Boiler bombard bug

fix pls
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Sarah_U.
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Joined: 24 Apr 2016, 07:19

Boiler bombard bug

Post by Sarah_U. » 09 Aug 2016, 10:55

Bug Description:
Moving while bombarding but returning to the same place still bombards the area.


Steps to reproduce:
1. Prepare bombardment.
2. Move.
3. Return to initial possition before it tries to shoot.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Iatots
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Joined: 15 Jun 2016, 18:54

Re: Boiler bombard bug

Post by Iatots » 09 Aug 2016, 11:09

Also, if you click somewhere before your bombardment is fully prepared, even if it doesn't change your orientation the long sight abiity is cancelled.
Donovar "Slug" Vanlee

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coolsurf6
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Location: Trapped in a black hole that is Garry's Mod
Byond: coolsurf6

Re: Boiler bombard bug

Post by coolsurf6 » 10 Aug 2016, 18:53

I can answer this.

A while ago a bug report for making a grinder a wall by clicking it with metal came up. The problem was you could click it and walk away an come back and it would work still. This is due to a timer starting and at the end it checks if your next to it and works. This was to decrease lag as it constantly checking you would lag a bit. Same for the boiler but this can be exploited.

Aim and try to shoot, run away from gun fire, go back a couple seconds and shoot.
I think this is a priority to fix even if it causes some lag.

I am not much of a coder but i have a idea


Variable boiler timer (num of boiler)
Variable will go up by 1 all the way up to how many seconds it takes to shoot
Timer will be set to 1 second
When ever the boiler moves away from that tile it will stop.
Since its set to one second then it wont lag to heavily.

Look it might be a bad idea but i tried...
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.

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Neray
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Joined: 23 Dec 2014, 22:36

Re: Boiler bombard bug

Post by Neray » 10 Aug 2016, 20:43

If you'll get boiler in crit when he already started loading he'll fire anyway. I guess it's a part of this bug as well.

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