Whats a decent loadout to take if you're the only engineer in your squad?
- Shadow
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Whats a decent loadout to take if you're the only engineer in your squad?
As asked above, what the hell should I do if I'm the only engineer in my squad? I don't exactly have a normal time to play CM, so sometimes I end up the only engineer. I'm probably an average skill engineer, so I'm just asking, what should I take if I'm the only one?
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- Sargeantmuffinman
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
1 of everything you'd need to build an FOB, leave 1 stack of metal and standbags for the other engineer.
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- Cairath
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Don't bring a gun, you don't need it.
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- Rustarus
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Horrible idea. Say that again when the FOB gets left when marines are pushing and you're one of the few there. Take a shotgun along with like... two stacks of buckshot and you'll be fine. NEVER do what Cairath said.Cairath wrote:Don't bring a gun, you don't need it.
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When Max Terry is tired (Yes this happened) You hear a voice in your head... Maybe you should tone it down a bit, you seem to be annoying the other marines
*When Max Terry is captured* Young Runner (298) hisses, "*u*k **u **oo Max Terry yells, "FUUUCK YOU!" Max Terry says, "FUCK"
*What everyone thinks of Max Terry* https://youtu.be/eOl_oWxNFrs?t=1185
DEAD: Max Terry says, "FEWEH NOTICE ME!!!!"
https://www.youtube.com/watch?v=z0gGWRnoFDI
__________________________________________________
*Dreams mode.... accomplished*-Max Terry
*Getting unfriended on steam by feweh for reasons....* rustarus: If you like pineapple on your pizza I sware to god... I will hate you slightly. But only slightly. Feweh is now offline
When Max Terry is tired (Yes this happened) You hear a voice in your head... Maybe you should tone it down a bit, you seem to be annoying the other marines
*When Max Terry is captured* Young Runner (298) hisses, "*u*k **u **oo Max Terry yells, "FUUUCK YOU!" Max Terry says, "FUCK"
*What everyone thinks of Max Terry* https://youtu.be/eOl_oWxNFrs?t=1185
- Challenger
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Take everything out of the vendor, put sandbags, shovel and cells into a welderpack you carry down in your hands and drop at the FOB.
- Bronimin
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Helmet - [Pack of Cigarettes]
Armour - [SMG AP Magazine], [SMG AP Magazine]
Suit Storage - SMG with foregrip+ Red-dot sight
Webbing - [C4], [SMG AP Magazine], [SMG AP Magazine]
Toolbelt - Standard. For big red and Ice colony if you are on FOB duty you can remove Crowbar and wirecutters for another 2x Welding Tools.
Construction Pouch - Metal, Metal, Plasteel
Explosives Pouch - [Incendiary Grenade], [Incendiary Grenade], [C4]
Backpack - [Mine box], [Light Replacer], [Entrenching Tool], [Power Cell], [Power Cell], [Power Control Board]
Hand: [Sentry Crate]. [Metal]
Order a PFC to carry the [Sandbags] and another [Entrenching Tool]. You want the sandbags filled by PFCs ASAP.
I am assuming lowpop and that your other engineer might not even wake up so the goal is to take everything.
Armour - [SMG AP Magazine], [SMG AP Magazine]
Suit Storage - SMG with foregrip+ Red-dot sight
Webbing - [C4], [SMG AP Magazine], [SMG AP Magazine]
Toolbelt - Standard. For big red and Ice colony if you are on FOB duty you can remove Crowbar and wirecutters for another 2x Welding Tools.
Construction Pouch - Metal, Metal, Plasteel
Explosives Pouch - [Incendiary Grenade], [Incendiary Grenade], [C4]
Backpack - [Mine box], [Light Replacer], [Entrenching Tool], [Power Cell], [Power Cell], [Power Control Board]
Hand: [Sentry Crate]. [Metal]
Order a PFC to carry the [Sandbags] and another [Entrenching Tool]. You want the sandbags filled by PFCs ASAP.
I am assuming lowpop and that your other engineer might not even wake up so the goal is to take everything.
