Medieval Xenocalypse gamemode

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Steven Sneider
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Re: Medieval Xenocalypse gamemode

Post by Steven Sneider » 12 Jul 2016, 18:02

Feweh wrote:
we can sacrifice our current dev team for it.
NO MERCY! NO RESPITE!

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Sarah_U.
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Re: Medieval Xenocalypse gamemode

Post by Sarah_U. » 12 Jul 2016, 18:20

Feweh, it's in general because I don't want to make it a full-on suggestion, it's just a random idea I'd like to see since... Well interesting, but would be a pain to make so not suggesting-- You get the idea... + I kill time developping it.

Now it's gonna get removed and denied so I will have written for nothing Q~Q
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Re: Medieval Xenocalypse gamemode

Post by Boltersam » 12 Jul 2016, 19:48

*sniff*

If only, if only the woodpecker sighed, I could have this lovely gaaaameooooooode...

Might be better with regular enemy troops instead of Xenos, reason being how powerful the Xenos are. Would make a brilliant server, though.

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Re: Medieval Xenocalypse gamemode

Post by Casany » 12 Jul 2016, 19:51

Feweh why did you have to relocate it if you knew it would be auto denied?? WHYYYYYYYYYYYYYYYYYY
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

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Tristan63
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Re: Medieval Xenocalypse gamemode

Post by Tristan63 » 12 Jul 2016, 20:33

This all seems dandy in all, but has anyone considered 1700s xenomorphs?
Imagine firing lines on Xenos :P

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Sarah_U.
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Re: Medieval Xenocalypse gamemode

Post by Sarah_U. » 12 Jul 2016, 21:05

Archers line up, spitters line up... RIP archers.
xD
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler

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Re: Medieval Xenocalypse gamemode

Post by SecretStamos (Joshuu) » 12 Jul 2016, 22:11

This will realistically never happen. You're asking us to basically scrap everything we've worked on in the last year and a half and start a new total conversion.

This would take at least a year of spine-breaking effort for all the sprites, code, balance and maps and polish. Not going to happen.

Locked.
Last edited by SecretStamos (Joshuu) on 12 Jul 2016, 22:16, edited 1 time in total.

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Sarah_U.
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Re: Medieval Xenocalypse gamemode

Post by Sarah_U. » 12 Jul 2016, 22:13

Can you just move it back to general? x_x I didn't want Feweh to move it to suggestion because it's not one, it's just an idea for fun and whatnot (AKA: I already know it's too hard to make so I posted it to fuel the subject in a specific thread and have fun developping the THREAD, not to make it happen).
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler

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Re: Medieval Xenocalypse gamemode

Post by SecretStamos (Joshuu) » 12 Jul 2016, 22:17

You get acid gooped.

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completelynewguy
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Re: Medieval Xenocalypse gamemode

Post by completelynewguy » 12 Jul 2016, 22:18

You should replace the Windmill Sellswords with the Band of the Hawk.

Image

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Kreydis
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Re: Medieval Xenocalypse gamemode

Post by Kreydis » 13 Jul 2016, 05:59

Feweh wrote:Topic moved.

Also will never happen.
We dont ... we can sacrifice our current dev team for it.
Pick one! (I know it was a typo.)

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Sarah_U.
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Re: Medieval Xenocalypse gamemode

Post by Sarah_U. » 13 Jul 2016, 08:04

Thx a lot for moving it Joshuu ^^

Also- NO! HAWK IS A ** AND DOESN'T DESERVE ANY OF THIS >:C
(Yes I watched the whole season, yes I regret the last eps)... + We'd have too high standards for greytide :P
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler

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enkas
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Re: Medieval Xenocalypse gamemode

Post by enkas » 13 Jul 2016, 11:10

completelynewguy wrote:You should replace the Windmill Sellswords with the Band of the Hawk.
Would rather have these fancy badasses from history, instead of an army of weaboos sheathing oversized swords on their backs D:

Image

Image

Then again.. These fellas, are unfortunately from late medieval period.

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Re: Medieval Xenocalypse gamemode

Post by Azmodan412 » 13 Jul 2016, 11:15

enkas wrote: Would rather have these fancy badasses from history, instead of an army of weaboos sheathing oversized swords on their backs D:

Image

Image

Then again.. These fellas, are unfortunately from late medieval period.
Landsknechts?
Image

Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2

BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.

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Moon Moon Victories: x1

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enkas
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Re: Medieval Xenocalypse gamemode

Post by enkas » 13 Jul 2016, 11:16

Azmodan412 wrote:
Landsknechts?
Yes

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Re: Medieval Xenocalypse gamemode

Post by Azmodan412 » 13 Jul 2016, 11:38

enkas wrote: Yes
Fashion knights away!
Image

Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2

BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.

