"Marine Metarush"

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KittyHawkpilot019
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"Marine Metarush"

Post by KittyHawkpilot019 » 06 Nov 2018, 17:14

We all know the controversy of the "Meta-rush" by marines, but have you realized 80% of meta-rush claims in dchat / ooc are on marine wins? Could it just be salt of dead xenos or something more? I'll make it simple. "meta-rush" really is a product of salt. I'm not trying to stir up the pot here or anything but, seeing meta-rush spammed in dchat and OOC at the end of the round is a more common sight of xenomorph salt.

1. xenos make presence of themselves known, and usually lead vaguely towards the direction of the hive.
2. since the entire colony isn't weeded at round start, drones have to weed it. and they start from where the queen is and go from there, so my reasoning makes weeds, sticky resin and walls a valid reason to keep going that path, walls and sticky resin are there for a reason, to stop / slow intruders.

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There is a possibility a "Meta-Rush" could happen and that punishment could be given to whoever orders it, but this isnt what i'm talking about.
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Re: "Marine Metarush"

Post by xXen0zS1ay3rXx » 06 Nov 2018, 17:20

Metarushes are a meme, and never enforced anyway

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 06 Nov 2018, 17:21

xXen0zS1ay3rXx wrote:
06 Nov 2018, 17:20
Metarushes are a meme, and never enforced anyway
They really cant be fully enforced..
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Re: "Marine Metarush"

Post by Audi_Gzz » 06 Nov 2018, 17:25

Yeah xenos bring it on themselves a lot of times this why I want to see more "fake" hives with three or four xenos protecting what "appears" to be a hive this will lead marines over to the "decoy" hive and buy the other xenos in the main hive to age and grow older. I've seen fake hives work almost 9/10 times it was implemented when the queen ordered drones to make a fake hive and station xenos away. All it takes for this to fail though is the infamous Young Runner (420) dying right outside your hive and marines pushing in to find more shit.
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Re: "Marine Metarush"

Post by Nimiety » 06 Nov 2018, 17:27

I thought it was pretty funny when one round Feweh spawned ancient T3s and told marines in OOC to go fuck em selves after he saw all four squads ramming their faces into lambda podlocks by 12:30, 5 minutes after landing

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 06 Nov 2018, 17:28

Audi wrote:
06 Nov 2018, 17:25
Yeah xenos bring it on themselves a lot of times this why I want to see more "fake" hives with three or four xenos protecting what "appears" to be a hive this will lead marines over to the "decoy" hive and buy the other xenos in the main hive to age and grow older. I've seen fake hives work almost 9/10 times it was implemented when the queen ordered drones to make a fake hive and station xenos away. All it takes for this to fail though is the infamous Young Runner (420) dying right outside your hive and marines pushing in to find more shit.
Rarely see fake hives nowadays, I haven't seen one in months.
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Re: "Marine Metarush"

Post by Audi_Gzz » 06 Nov 2018, 17:33

Yeah because theres alot of new players playing queen and trying it out but when I've seen a fake hive with three or four good xenos distracting marines, the xenos can easily trap them in. Someone once said about this in the early evac situation with marines evacing with 60+ men against 23 xenos. This is because a swarm of good xenos can be so poweful and cripple marines alot and also if you're launching a full scale attack when the marines are at almost like 60 thats kind of bad and you shouldn't complain about it "marines meta evacing"
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Re: "Marine Metarush"

Post by DefinitelyAlone0309 » 06 Nov 2018, 19:19

It's simply the fact that Xeno simply doesn't have access to the much deeper information. Survivor leading the marine to the hive using a bounce radio? How tf can they know that. One random runner running right back into the hive, leading the marine horde there? Hey, can't keep watch over every single Xeno at once. Marines simply have scouted out every other place in quick succession before moving to the only place left aka your hive? Can't scout out all of them at once.

And since Xeno don't have this information given to them, it's really easy to simply jump to the conclusions that marines have meta rushed the hive. Getting your ass handed to you within 15 minutes of marine's landing can be really painful, especially when you don't know why they're there in the first place. So a lot of people simply default to the excuse of "metarush"

A part of it is also from an old time of Feweh's reign where he would shit on marines at any chance possible if there's even a slight hint of "meta rush". I've seen this guy spawn 50 snakes between the new hive and marine's path, 15 larva, and an Elite Empress just because the Xeno got clunked early.
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Re: "Marine Metarush"

Post by kastion » 06 Nov 2018, 23:04

Its a "meta rush" because marines don't actually patrol or investigate anything. They just run around the map and go yup they must be in the caves cause they aren't here when they don't even know what they are looking for. Its even worse on prison and big red because they ignore all the buildings and cells and security check points and just rush to the padlocks or the crashed ship and then see 1 xeno and rush to where they ooc know the hive is. There isn't enough map space to make fake hives on most maps and on low pop there isn't enough drones to build fake hives without sacrificing the rest of the map. On high pop its a moot point because marines can just push on every front and see where the real hive is anyways.

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Re: "Marine Metarush"

Post by Nimiety » 06 Nov 2018, 23:14

Fake hives work on big red and ice colony, but the other maps don't really have the space yeah. Maybe, maaaaybe you could steal a hive north of the Panopticon on Prison station, or far west caves on LV while keeping the mariene in nests in the usual north-east caves region.

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 06 Nov 2018, 23:23

kastion wrote:
06 Nov 2018, 23:04
Its a "meta rush" because marines don't actually patrol or investigate anything. They just run around the map and go yup they must be in the caves cause they aren't here when they don't even know what they are looking for. Its even worse on prison and big red because they ignore all the buildings and cells and security check points and just rush to the padlocks or the crashed ship and then see 1 xeno and rush to where they ooc know the hive is. There isn't enough map space to make fake hives on most maps and on low pop there isn't enough drones to build fake hives without sacrificing the rest of the map. On high pop its a moot point because marines can just push on every front and see where the real hive is anyways.
Operation Nightmare will foreseeable fix this, on prison theres one way to go, opposite of the landing zone; west.
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Re: "Marine Metarush"

Post by kastion » 06 Nov 2018, 23:26

KittyHawkpilot019 wrote:
06 Nov 2018, 23:23
Operation Nightmare will foreseeable fix this, on prison theres one way to go, opposite of the landing zone; west.
Nah theres more to look around for on prison. They literally tell a squad in briefing "Ok you set up power then haul ass to crashed ship." Because they know the aliens are 10 tiles away from crashed ship. Its completely metagaming.

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Re: "Marine Metarush"

Post by kastion » 06 Nov 2018, 23:28

Ice and LV are fine, big red and prison are the 2 meta rush maps. The only time LV is meta rushed is rushing through fog holes which is 100% the fault of the developers. Xenos have no choice but to defend any hole in the fog cause if they allow the marines on the other side its game over automatically because they cant upgrade and evolve fast enough. This forces conflict as early as possible which is stupid.

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 06 Nov 2018, 23:29

kastion wrote:
06 Nov 2018, 23:26
Nah theres more to look around for on prison. They literally tell a squad in briefing "Ok you set up power then haul ass to crashed ship." Because they know the aliens are 10 tiles away from crashed ship. Its completely metagaming.
So i guess you just want marines to not be able to goto the crashed ship? sounds good to me. how about we make it so when you deploy you cant leave the FOB?
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Re: "Marine Metarush"

Post by kastion » 06 Nov 2018, 23:37

KittyHawkpilot019 wrote:
06 Nov 2018, 23:29
So i guess you just want marines to not be able to goto the crashed ship? sounds good to me. how about we make it so when you deploy you cant leave the FOB?
Ya you aren't looking for someone to tell you what meta rushing is you are just being salty. You can close the thread now.

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 06 Nov 2018, 23:50

kastion wrote:
06 Nov 2018, 23:37
Ya you aren't looking for someone to tell you what meta rushing is you are just being salty. You can close the thread now.
Sorry, its just nonsensical to say the marines shouldn't be able to deploy to a part of the map, (Not the hive).
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Re: "Marine Metarush"

Post by kastion » 06 Nov 2018, 23:54

KittyHawkpilot019 wrote:
06 Nov 2018, 23:50
Sorry, its just nonsensical to say the marines shouldn't be able to deploy to a part of the map, (Not the hive).
its nonsensical to say that aliens cant wait at lz1 with the queen ready to screech and boilers ready to gas with ravagers waiting to charge into the DS when they have been on the colony and seen what the landing pad is for. But they cant because it would make the game stupid as fuck.

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 07 Nov 2018, 00:06

kastion wrote:
06 Nov 2018, 23:54
its nonsensical to say that aliens cant wait at lz1 with the queen ready to screech and boilers ready to gas with ravagers waiting to charge into the DS when they have been on the colony and seen what the landing pad is for. But they cant because it would make the game stupid as fuck.
The equivalent of that is marines rushing (with knowledge before deployment) where the queen is, and that isnt what we're talking about.
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Re: "Marine Metarush"

Post by kastion » 07 Nov 2018, 00:18

KittyHawkpilot019 wrote:
07 Nov 2018, 00:06
The equivalent of that is marines rushing (with knowledge before deployment) where the queen is, and that isnt what we're talking about.
No its not, the aliens don't have to know marines are coming to know that the landing pad is used to bring new hosts to the colony. Once they have captured all the other hosts it makes perfectly reasonable sense that they would wait by the area that's gonna deliver more hosts to them.

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Re: "Marine Metarush"

Post by KittyHawkpilot019 » 07 Nov 2018, 00:23

kastion wrote:
07 Nov 2018, 00:18
No its not, the aliens don't have to know marines are coming to know that the landing pad is used to bring new hosts to the colony. Once they have captured all the other hosts it makes perfectly reasonable sense that they would wait by the area that's gonna deliver more hosts to them.
Except xenos dont know more are coming. Marines don't know xeno's are on the planetside, and i am justifying marines deploying to areas around the colony and not the hive itself.
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Re: "Marine Metarush"

Post by kastion » 07 Nov 2018, 00:26

You aren't listening, they have seen it deliver new hosts before so it would be assumed that more can come. Xenos have nothing to do once they capture all the hosts so what else are they gonna do besides sit around and wait for more potential hosts.

