How FaceHuggers actually work

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Evilkyle24
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How FaceHuggers actually work

Post by Evilkyle24 » 29 Jun 2015, 16:17

They sedate you with a paralytic toxin administered through the skin. This takes away your ability to breathe, but huggers do that for you, even converting unfavorable atmospheres into a breathable gas for the host. Their limbs lock around your head like Rigor Mortis, with even Predators and Engineers being unable to get them off. They also will constrict their tail around the hosts throat if removal is attempted, and they will bleed acid if torn away.

Imagine if that's how they worked in game. Congrats, you have to pry that thing off and, assuming it doesn't kill the host, wait for the toxins to wear off instead. Except now he's dying of o2 loss.
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speedybst
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Re: How FaceHuggers actually work

Post by speedybst » 29 Jun 2015, 18:45

Going to point out, even the Xenopedia says that the paralytic toxin knock out idea is speculation. Given the usage of the tail in the process, the more likely sedation is via a strangulation hold which cuts down the blood supply to the brain, resulting in a near-instantaneous incapacitation of a host without having to worry about dosage to body weight, which could result in death or toxic shock. This also accounts for the knockout stage after the successful implantation of the host - blood flow has to resume normal levels to reactivate higher brain functions - and the reason they gasp during the process, as reduced blood flow can cause the body to instinctively gasp for more air to try and increase the supply that is now lacking from the decrease in blood flow.

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Evilkyle24
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Re: How FaceHuggers actually work

Post by Evilkyle24 » 29 Jun 2015, 19:04

speedybst wrote:Going to point out, even the Xenopedia says that the paralytic toxin knock out idea is speculation. Given the usage of the tail in the process, the more likely sedation is via a strangulation hold which cuts down the blood supply to the brain, resulting in a near-instantaneous incapacitation of a host without having to worry about dosage to body weight, which could result in death or toxic shock. This also accounts for the knockout stage after the successful implantation of the host - blood flow has to resume normal levels to reactivate higher brain functions - and the reason they gasp during the process, as reduced blood flow can cause the body to instinctively gasp for more air to try and increase the supply that is now lacking from the decrease in blood flow.
Yes, however, the choking process would require an additional method of keeping the host unconscious over time, as even a short lack of oxygen can cause brain damage, and if the host dies, the embryo dies.
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Butterrobber202
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Re: How FaceHuggers actually work

Post by Butterrobber202 » 29 Jun 2015, 19:44

I tryed to get it where when you remove a hugger it deals damage to the Marine's face but it got shot down

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Re: How FaceHuggers actually work

Post by TopHatPenguin » 29 Jun 2015, 19:48

Butterrobber202 wrote:I tryed to get it where when you remove a hugger it deals damage to the Marine's face but it got shot down
yep :)
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speedybst
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Re: How FaceHuggers actually work

Post by speedybst » 29 Jun 2015, 21:42

Evilkyle24 wrote: Yes, however, the choking process would require an additional method of keeping the host unconscious over time, as even a short lack of oxygen can cause brain damage, and if the host dies, the embryo dies.
Well, as someone who has applied and been subjected to blood-choke holds, it actually doesn't - you are limiting not stopping the blood flow to the point where you do not have enough oxygen supplied to the brain to keep the higher functions active but it still receives oxygen at a level where its not being starved to the point of damage. Were it to completely cut off the supply, that would be an issue, true, but limiting it has no side effects in the amount of time they take in the canon.

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