Last edited by Bronimin on 24 Aug 2017, 00:14, edited 1 time in total.
- WinterClould
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
If your taking a foregrip SMG with only two spare mags of ammo why take an SMG to begin with? Since your an engi you prolly wont me running around much and need the extra speed so just take a big ol M41.Bronimin wrote: Armour - [SMG AP Magazine], [SMG AP Magazine]
Suit Storage - SMG with foregrip+ Red-dot sight
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- Recounted
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Lies lies and more liesCairath wrote:Don't bring a gun, you don't need it.
courtesy of Manezinho
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- Bronimin
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Good point. Weapon is a complete personal choice I just modified my loadout a little bit and posted it. I like the SMG for the movespeed and use it whenever I get the chance (usually engie because you can't get AP otherwise)
- Zilenan91
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
People will tell you to not bring attachments but that's a terrible idea. As an engineer, if you bring land mines you're going to want something that's accurate and can finish off xenos who get stunned by them.
My personal loadout as an engineer consists of an M4 with a foregrip and a skeleton stock, or a silencer if there are no stocks left. These attachments allow you to turn on burst fire and hit pretty much exactly where you click, so if something triggers a landmine you can burst it and it dies. If taking the stock don't use anything but burst fire because the single fire is worthless with that. I also ask for a grenade, and a sidearm pouch from the RO. Past that I hack all the vendors, load AP ammo into my M4A3 in my sidearm pouch, and vend a backpack from my vendor and put all my building supplies in there. My other pocket will be an explosives pouch full of C-4 and grenades, and my webbing, armor, and satchel will be full of ammo and other assorted stuff I want. If I take the sentry I hack the engineer prep vendor to get the supercap cell and replace the power cell in the sentry by default with the supercap. The supercap is nice because it takes actual hours to run out of power inside of the cell.
Construction pouches are good but I personally find them pointless when you can just put all your supplies into a backpack and carry it around. Explosives pouches are fucking great because you can give them to a standard and they'll be able to throw a ton of grenades at something and wreck face if they're good, and if you want you can vend an extra webbing, magazine pouches, and some other stuff from your vendor to give out to PFCs.
Edit: Also as a personal tip never take the M39 SMG if you can. I've tried very hard to get it to work and have tried many attachment combos but I haven't been able to do it the weapon is just beyond terrible.
My personal loadout as an engineer consists of an M4 with a foregrip and a skeleton stock, or a silencer if there are no stocks left. These attachments allow you to turn on burst fire and hit pretty much exactly where you click, so if something triggers a landmine you can burst it and it dies. If taking the stock don't use anything but burst fire because the single fire is worthless with that. I also ask for a grenade, and a sidearm pouch from the RO. Past that I hack all the vendors, load AP ammo into my M4A3 in my sidearm pouch, and vend a backpack from my vendor and put all my building supplies in there. My other pocket will be an explosives pouch full of C-4 and grenades, and my webbing, armor, and satchel will be full of ammo and other assorted stuff I want. If I take the sentry I hack the engineer prep vendor to get the supercap cell and replace the power cell in the sentry by default with the supercap. The supercap is nice because it takes actual hours to run out of power inside of the cell.
Construction pouches are good but I personally find them pointless when you can just put all your supplies into a backpack and carry it around. Explosives pouches are fucking great because you can give them to a standard and they'll be able to throw a ton of grenades at something and wreck face if they're good, and if you want you can vend an extra webbing, magazine pouches, and some other stuff from your vendor to give out to PFCs.
Edit: Also as a personal tip never take the M39 SMG if you can. I've tried very hard to get it to work and have tried many attachment combos but I haven't been able to do it the weapon is just beyond terrible.
- Jonesome
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
I usually take the m39 with AP, and it works pretty well.Zilenan91 wrote: never take the M39 SMG if you can. I've tried very hard to get it to work and have tried many attachment combos but I haven't been able to do it the weapon is just beyond terrible.
