Crucial Info Regarding Claymores

Ultimate badasses.
Post Reply
Araulius
Registered user
Posts: 22
Joined: 26 May 2017, 15:55
Byond: Araulius

Crucial Info Regarding Claymores

Post by Araulius » 17 Aug 2017, 20:13

Claymores can be triggered even if they are beneath floor tiles. that's right. pry open floor tile, place claymore, then place floor tile back on. TELL EVERY ENGI YOU KNOW!

User avatar
Sneakyr
Registered user
Posts: 261
Joined: 02 Jan 2017, 19:37
Byond: Sneakyranger

Re: Crucial Info Regarding Claymores

Post by Sneakyr » 17 Aug 2017, 20:16

This is probably a bug more than a valid strat, so it'll probably be fixed as soon as the devs take notice.
Image
I'm Frankie Day, resident SL along with various other roles.

User avatar
Recounted
Registered user
Posts: 513
Joined: 23 Jul 2016, 11:49
Location: nested

Re: Crucial Info Regarding Claymores

Post by Recounted » 17 Aug 2017, 20:34

damn man there goes a tactic thats gonna get nerfed
Image courtesy of Manezinho
Kiss my six

Araulius
Registered user
Posts: 22
Joined: 26 May 2017, 15:55
Byond: Araulius

Re: Crucial Info Regarding Claymores

Post by Araulius » 17 Aug 2017, 20:44

Sneakyr wrote:This is probably a bug more than a valid strat, so it'll probably be fixed as soon as the devs take notice.
All competent marine strats are "bug" that need to be nerfed according to staff. No competency allowed on this server!

Edit: Even if aliens are winning, they will STILL cry "that's unfair", with the 75% odds in their favor.

User avatar
Heckenshutze
Registered user
Posts: 1499
Joined: 17 Apr 2016, 03:52
Location: Caracas
Byond: Heckenshutze
Steam: fancypants2455

Re: Crucial Info Regarding Claymores

Post by Heckenshutze » 17 Aug 2017, 20:47

I once said, 'best tactics are those that you don't make public'

Say goodbye to this.
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)

User avatar
KeyWii
Registered user
Posts: 441
Joined: 02 May 2015, 02:05
Location: Fort Riley, Kansas
Byond: KeyWii

Re: Crucial Info Regarding Claymores

Post by KeyWii » 17 Aug 2017, 20:48

Why. 1
Image

Araulius
Registered user
Posts: 22
Joined: 26 May 2017, 15:55
Byond: Araulius

Re: Crucial Info Regarding Claymores

Post by Araulius » 17 Aug 2017, 20:49

Heckenshutze wrote:I once said, 'best tactics are those that you don't make public'

Say goodbye to this.
So how the fuck does APOP expect marines to coordinate strats if all good strats get nerfed or removed? The fuck?

User avatar
Heckenshutze
Registered user
Posts: 1499
Joined: 17 Apr 2016, 03:52
Location: Caracas
Byond: Heckenshutze
Steam: fancypants2455

Re: Crucial Info Regarding Claymores

Post by Heckenshutze » 17 Aug 2017, 20:50

Araulius wrote:So how the fuck does APOP expect marines to coordinate strats if all good strats get nerfed or removed? The fuck?

It's a bug man. You should have exploit it like a good powergamer until someone else notices it, not saying it here.
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)

Araulius
Registered user
Posts: 22
Joined: 26 May 2017, 15:55
Byond: Araulius

Re: Crucial Info Regarding Claymores

Post by Araulius » 17 Aug 2017, 20:51

It isn't a bug until a staff member declares it is.

User avatar
Crab_Spider
Registered user
Posts: 2114
Joined: 20 Aug 2016, 15:52
Byond: Krab_Spider

Re: Crucial Info Regarding Claymores

Post by Crab_Spider » 17 Aug 2017, 20:55

Araulius wrote:All competent marine strats are "bug" that need to be nerfed according to staff. No competency allowed on this server!

Edit: Even if aliens are winning, they will STILL cry "that's unfair", with the 75% odds in their favor.
You know. When I die as a Marine, I don't get pissed off at the fact I could've won a fight if it weren't for xenos being superior in many aspects, and I don't fucking whine about their valid tactic being unfair either. At the end of the day your argument relies on the idea that because a TEAM won, it means one individual shouldn't be complaining about a bug that caused his death.
Last edited by Crab_Spider on 17 Aug 2017, 20:57, edited 1 time in total.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

User avatar
solidfury7
Registered user
Posts: 737
Joined: 28 Jul 2016, 20:54

Re: Crucial Info Regarding Claymores

Post by solidfury7 » 17 Aug 2017, 20:56

Araulius wrote:It isn't a bug until a staff member declares it is.
It is a bug.

There you go.

Claymores are not supposed to work underground.
Character
William 'Jester' Crimson
Roles
CMP
Captain
Staff Officer

Araulius
Registered user
Posts: 22
Joined: 26 May 2017, 15:55
Byond: Araulius

Re: Crucial Info Regarding Claymores

Post by Araulius » 17 Aug 2017, 21:01

solidfury7 wrote:It is a bug.

There you go.

Claymores are not supposed to work underground.
Yes, someone earlier literally just said that.

I said that because I don't understand how I was supposed to assume that was a bug.

