Being the most robusto doctor on the server - guide

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Jackie Estegado
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Being the most robusto doctor on the server - guide

Post by Jackie Estegado » 12 Dec 2016, 19:02

Alright, here is the deal. Right now many doctors and even just marines in general are complete braindamaged whatyoucallits. And I grew very tired of seeing the players make mistakes that could easily be avoided and not have glorious backlog of half the marineforce outside medbay. So here is a small guide on how to deal with doctoring.

When the round starts, your first thing should be to figure out who is going to do what, this is harder than you might think because most of the doctors will just sit around afk till the half hour mark or fuck off somewhere so you usually end up being the only one left in medbay. But atleast there should be 1 person doing chemistry for atleast the first 30 minutes of the round, then atleast the 2 medbay surgeries should be manned, if possible send someone down to hangar surgery and get a surgery crate ordered, maybe two if someone will go down to be a field surgeron. Then there should be ONE, exactly ONE person doing triage, though this doesn't necesearly have to be a doctor.

Now that the staffing is done lets head onto setting up the medbay. Grab a screwdriver from the medical storage toolbox and unscrew every large medical vendor including the ones at cloning and in the hangar surgery so that your used equipment can be restocked. You no longer need to screwdriver the vendors to restock, just click and drag items onto it. After that get one IV drip in each surgery, while the remaining ones should be put outside of the medbay surgeries so the guy handling triage can hook people up thus saving precious time for the surgeons. Make sure to put O- blood in all of them, don't worry you can restock them after they are drained. Have half the roller beds lined up in hangar, a quarter at medbay entrance and the last quarter outside the surgeries. The cryotubes should be filled with any ratio of cryoxadone and clonexadone and set the cooler to power 3 and have a target temperature of 50, this is important because the knockout effect of cryoing is actually caused by patient being very cold. At this point the chemistry's smartfridge should start being filled up with pillbottles of peri and bicar with each pill being 5 units. Hand them out firstly to combat medics since they will start using them before the doctors.

That should cover most of the preparations. Here comes the detailed running of medbay.
After everything is covered the surgeons and the triagist should head down to hangar and patiently await the arrival of the first horde of incompetent injured and/or swiss cheese marines. After the dropship/pod lands no marine should start boarding before the doctors get the injured off on roller beds. Prioritize the critical patients. The surgeons should rush off with their patient to their respective advanced bodyscanners then glue their asses into their surgery rooms. The triagist will have to analyze every marine, put a report into their hand and lay them into the roller beds in two files next to the surgeries. There is no reason to rush with analyzing patients since the bottleneck will be the surgeons. If needed have an MP keep orderly line in medbay or if one isn't avaliable liberaly apply anesthetics to any unruly patient (it's not against the rules because you are stopping them from causing more damage to themselves by moving around with broken bones. *wink *wink). If any marines are in crit apply in most cases a bicar pill to them, which should be enough to hold them if they don't move around, additionaly if any infected marines show up inmidietly slap them into the front of the row and give them antibiotics. The chemist can help with moving injured marines to medbay if he is done with his job.

The most important part of medbay: Surgery
First thing: Setup a macro that will click on each surgery tool for you. I put my surgery macros on the numpad keys: Num 1 is .click scalpel , Num 2 is: .click hemostat , Num 3 is .click retractor , Num 4 is .click circular-saw , Num 5 is .click bone-gel , Num 6 is .click bone-setter , Num 7 is cautery.
That allows quick surgery, it mostly follow the usual steps for surgery. For example a simple bone repair surgery would be 1,2,3,5,6,5,7.

Since .click macros got nerfed (btw, thank me for that huehue) you can't pickup surgery tools with them. However you can still fasten up surgery by putting all of the surgery tools (except the drill) on a tile next to the surgery table, then by alt-clicking the tile you can easily pickup whichever tool you need, then just drop it once used.

Extra tips:
  • Never ever take SSDs to medbay, you will just crowd the place needlessly, even if they are dying rather just dump them out into morgue than take it to medbay.
    Also NEVER EVER have two medics\doctors treat a patient at once, it's gonna be a lot of inefficiency and might lead to a quick overdose of quick-cloth.

