XCOM: UFO Defense
- manezinho
- Community Contributor
- Posts: 494
- Joined: 02 Jul 2017, 15:52
- Byond: manezinho
XCOM: UFO Defense
All discussion related to XCOM: UFO Defense/UFO: Enemy Unknown (OpenXCOM, mods and fan made stuff too.)
In Game: Andrew Bryson
I do pixel art here. Manezinho's Art Bin
Also check out Okand's stuff, it's pretty neat. Pixel Marines
(PS: Deadchat is best chat.)
I do pixel art here. Manezinho's Art Bin
Also check out Okand's stuff, it's pretty neat. Pixel Marines
(PS: Deadchat is best chat.)
- Snypehunter007
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- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
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Re: XCOM: UFO Defense
Better than the new ones.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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- BobaFett07
- Registered user
- Posts: 92
- Joined: 13 Nov 2016, 21:19
- Byond: Boba_Fett12
Re: XCOM: UFO Defense
true, I prefer having points than lines to limit movement
- manezinho
- Community Contributor
- Posts: 494
- Joined: 02 Jul 2017, 15:52
- Byond: manezinho
Re: XCOM: UFO Defense
Haven't tried the new ones but I prefer the bigger teams to the small squads. Also the art style... Some things just look so strange in that "realistic" style.
In Game: Andrew Bryson
I do pixel art here. Manezinho's Art Bin
Also check out Okand's stuff, it's pretty neat. Pixel Marines
(PS: Deadchat is best chat.)
I do pixel art here. Manezinho's Art Bin
Also check out Okand's stuff, it's pretty neat. Pixel Marines
(PS: Deadchat is best chat.)
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: XCOM: UFO Defense
Get the PirateZ mod for OpenX-Com; it's fucking baller: http://ufopaedia.org/index.php/Piratez
Basically it's set hundreds of years in the future in an alternate continuity after the Ethereals won where the world has predictably transformed into a crapsack dystopia (no, it's not cribbing its story from X-Com 2; PirateZ came out well before that game was released) and you lead a band of mutant amazons in their piracy adventures.
Basically it's set hundreds of years in the future in an alternate continuity after the Ethereals won where the world has predictably transformed into a crapsack dystopia (no, it's not cribbing its story from X-Com 2; PirateZ came out well before that game was released) and you lead a band of mutant amazons in their piracy adventures.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- manezinho
- Community Contributor
- Posts: 494
- Joined: 02 Jul 2017, 15:52
- Byond: manezinho
Re: XCOM: UFO Defense
I saw that before, looks really high quality. Story's not my kind of thing though. How have your experiences been with it?Surrealistik wrote: ↑08 Nov 2017, 12:52Get the PirateZ mod for OpenX-Com; it's fucking baller: http://ufopaedia.org/index.php/Piratez
Basically it's set hundreds of years in the future in an alternate continuity after the Ethereals won where the world has predictably transformed into a crapsack dystopia (no, it's not cribbing its story from X-Com 2; PirateZ came out well before that game was released) and you lead a band of mutant amazons in their piracy adventures.
In Game: Andrew Bryson
I do pixel art here. Manezinho's Art Bin
Also check out Okand's stuff, it's pretty neat. Pixel Marines
(PS: Deadchat is best chat.)
I do pixel art here. Manezinho's Art Bin
Also check out Okand's stuff, it's pretty neat. Pixel Marines
(PS: Deadchat is best chat.)
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: XCOM: UFO Defense
Great; easily the best use of Open X-Com thus far, and lots of fun. The lore is pretty good too, though you must go in knowing much of it is predicated on tongue in cheek and gallows humour.
Last edited by Surrealistik on 12 Nov 2017, 18:44, edited 1 time in total.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: XCOM: UFO Defense
X-PirateZ Discord: https://discord.gg/7f58BnS
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide