Forbid crushers from changing direction at high speed

fix pls
misto
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Re: Forbid crushers from changing direction at high speed

Post by misto » 15 Jun 2017, 10:25

turning at high speed is possible, but unfortunately in this realm the only turns available are perfect 90 degree turns rather than the more gradual turn that would be necessary for a heavy armored beast moving at high speed

i guess the crusher's tail if used as a counterweight may help it turn better than how we would imagine the heavy and tailless rhinoceros, but a 90 degree turn would still surely leave it skidding and losing tons of momentum

maybe we could implement skidding? drift your crusher round the corner like a street racer, itll be great. people getting hit by the side of the animal should still get bruised a bit and knocked over but not like a head on hit

so, it would become a choice between getting your max damage off in a straight line, or sacrificing damage to be able to turn while maintaining a bit of speed

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Crab_Spider
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Re: Forbid crushers from changing direction at high speed

Post by Crab_Spider » 15 Jun 2017, 10:28

misto wrote:turning at high speed is possible, but unfortunately in this realm the only turns available are perfect 90 degree turns rather than the more gradual turn that would be necessary for a heavy armored beast moving at high speed

i guess the crusher's tail if used as a counterweight may help it turn better than how we would imagine the heavy and tailless rhinoceros, but a 90 degree turn would still surely leave it skidding and losing tons of momentum

maybe we could implement skidding? drift your crusher round the corner like a street racer, itll be great. people getting hit by the side of the animal should still get hurt a bit and knocked over but not like a head on hit
I can see this working, maybe even adding a cooldown to stomp after the skidding if someone is knocked over.
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driecg36
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Re: Forbid crushers from changing direction at high speed

Post by driecg36 » 15 Jun 2017, 22:32

Bumping, this is good and needs to be talked about.
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Re: Forbid crushers from changing direction at high speed

Post by shyshadow » 15 Jun 2017, 22:49

Something that logically makes sense and nerfs Xenos? AKA Balances the most over powered caste in the game, I mean literally have you seen them on the Almayer? Those long hallways make it damn near impossible to even counter them, and then on the planet? They just charge forward and then do a 180 at fucking top speed, yeah how about no.
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Snypehunter007
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Re: Forbid crushers from changing direction at high speed

Post by Snypehunter007 » 18 Jun 2017, 18:53

This is a bug, moving to the bug section.
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Aracino
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Re: Forbid crushers from changing direction at high speed

Post by Aracino » 18 Jun 2017, 19:14

I don't think it matters anymore since crushers move at geriatric speed
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Renomaki
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Re: Forbid crushers from changing direction at high speed

Post by Renomaki » 19 Jun 2017, 11:19

Snypehunter007 wrote:This is a bug, moving to the bug section.
... You telling me, this whole time...

That their ability to suddenly change direction while at full speed is a bug?

Huh...
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