Considering how both of the games look very similair, and the Prison Station being well, a prison, I thought about making a recreation of this awful, terrible map. Because, well, why not. However, I'll only do it on two conditions: condition number one being that enough people need to want me to do it, and condition number two being I can get some detailed schematics of the Prison Station (looking at you, CM Wiki)
Thanks.
Would anyone be interested in a recreation of Prison Station on Prison Architect?
- FracturedAntler
- Registered user
- Posts: 58
- Joined: 27 Jul 2018, 12:50
- Location: Louisville, Kentucky
- Byond: FracturedAntler
- Steam: Mr. Honkeytonk
- Coat McMutton
- Registered user
- Posts: 36
- Joined: 08 Jul 2018, 21:19
- Byond: Coat McMutton
Re: Would anyone be interested in a recreation of Prison Station on Prison Architect?
Prison was originally a Prison Architect map, then got modified for CM. Evidence for that are for example the solitary rooms that are 1 by 2 tiles west of the canteen.
Ingame activity ranked by frequency:
Being vocal in dchat.
Gordie Runtsfield: Mostly standard marine and smartgunner, sometimes engineer, seldomly squad leader.
Marcus Edicer: Medbay.
Walter Ingman: Pilot.
Bob Osman: SO.
Being vocal in dchat.
Gordie Runtsfield: Mostly standard marine and smartgunner, sometimes engineer, seldomly squad leader.
Marcus Edicer: Medbay.
Walter Ingman: Pilot.
Bob Osman: SO.
- FracturedAntler
- Registered user
- Posts: 58
- Joined: 27 Jul 2018, 12:50
- Location: Louisville, Kentucky
- Byond: FracturedAntler
- Steam: Mr. Honkeytonk
Re: Would anyone be interested in a recreation of Prison Station on Prison Architect?
Are you being for real? Because if so that's awesome.Coat McMutton wrote: ↑28 Jul 2018, 00:46Prison was originally a Prison Architect map, then got modified for CM. Evidence for that are for example the solitary rooms that are 1 by 2 tiles west of the canteen.
- Coat McMutton
- Registered user
- Posts: 36
- Joined: 08 Jul 2018, 21:19
- Byond: Coat McMutton
Re: Would anyone be interested in a recreation of Prison Station on Prison Architect?
I'm very much for real. I don't have the original file, but there are a lot of of structures that are a very strong indicator of PA gameplay. The shuttle and hangar at LZ1 being the road entrance to the east, kitchen having its machines set up the way cookers and freezers are in PA, showers and toilets being placed in 2x1 niches, the warden's office and his secretary placed close to the road edge to have early access to researching options. The aforementioned solitary cells. 2x3 cells all around the station. Canteen having tables set up with 4 tiles length with 4 chairs on each side to represent benches. VIP cells with integrated showers in the west for higher quality cells. Showers in the southeast corner of the yard with the showerheads aligned with the walls and two pillars. The storage area between the two LZs.
I haven't played PA in a long time, so I don't think that the *CLASSIFIED* area and civilian residences correspond to anything in PA, they're likely additions made solely for CM.
If you want to recreate it, I'd like to see it.
I haven't played PA in a long time, so I don't think that the *CLASSIFIED* area and civilian residences correspond to anything in PA, they're likely additions made solely for CM.
If you want to recreate it, I'd like to see it.
Ingame activity ranked by frequency:
Being vocal in dchat.
Gordie Runtsfield: Mostly standard marine and smartgunner, sometimes engineer, seldomly squad leader.
Marcus Edicer: Medbay.
Walter Ingman: Pilot.
Bob Osman: SO.
Being vocal in dchat.
Gordie Runtsfield: Mostly standard marine and smartgunner, sometimes engineer, seldomly squad leader.
Marcus Edicer: Medbay.
Walter Ingman: Pilot.
Bob Osman: SO.
- Jaketeaking
- Registered user
- Posts: 381
- Joined: 01 Jun 2016, 09:30
- Location: United Kingdom
Re: Would anyone be interested in a recreation of Prison Station on Prison Architect?
tldr, I already did this
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me