please fix marine ai

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cre77
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please fix marine ai

Post by cre77 » 11 May 2018, 18:32

hey devs!!

I really enjoy playing this game you've created, it's really cool how many character classes are fleshed out and so polished, both as xeno and marine, and the characters are funny and really lifelike in character!!

But I have to say I think the recent patches broke marine AI??? Their pathing seems broken - they sometimes either get stuck shuffling through each other or just run into dark alone away form the squad?? and I think long ranged fireline detection is a bit wonky since they always run in front of snipers and such
oh and they also seem to have trouble with projectile route calculation cause they always shoot straight into teammates and not hit xenomorphs at all, i got killed and had to restart quite a lot because of that :((
and also the procedural command objective generation is weird - sometimes you get a flood of random orders of going from place to place, and sometimes it gets bugged and new orders get cut off completely, and i also cant get how orbital strike input works - i input coordinates of xeno and it bombs opposite direction

i couldn't really beat the marine campaign yet, but I'm really digging it!! so please fix or explain a bit more in depth how this game's ai works, hoping to hear from you soon!!

and also i cant seem to buy boonie hats in customization, they're locked without even the level cap shown thats weird do you have to dlc for that?
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Gnorse
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Re: please fix marine ai

Post by Gnorse » 11 May 2018, 18:37

I know this is a joke and all but it legit got me thinking about how a singleplayer version would play out.
As in you pick a role and every other role is an AI, Including xenos.
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Blazer
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Re: please fix marine ai

Post by Blazer » 11 May 2018, 18:41

Yes The Boonie DLC is 1600000 VND. They are making a command DLC that will cost 2400 Rubles. as for the marines being buggy, I heard they based all of the moments for the Marines off of the movie Starship Troopers. that would explain the mass loss of life and the command structure.
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driecg36
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Re: please fix marine ai

Post by driecg36 » 11 May 2018, 20:54

marine ai conversation is also really rude they call me bald and unrobust all the time devs please fix
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Bancrose
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Re: please fix marine ai

Post by Bancrose » 11 May 2018, 22:50

"Do you have DLC for that"

Thats a good question @Devs When are we going to introduce micro transactions into CM. I think the EA approach to gaming is a swell one.
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zergrush
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Re: please fix marine ai

Post by zergrush » 12 May 2018, 17:28

I really like the new Creative mode, though! Too bad you need to steal the materials you need to build with.
I hate it how even when you're immortal you still somehow can be arrested by the guards. I always keep 500 gold so I don't have to spend 40 ingame minutes in jail.
The base building is really fleshed out, though! I love how marine AI can detect your barricades and vault over them.
They still need to be patched to understand the barbed wire upgrade, though. They'll still vault over even though it would injure them and cast bleeding 3.
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