User avatar
solidfury7
Registered user
Posts: 737
Joined: 28 Jul 2016, 20:54

Re: Crucial Info Regarding Claymores

Post by solidfury7 » 17 Aug 2017, 21:05

Araulius wrote:Yes, someone earlier literally just said that.

I said that because I don't understand how I was supposed to assume that was a bug.
I just thought I'd remind you considering you are bitching about the fact bugs are patched in multiple threads.

Bugs aren't secret tactical strats. They're exploits.

A good way to work out if they're intended is using your noggin or asking around.
Last edited by solidfury7 on 17 Aug 2017, 21:06, edited 1 time in total.
Character
William 'Jester' Crimson
Roles
CMP
Captain
Staff Officer

User avatar
Heckenshutze
Registered user
Posts: 1499
Joined: 17 Apr 2016, 03:52
Location: Caracas
Byond: Heckenshutze
Steam: fancypants2455

Re: Crucial Info Regarding Claymores

Post by Heckenshutze » 17 Aug 2017, 21:06

Araulius wrote:Yes, someone earlier literally just said that.

I said that because I don't understand how I was supposed to assume that was a bug.

Try putting a floor tile on top of a claymore in real life. Or think doing it, how would it end?
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)

User avatar
KeyWii
Registered user
Posts: 441
Joined: 02 May 2015, 02:05
Location: Fort Riley, Kansas
Byond: KeyWii

Re: Crucial Info Regarding Claymores

Post by KeyWii » 17 Aug 2017, 21:07

Heckenshutze wrote:Try putting a floor tile on top of a claymore in real life. Or think doing it, how would it end?
Seeing as how a Claymore in real life is detonated off of a command wire, and not a laser/motion detector that Call of Duty would make one believe, it would add to the shrapnel being sent towards the target.
Image

User avatar
Casany
Registered user
Posts: 1555
Joined: 06 Jun 2016, 09:18
Location: US of A
Byond: Casany
Steam: Casany

Re: Crucial Info Regarding Claymores

Post by Casany » 17 Aug 2017, 21:14

Who cares whether or not one thing gets removed because it's a bit? Just cover it with junk like people always do sand still do. Hell, why do the marines even do this? It's one round out of the 17 a day, in one server in one game on the entire internet.

This to me is just kinda pointless. Why do marines cri every time one thing is fixed that wasn't supposed to be there in the first place? Why do xenos complain that they die to these tactics when there's always a new body or another game or thing to do? Play the game to enjoy the role play and action, die and wait for the next round. It's literally one thing that happens ever like 10 rounds, and it may be kinda upsetting, I get it, but people need to remember this is just a game, there are other games like it, and they aren't dead forever. Play for the experience, not for the win.

I do think it should be fixed, and I dunno why it's even used. It would literally only work inside either nexus, or hydro. Those are the only two buildings marines bother to defend anyway.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

User avatar
MrJJJ
Registered user
Posts: 1935
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: Crucial Info Regarding Claymores

Post by MrJJJ » 18 Aug 2017, 04:32

Why on earth do you people keep telling all the hidden strategies?

Well, at least this one isn't very important and actually deserves a fix, you can still put everything else on top of it, and its preety fucking OP that you can hide a claymore like that, a xeno can't not alone see its, but also right-click where it is, its basically a instant-death sentence you had no chance to counter or even see.

User avatar
phil235
Registered user
Posts: 589
Joined: 29 Mar 2017, 20:29
Byond: phil235

Re: Crucial Info Regarding Claymores

Post by phil235 » 18 Aug 2017, 16:21

Araulius wrote:Claymores can be triggered even if they are beneath floor tiles. that's right. pry open floor tile, place claymore, then place floor tile back on. TELL EVERY ENGI YOU KNOW!
Do you mean hiding the mine underneath the floor tile item, or hiding it like it's a pipe under the floor?

User avatar
CoreyTori
Registered user
Posts: 48
Joined: 03 Oct 2016, 10:26
Byond: CoreyTori

Re: Crucial Info Regarding Claymores

Post by CoreyTori » 18 Aug 2017, 16:35

phil235 wrote:Do you mean hiding the mine underneath the floor tile item, or hiding it like it's a pipe under the floor?
phil please make them explode when an engi try's to do that please XD
Image Image
There's two of me!

User avatar
Mook476
Registered user
Posts: 505
Joined: 19 Sep 2016, 20:01
Byond: Mook476

Re: Crucial Info Regarding Claymores

Post by Mook476 » 18 Aug 2017, 18:35

Rip this meme.
ImageImage Joakim 'Mook Sundberg some meme aka BIG DOG.
Image Image Bakuub R'ka some pred.

User avatar
phil235
Registered user
Posts: 589
Joined: 29 Mar 2017, 20:29
Byond: phil235

Re: Crucial Info Regarding Claymores

Post by phil235 » 21 Aug 2017, 16:07

Noone has answered my question...

User avatar
Crab_Spider
Registered user
Posts: 2114
Joined: 20 Aug 2016, 15:52
Byond: Krab_Spider

Re: Crucial Info Regarding Claymores

Post by Crab_Spider » 21 Aug 2017, 16:09

phil235 wrote:Noone has answered my question...
It appears to be a case of the latter.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

Post Reply