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Re: "Marine Metarush"

Post by CABAL » 07 Nov 2018, 00:42

kastion wrote:
07 Nov 2018, 00:18
No its not, the aliens don't have to know marines are coming to know that the landing pad is used to bring new hosts to the colony. Once they have captured all the other hosts it makes perfectly reasonable sense that they would wait by the area that's gonna deliver more hosts to them.
It's for the xeno's good, really. After 30 minutes of evolving you have like only young T3's and mature/elder T2's. Full 4 squads of marines with full ammo, full health and full morale will fuck xenos up. It's made to keep xeno tears at bay. Try it yourself. Roll the Queen and build hive in north-east Nexus/Yard/Garage/Bar. I want to hear how marines are OP becouse they went trough your young xenos like hot knife trough butter, or how they metagamed your hive's location.
This restriction is made that bald Queens are OOC restricted from doing such stupid thing.

Crashed ship on Prison station is the most reasonable IC reason to go there. Prison sent distress signal and is not responding now? Jeez... I wonder if that crashed vessel sticking out of aft side have something to do with it... I guess not. Come on marines, scout that corporate "unidentified area", WY shady business is more important.

I've opened Prison station map: One squad to "Unidentified Area", then "Max Sec" and the end "North Max Sec". Further you have civilian residences.
One Squad to Engineering to restore power then joining with another and going to crushed ship becouse this is IC reason trough custody and "Med Sec". Further you have civilian residences.
One squad to Yard and VIP. What's left? Civilian residences.
Bad bugs are coming from west.
Nothing else to scout + IC reason to send more troops to Crashed ship =/= metarush.

Prison is literally the smallest map in rotation.
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Re: "Marine Metarush"

Post by kastion » 07 Nov 2018, 00:46

I guarantee you if every xeno followed my orders I would slaughter every marine within 2 minutes of landing on the planet even as young. You have a boiler on both sides of the DS and enough xenos to keep them from exiting the bottom while the queen instantly hits the console to disable all the turrets on the DS. Now you just gas them all and they die. Marines cant do shit when theres 40 of them in the tight DS only the smart gunners could even put up a resistance. You literally only hold them in the ship for the 10 seconds it takes to gas them then its GG.

The Marines are in a rescue mission not a search and destroy mission so no it doesn't make sense to immediately charge the crashed ship looking for a fight. It makes way more sense to look for survivors and figure out whats going on. Yall can try to justify it all you want but the real reason is because its close to the alien hive and marines know it ooc so it gives them an easy way to meta rush across the map and fight aliens.

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Re: "Marine Metarush"

Post by CABAL » 07 Nov 2018, 01:02

kastion wrote:
07 Nov 2018, 00:46
I guarantee you if every xeno followed my orders I would slaughter every marine within 2 minutes of landing on the planet even as young. You have a boiler on both sides of the DS and enough xenos to keep them from exiting the bottom while the queen instantly hits the console to disable all the turrets on the DS. Now you just gas them all and they die. Marines cant do shit when theres 40 of them in the tight DS only the smart gunners could even put up a resistance. You literally only hold them in the ship for the 10 seconds it takes to gas them then its GG.

The Marines are in a rescue mission not a search and destroy mission so no it doesn't make sense to immediately charge the crashed ship looking for a fight. It makes way more sense to look for survivors and figure out whats going on. Yall can try to justify it all you want but the real reason is because its close to the alien hive and marines know it ooc so it gives them an easy way to meta rush across the map and fight aliens.
That takes the complete Meta approach from xenos. Not only you know that somebody will arrive via some kind of ship, you know that it will be USCM with their standard dropship full of marines without gas protection and without tank.

I guarantee you if marines had knowledge that xenos are waiting in LZ (Just as xenos would have that they are coming) then they would OB LZ seconds before dropship lands. Xenos would either get hit and lay in crit, or they would escape despite your orders so the marines would have those valuable seconds and 100% boiler free (my containt xeno nuts) space.

Rock beats Scissors.
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Re: "Marine Metarush"

Post by kastion » 07 Nov 2018, 01:06

CABAL wrote:
07 Nov 2018, 01:02
That takes the complete Meta approach from xenos. Not only you know that somebody will arrive via some kind of ship, you know that it will be USCM with their standard dropship full of marines without gas protection and without tank.

I guarantee you if marines had knowledge that xenos are waiting in LZ (Just as xenos would have that they are coming) then they would OB LZ seconds before dropship lands. Xenos would either get hit and lay in crit, or they would escape despite your orders so the marines would have those valuable seconds and 100% boiler free (my containt xeno nuts) space.

Rock beats Scissors.
Except marines don't know coordinates before they land so nope. Even if they did they would fuck it up and OB themselves. Its not meta knowledge to have xenos waiting around to fuck up whatever comes down. I keep telling yall xenos know what the landing pad does and know what to expect they just don't know whats gonna be in the dropship. In this case it doesn't matter because gas will kill them all.

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