Hunter Games: I am Moon Moon! Destroyer of worlds! Ahuhuhuhuhuhuhuhu!
Moon Moon Victories: x1

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Re: Medieval Xenocalypse gamemode

Post by LordeKilly » 13 Jul 2016, 12:53

Just want to point out that leather armor isn't a thing. A sword could rip leather apart, it'd be useless.

Also if you want something like this, just play on lifeweb.
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Re: Medieval Xenocalypse gamemode

Post by Casany » 13 Jul 2016, 12:56

lorde, lifeweb is a rape simulator with no xenos, this is not a rape simulator with xenos
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Medieval Xenocalypse gamemode

Post by Steelpoint » 13 Jul 2016, 13:04

The most I've seen of lifeweb are occasional videos but even I know that its far from being a 'rape' simulator.

Rape is rare and looked down upon heavily, its a mechanic but doing it from what I've been told tends to get you killed and thus never really happens. Half the time whenever someone mentions lifeweb in dead chat then suddenly you've got ten people screaming about how hoards of people run around raping all the new joining people, which frankly seems like a stupid exaggeration.

Saying lifeweb is a rape sim is like saying CM is a griff sim because on rare occasion some rouge marine starts shooting up the RO line. It happens but its rare and always results in the perpetrator dying.
This is war, survival is your responsibility.

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enkas
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Re: Medieval Xenocalypse gamemode

Post by enkas » 13 Jul 2016, 13:26

LordeKilly wrote:Just want to point out that leather armor isn't a thing. A sword could rip leather apart, it'd be useless.
Actually, leather armor is a thing, even though it is different than seen in fantasy genres/hollywood.

Hardened leather lamellar or scale armor was fairly functional, and swords would have some difficulty going through it.. However, it may be difficult and expensive to make, thus making gambesons much more practical

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Re: Medieval Xenocalypse gamemode

Post by lucashunter608 » 13 Jul 2016, 23:22

Casany wrote:lorde, lifeweb is a rape simulator with no xenos, this is not a rape simulator with xenos
Lifeweb is far from being just being a stupid game with rape mechanics, i consider lifeweb being DF in 3D for such good moments, you can build your own migrant fort in a damn cave, how cool is that? the combat and surgery system are excelent, and who doesn't like medieval games anyway?

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Re: Medieval Xenocalypse gamemode

Post by Casany » 13 Jul 2016, 23:26

lucashunter608 wrote: Lifeweb is far from being just being a stupid game with rape mechanics, i consider lifeweb being DF in 3D for such good moments, you can build your own migrant fort in a damn cave, how cool is that? the combat and surgery system are excelent, and who doesn't like medieval games anyway?
Meh, we can have our own opinions about things. My opinions come from the 11 rounds I have played, and only one was a good one, the rest were well, detailed in the other post.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Medieval Xenocalypse gamemode

Post by DMAN » 14 Jul 2016, 02:11

Would be amazing, indeed. Gotta smash a few xenos with a warhammer and split some more with a greatsword.
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Re: Medieval Xenocalypse gamemode

Post by LordeKilly » 15 Jul 2016, 21:31

enkas wrote: Actually, leather armor is a thing, even though it is different than seen in fantasy genres/hollywood.

Hardened leather lamellar or scale armor was fairly functional, and swords would have some difficulty going through it.. However, it may be difficult and expensive to make, thus making gambesons much more practical
Gambesons were used to reduce friction between your skin and chain. Leather armor wouldn't stop a sword, you can't make it hard enough to deflect a cut. Swords can cut through some armors, why would you think they'd be able to stop a leather shirt?
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enkas
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Re: Medieval Xenocalypse gamemode

Post by enkas » 16 Jul 2016, 07:16

LordeKilly wrote: Gambesons were used to reduce friction between your skin and chain. Leather armor wouldn't stop a sword, you can't make it hard enough to deflect a cut. Swords can cut through some armors, why would you think they'd be able to stop a leather shirt?
A thick gambeson was also used as cheap stand-alone armor.

And I am not talking about a shirt, I am talking about lamellar/sacle. The leather would not stop a sword's edge only by it's thickness, but also due to the layers of the interlocked lames/scales.

And the only way a sword would cut through through chainmail, was if it was some cheap butted rings, instead of riveted. Fun fact, a sword has it fairly hard to cut through gambesons as well, which are layers of linen cloth.

There is a reason why people were more commonly using thrusting attacks.

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