    Usage of your new lord and savior The Defib: First make sure you take off both the armor and jumpsuit of the marine and that the guy actualy has the lightning bolt on his hud, many idiots keep forgetting that and use up an extra defib charge because of it. Then scan the patient if he has internal bleeding quick cloth, then scan again and treat any bleeding or larger burns. Apply a pill of bicar and kelotane. Take out your defib and an autoinjector of dex+ or if you have a competent chemist that made pills of it use that. Defib the patient and inmidietly stick him with the dex+. Then keep an eye on the guy till he slowly heals out of crit.
Last edited by Jackie Estegado on 28 Mar 2017, 09:06, edited 1 time in total.
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Skane10634
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Re: Being the most robusto doctor on the server - guide

Post by Skane10634 » 12 Dec 2016, 19:07

Danke for tips.

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Re: Being the most robusto doctor on the server - guide

Post by Heckenshutze » 12 Dec 2016, 19:11

Make this thread a sticky note. Because I'm tired of dying at surgery, good guide. *thumbs up*
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Re: Being the most robusto doctor on the server - guide

Post by Arachnidnexus » 27 Dec 2016, 20:47

Put Peridaxon in the cryo mix so that you get the most bang out of your buck. If engineering is competent put cooler power to 5 and drop it to 10K because if it creeps higher than like 70K it slows healing like a fuckton especially if you're only running cryox. Don't fix bleeders except if it's needed which it shouldn't be if you pre-soak bad cases in the cryo cells. Also if someone's in hard red crit do not put them in the scanner, toss them straight into a cryo cell to stabilize. You can figure out what's wrong after they get out of the negative numbers.

Also, add these tips to the wiki guide if you're serious about this. There's been like a billion "how to medic" guides but inevitably they are lost on the forums or become outdated and not updated.

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Re: Being the most robusto doctor on the server - guide

Post by Surrealistik » 28 Dec 2016, 02:56

Or deleted. :)
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Re: Being the most robusto doctor on the server - guide

Post by Tristan63 » 01 Jan 2017, 15:20

Kill xenos with defibrillators.

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Re: Being the most robusto doctor on the server - guide

Post by Rocco Ward » 02 Jan 2017, 04:17

Tristan63 wrote:Kill xenos with defibrillators.
Is this even possible?
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Re: Being the most robusto doctor on the server - guide

Post by Lokiki_01 » 04 Jan 2017, 14:26

More like... Being the only doctor on Sulaco. I hate when researcher or medics don't clone people at all too..
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Re: Being the most robusto doctor on the server - guide

Post by Varnasis » 24 Mar 2017, 17:36

Good tips.
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Re: Being the most robusto doctor on the server - guide

Post by Crab_Spider » 24 Mar 2017, 18:38

Rocco Ward wrote:Is this even possible?
Not anymore, unfortunately.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

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Re: Being the most robusto doctor on the server - guide

Post by Rocco Ward » 24 Mar 2017, 19:00

Crab_Spider wrote:Not anymore, unfortunately.
Yeah... I found out the hard way. :(
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Re: Being the most robusto doctor on the server - guide

Post by czirket » 26 Mar 2017, 19:46

As goes for surgery, there are few ways of quicken it up ... at least from my experience...

1. While .click was evaporated, pick-up macro for each tool, then drop is a alternative.
2. Using alt clicking on tile with stocked tools, with drop macro is another solution.
3. Stuffing first aids kits with tools for mobility upgrade as they can be storaged in bag.
4. Using bodybags as an alt for crates, bags and kits.
5. Use drag click on stuffed bags.
6. Forget about the drill and vain'o'fix, until used in RP or thinking that Peri isn't a solution for every pain in the world.
7. Two surgeries with two surgeons in one room using one tool set in stuffed bag or kit, while drag-clicking. One thing, you can't start same action in the same time duh!

