THE END OF TIMES

Our lives for the Queen!
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forwardslashN
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Re: THE END OF TIMES

Post by forwardslashN » 08 Feb 2017, 06:43

To clarify some misinformation: Incubation time has not changed. Same as before. I'll probably increase the incubation time from whatever it is now.
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The ambivalent giant white baldie in a jungle near you.

Egorkor
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Re: THE END OF TIMES

Post by Egorkor » 08 Feb 2017, 08:37

you do burst super fast in the nest however. I was in crit from oxydamage when I got hugged and I didn't die to this and pressure when I bursted.

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Nubs
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Re: THE END OF TIMES

Post by Nubs » 08 Feb 2017, 10:45

Having played several rounds now with the new updates ,i would like to suggest the following changes:

egg cost 500>300
huggers now removable, but it takes longer and they have a chance to cause organ damage or broken ribs from being forcibly yanked out.
infection time increased
helmet protection dependent on distance, if a carrier throws a hugger or if one leaps at you 1 tile away from you, the helmet will not protect. any hugger attack from 2 tiles away or more will allow your helmet to protect you.
Hugger ai toned down a bit, can jump few squares less.
slashing the head as xeno while a hugger is on it is likely to kill the hugger.
drone > carrier evolve time now the same as runner > hunter, to prevent all t2 slots being taken and giving drones no chance to evolve for ages.
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Swagile
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Re: THE END OF TIMES

Post by Swagile » 08 Feb 2017, 11:47

making drone evolve faster makes carrier even better than a T3 tbh

it should stay the way it is as carrier is a hidden T3 with the evolution times it currently has
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Liran343
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Re: THE END OF TIMES

Post by Liran343 » 08 Feb 2017, 12:59

The best thing that came out in this test is that my sticky egg design (an egg surrounded by sticky and vise versa) got buffed.

For god sake marines... you have built in grenade launchers, use them!

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Liran343
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Re: THE END OF TIMES

Post by Liran343 » 11 May 2017, 13:28

bumping

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