rather keep things civil and constructive, Mister Varnock. So you can always count on me voicing my dissent politely. : p

Into a more pragmatic area of discussion, when it comes to balance I look at it from the angle of what can be exploited by a good xeno vs an assumedly good marine. It's pretty difficult to hit a strafing xeno. Part of their design should assume they are also going to take multiple shots at a time if they are generally out numbered. I already go for the strongest gun. I'm not debating that point at all (shotty and magnums here), but I do so because it's painfully obvious to me how little damage other guns do. The pulse rifle and other guns felt like they tickled things, even to runners. If I shoot a runner three times and it's still kicking, that's bad. That's a lot of rounds to land on something that moves so quickly and can tackle me to the floor, then put a pair of huggers on my face or slash my eyes out.

So I've started going shotgun, because repeated checks of my logs show what should be squishier xenos (hunters and stuff), absorbing 5 or more rounds. Hunters can tackle me to the floor and do even more melee damage than runners, I think. So if I'm going to have any chance of fighting them, they need to die sooner than that, or I know I'm just generally fucked. : p And for the sake of clarity. . . When I talk how much of each weapon type a xeno can take, I don't care about the RNG—I figure some will miss or deflect. It's more important to me how many "direct hits" they can eat, and how long I have to stay in a fight to land those bullets. It appeared to be a pretty big number before the update. After I'm guessing it's even more.

And again, I still don't feel marines have as much at their disposal to fight xenos with. Our guns have various attachments, yes. But mechanic wise, marines only have damage and barricades. Xenos get to do that AND disables, friendly fire, seeing in the dark, seeing through walls, HP regen (big list), -almost- no drawbacks from injuries (not regenerating plasma I didn't know about), but in a melee situation a marine can become too injured to use their weapon, and a xeno can't, so that evens out. Game mechanic wise, xenomorphs actually have had way more tools at their disposal than marines ever did IMHO. I think I'm being factual here. If any of this seems entirely false, please correct me.

And prior to the patch, I frequently saw crushers causing trouble for groups of marines alone (they are supposed to bring backup), meaning stat wise, I assume they were plenty hard enough in terms of damage and armor. Crushers played right with backup? I just. . . I feel like talented xenos just got exponentially buffed on a class that was already buffed well beyond marines in every sense of resistance and utility. Damage was the one debatable arena, it was close when you factored in resistance. Now I doubt it is.

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Post by Xurphorus » 11 Jun 2016, 20:21

I don't know, you guys can call me old fashioned but, I truly enjoy the older sprites, these new ones look like dry molding ballsacks, no offense to the spriters who made such horrendous looking creatures. Like Roswell said in his post about the sprites most of them don't show a lot of diversity in the xeno castes, sure there are a few of you who like the sprites, and there are those of you who kiss a lot of balls and agree with anything that comes, but there are ALOT of players who dislike these updates, from the cuffs to the sprites, just as players were JUST getting used to the alien buffs and the resin cuffing they slap this evolution system and these god awful visuals. Dark and Grim? More like grotesque and pasty. I was thinking they were merely adding new castes or evolutions, but this was a drastic change and its not a appreciated one, but the staff and server will continue to do what they do, and will never see their actions running this server in the ground because the waves of players coming in will keep it afloat. hell apop said it himself, the server could run on its own for the next 2 years? Don't quote me on that. I loved playing cm back when they had no squads all the way to just before the cuff update. Even with the cuffs, I got used to them and still found a way to enjoy CM, but these sprites man, the way they just don't...FIT, it bothers the fuck outta me, I'd stand for animu looking Xeno sprite anyday over this shit.

-side note-

Jim I know youre upset with how things are going and how Apop targeted you, but don't let it break you mate, and if they do ban you for speaking your mind then that says ALOT about the staff and how they run things here. I really do think it was uncool how apop approached your personal opinion and then aired it out to let people know he gives no fucks, but at the end of the day, he's the host and we're the players.

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Post by Monoo » 11 Jun 2016, 20:22

Varnock wrote: No, this is how you piss staff off.

Okay, wait, no. You're right, it DOES get attention. It gets bad attention. I know I'm not about to point anyone towards this thread, but I'll readily mention the other one. As for the heads, they'll get to it when they have time, pretty much like always. I'd give it a bit, mostly since it's highpop right now and most staff are busy. Hell, only reason I'm here is because I'm a lag machine on weekends.
I see, thanks for clearing that up about the heads and thanks for putting in a good word for my thread. I'm gonna get off now that it seems like things might be ready to work out. I likely won't be able to post on the forum much tomorrow; on top of being gone I've got a lot to do. I'll check back during the week and hope that y' all have everything smoothed out. :thumbup:
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Post by Westhybrid » 11 Jun 2016, 20:26

You guys can bitch about the sprites all you want. But you should be ashamed of yourselves for your reactions to them. Absolutely fucking childish. It wasn't Apop that made the sprites, it was Fridge, and however you feel about them, he worked hard to at least come up with something. He certainly doesn't deserve to have his work shit on while he volunteers his time for the server, free of charge, like we all fucking do.
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Post by NoShamNoWow » 11 Jun 2016, 20:31

Westhybrid wrote:You guys can bitch about the sprites all you want. But you should be ashamed of yourselves for your reactions to them. It wasn't Apop that made the sprites, it was Fridge, and however you feel about them, he worked fucking hard to at least come up with something. He certainly doesn't deserve to have his work shit on while he volunteers his time for the server, free of charge, like we all fucking do.
Well that still doesn't defeat the fact that apop was a asshole to Jim when he stated his opinion about the sprites. I know you guys work your ass off for this staff but if the general community doesn't like that, you gotta come to ends meet and see why everyone dislikes them. And no its not just us few people, its alot more people that rather keep quiet about this shit. I like the update, I just dislike the sprites very much because in my opinion, they do not fit the server at all. No one wants this servers sprite style to be grim, at all.
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Post by Skycave1 » 11 Jun 2016, 20:32

NoShamNoWow wrote: Well that still doesn't defeat the fact that apop was a asshole to Jim when he stated his opinion about the sprites. I know you guys work your ass off for this staff but if the general community doesn't like that, you gotta come to ends meet and see why everyone dislikes them. And no its not just us few people, its alot more people that rather keep quiet about this shit. I like the update, I just dislike the sprites very much because in my opinion, they do not fit the server at all. No one wants this servers sprite style to be grim, at all.

All I said in OOC was. "I didn't like them and I'd rather have the old ones back" That's what made me snap and do this. Then everyone starting calling me an asshole and dick that day. I was polite and stated what I thought. I wasn't being a dick.

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Re: This will be Deleted READ NOW! Someone save the document.

Post by balegrim » 11 Jun 2016, 20:34

I can already see there's way more going on here than I know of. Shit is being explained on a first name basis. I personally liked the sprites a lot (we sampled them last night, I believe). I just have reservations about the new xeno balancing. I'll play through things later tonight and see how it all goes, give it some time to sink in.

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