However, to be honest can't say which thing is quicker: drag clicking stuffed bag or picking up tools from ground/bodybag while using macro, alt key or right click...I'm the stuffed bag person just for sake of clean OT and mobility.
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Re: Being the most robusto doctor on the server - guide

Post by Karmac » 26 Mar 2017, 20:03

Might want to update that cloning don't exist no more.
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Re: Being the most robusto doctor on the server - guide

Post by Jackie Estegado » 28 Mar 2017, 09:06

Updated.
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Re: Being the most robusto doctor on the server - guide

Post by Rocco Ward » 28 Mar 2017, 11:59

What about surgery on the planet with no adv scanner? Maybe list the different pros and cons of each FOB locations in regards to surgery.
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Re: Being the most robusto doctor on the server - guide

Post by EXOTICISME » 28 Mar 2017, 13:17

Rocco Ward wrote:What about surgery on the planet with no adv scanner? Maybe list the different pros and cons of each FOB locations in regards to surgery.
It's easy to notice what the damages are, for example:
- Massive oxygen damage : Punctured lungs, inject them with peri + dexalyn (If you dont bring peri as field medic than you will waste shittons of time doing surgery for it) if your scanner says they have fractured bones, then it's most likely their ribs are broken, do surgery to fix it.
- Massive toxin damage : Organ damage, again, inject them with peri + dylovene
- Fractured bones : Scan them using your analyzer, check the most damaged area, (for example the right hand has 60 brute damage) that's the one that has fracture
- They have a baby! : Unless you are informed by them or other marines just let them pop, im not sure if doctor can see the HUD now

Remember to always communicate with your patient, do they feel sharp pain? is their vision blury? if you know the symptoms you will know the correct treatment for them

Always keep a marine med/weyland med close to you, ask the marines/MT to grab one for you

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Re: Being the most robusto doctor on the server - guide

Post by Karmac » 28 Mar 2017, 21:51

The only time you'll have an issue with FOB doc is when a medic fully patches someone up, leaves them for 10 minutes then tells them to go to you for surgery, and then even they've forgotten which bone was broken, or you'll just get the ones that don't talk...
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Re: Being the most robusto doctor on the server - guide

Post by Jackie Estegado » 05 Apr 2017, 15:42

Late response but didn't have internet for a couple days.

It should be a crime to send a non-fully treated marine to get surgery especialy to an FOB doc that doesn't have time to wait a minute for bicar to fix heavily damaged limbs up enough.
If a guy shows up and doesn't know for sure which bone is broken then ask him where he is feeling pain. Give him peri (after having fixed the brute damage ofcourse), then wait 15 seconds (this because having organ damage actualy gives message of that bodypart hurting which even regulars confuse to be a broken bone. Then if he still says that limb hurts then that is broken.
Also a medic should always stay with the FOB doc when there are enough medics for front-line wounded, which is 99% of the time above 60 pop. That way the doc doesn't end up with 7 marines in line for surgery because he spends two thirds of his time stabilizing patients and there are also retards that will keep yelling at the doc to fix them even if they just have brute/burn damage.
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Re: Being the most robusto doctor on the server - guide

Post by Dions » 10 May 2017, 05:58

I guess people don't know about this: What i've found to be the quickest way to perform surgeries (albeit dangerous if you aren't totally focused) is what i like to call THE WEAVE.

Example: broken bone surgery. Begin with scalpel and spreader. Start incision, when complete switch to spreader and begin spreading. DURING THIS PERIOD OF TIME throw the scalpel away (back on the table where its clean damnit) and pick up the bone gel, switching back to your spreader hand asap before you fuck something up. When you get to the cautery step, begin taking off the internals while it is underway.

A similar principle can be applied to anesthetic tanks, click the back slot with the tank, then switch to the mask and click the mask slot. Switch back to the tank and wait for it to be put on, then switch hands to the mask hand and it will be put on shortly after.
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Re: Being the most robusto doctor on the server - guide

Post by Jackie Estegado » 10 May 2017, 08:57

I know about that but for fuck's sake don't tell people because most of them will just keep failing with it.
If you ever wonder when did I really start hating incompetent people read Crab Spider's signature... I was that CMO.

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