Key Marine Macros

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Araulius
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Key Marine Macros

Post by Araulius » 15 Aug 2017, 14:41

Before I give you the macros that have helped me a ton, I will explain how to access the screen to create them.

Simply join the CM server > right-click the top bar > client > macros.

What keys you decide to bind them to is your prerogative.

To quickly pump a shotgun, or activate an incinerator:

.click use-unique-action

To quickly activate/deactivate your underbarrel attachment:

Load-From-Attachment

To quickly eject your magazine, and swap hands (for easy reload):

.click Eject-magazine\nActivate-Held-Object\nSwap-Hand\\

To quickly yell CONTACT (North, east, south, west):

Northface\nSay "Contact north!"

Eastface\nsay "Contact east!"

Southface\nsay "Contact south!"

Westface\nsay "Contact west!"


I hope this helps. USE THEM.

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Tidomann
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Re: Key Marine Macros

Post by Tidomann » 15 Aug 2017, 17:55

*scream for battle shouts when briefing is dismissed.

.click toggle-unique-action (on mobile have to verify this is the correct format) is great for rail scopes, masterkeys and all the other wonderful underbarrel attachments we have.
Last edited by Tidomann on 15 Aug 2017, 20:38, edited 1 time in total.

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nerocavalier
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Re: Key Marine Macros

Post by nerocavalier » 15 Aug 2017, 20:30

Give.
Troublesome, as usual.

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Recounted
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Re: Key Marine Macros

Post by Recounted » 15 Aug 2017, 20:58

the real question is whats the macro to activate your rail scope

Found it

.click Toggle-Rail-Flashlight with whatever keys you use and it should turn your scope/flash on or off.
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mazazon
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Re: Key Marine Macros

Post by mazazon » 16 Aug 2017, 15:41

Is there like a .click suit-storage or something?

I roll medic a lot and being able to quickly pull my weapon out of the suit storage would be handy in some situations.
Since I often have to stow it to pull out pill bottles.

Also a bit curious if these macros interact with the pouches at all.
Or if we could make a macro to quickly stow a weapon and pull out our backpacks

The only macro I ever really used was spacebar for .click use-unique-action to pump a shotgun. Though I recently made
some for Me (M) and LOOC (L) so I don't have to go through the tabs everytime.

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Heckenshutze
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Re: Key Marine Macros

Post by Heckenshutze » 16 Aug 2017, 16:25

.click macros now works only with some things of the HUD like unique action and toggle burst fire for example..
And talking about that, here, this macro is mandatory for a frontline grunt, toggling between single and burst fire makes a diference on the battlefield.

.click toggle-burst-fire , correct me if I'm wrong, I have it on my byond but can't remember.
Last edited by Heckenshutze on 16 Aug 2017, 16:55, edited 1 time in total.
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Telegnats
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Re: Key Marine Macros

Post by Telegnats » 16 Aug 2017, 16:35

The only macro i've ever needed as a marine is say "*golfclap"

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Mook476
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Re: Key Marine Macros

Post by Mook476 » 16 Aug 2017, 17:35

Telegnats wrote:The only macro i've ever needed as a marine is say "*golfclap"
This is all you need.
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TopHatPenguin
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Re: Key Marine Macros

Post by TopHatPenguin » 16 Aug 2017, 20:50

Say "*salute

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sicktrigger
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Re: Key Marine Macros

Post by sicktrigger » 16 Aug 2017, 22:03

Pick-up basketball
So this is what cluwning feels like?

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Heckenshutze
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Re: Key Marine Macros

Post by Heckenshutze » 16 Aug 2017, 23:04

This ain't acid goop you creeps.

I think there are no more 'useful' macros for combat. Maybe for some support roles but I don't know them
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Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)

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Tidomann
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Re: Key Marine Macros

Post by Tidomann » 16 Aug 2017, 23:13

elem "Tactical Reload"
name = ","
command = ".click Eject-magazine\nActivate-Held-Object\nSwap-Hand\nsay "Reloading!\""

Drops your magazine, unwields your weapon.

Manually Click on magazine from belt and slam it in.

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Ames
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Re: Key Marine Macros

Post by Ames » 25 Aug 2017, 11:41

I only use the unique-action macro for shotguns and a macro for rail scopes (which is a must)

I havn't seen the need to use anything else as a marine.

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Redikalzip
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Re: Key Marine Macros

Post by Redikalzip » 01 Sep 2017, 01:55

My say macros:
say *screen
say *clap
say *medic
say *facepalm
say *smile
say *sigh

Just I have a Battle say' macros, need it?
Simon "ATOM" Sanford: "Use your brain and be a tactical man with your good aim for rifle"

I love my "SADAR".
I love my M56B without BC.
I love M41A with QF.


Be happy. Be marine.

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Supermichael777
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Re: Key Marine Macros

Post by Supermichael777 » 01 Sep 2017, 13:37

You don't need .click for ui actions, all ui actions have a chatbar word associated with them (this is actually how hotkey mode works, the more you know), a macro effectively types whats in the macro and hits enter. .click is actually not passed due to severe abuse.

I'm not sure if Rotate-chair still works, but its a fun macro and a good test of whether a particular code-base allows context sensitive macros (object proximity based).

Feeltheburnandslams
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Re: Key Marine Macros

Post by Feeltheburnandslams » 18 Oct 2017, 06:28

.click toggle-burst-fire
To of course stop yourself from firing that precious ap ammo into your fellow marines.

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BobaFett07
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Re: Key Marine Macros

Post by BobaFett07 » 20 Oct 2017, 20:20

Real men never use macros, my only macro when I am a marine is "Say "Fuck you!"

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