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
lot of fair advice already said here.
rarely get a chance to use the incendiary grenades, and even if i do their effect is often lackluster. consider not bringing any to have more room for other stuff
remember that as youre going down first, youre going to have the bigger impact one way or the other. you putting those supplies to use from early in the round can have a big impact on how things turn out. leaving spare supplies for the second engi is nice, but its also an understandable move to take most of it, unless youve been stuck with scouting duty and the sl insists you need to come along instead of letting you stop at the lz or fob to help set up
bring extra cells on ice col - youll rarely be allowed to stop and keep the generators up long enough to charge things into working order, so keeping the elevators and comms working will eat up your cells
another couple notes for ice col - a lot of people dont realize you can dig dirt out from under the snow for your sandbags and you sometimes see stacks of sandbags left empty. spread this knowledge. and remember to plug up the NE entrance to lz1!
bring at least 2 c4 always. a lot of the buildings or podlocks or whatever you may be asked to blow open may have 2 layers of walls/doors, theres nothing sadder than leaving the demolition job half done
i greatly respect the m39 as an engi weapon choice for the simple fact that its one handed and i dont like waiting in line hoping for a gyro for a different gun. it lets you carry supplies in an in-hand backpack and still have your gun out, for example. carrying your supplies is a very important part of being an engineer. also, like all 1handed weapons, it will let you keep fighting a little while longer when you inevitably lose/break an arm/hand. its raw power is poor, but sometimes even its humble gunfire is enough to get enemies to back off and get you out alive. and that should be your primary concern rather than killing - getting out alive, so you can build more, as that is your function.
rarely get a chance to use the incendiary grenades, and even if i do their effect is often lackluster. consider not bringing any to have more room for other stuff
remember that as youre going down first, youre going to have the bigger impact one way or the other. you putting those supplies to use from early in the round can have a big impact on how things turn out. leaving spare supplies for the second engi is nice, but its also an understandable move to take most of it, unless youve been stuck with scouting duty and the sl insists you need to come along instead of letting you stop at the lz or fob to help set up
bring extra cells on ice col - youll rarely be allowed to stop and keep the generators up long enough to charge things into working order, so keeping the elevators and comms working will eat up your cells
another couple notes for ice col - a lot of people dont realize you can dig dirt out from under the snow for your sandbags and you sometimes see stacks of sandbags left empty. spread this knowledge. and remember to plug up the NE entrance to lz1!
bring at least 2 c4 always. a lot of the buildings or podlocks or whatever you may be asked to blow open may have 2 layers of walls/doors, theres nothing sadder than leaving the demolition job half done
i greatly respect the m39 as an engi weapon choice for the simple fact that its one handed and i dont like waiting in line hoping for a gyro for a different gun. it lets you carry supplies in an in-hand backpack and still have your gun out, for example. carrying your supplies is a very important part of being an engineer. also, like all 1handed weapons, it will let you keep fighting a little while longer when you inevitably lose/break an arm/hand. its raw power is poor, but sometimes even its humble gunfire is enough to get enemies to back off and get you out alive. and that should be your primary concern rather than killing - getting out alive, so you can build more, as that is your function.
- Zilenan91
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Jonesome wrote:I usually take the m39 with AP, and it works pretty well.
That's the only way where it's partially usable, but the accuracy on burst is absolutely terrible and the damage it does is almost nothing to the point that you have to use 15+ AP rounds to kill a Mature Hunter. It's so bad.
- immaspaceninja
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Being the only engineer in your squad is not a big difference.
Depending on overall number of engineers, you might want to grab ALL materails from your prep, if you know you'll be among these few guys building everything. If you dont have enough space to fit all that stuff - grab a spare welderpack with you and fill it with what you need.
Depending on overall number of engineers, you might want to grab ALL materails from your prep, if you know you'll be among these few guys building everything. If you dont have enough space to fit all that stuff - grab a spare welderpack with you and fill it with what you need.
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
oh yeah, and another note on the "should i take everything or not" - if youre the first one down DEFINITELY TAKE THE MINE BOX! theres a chance that your team will get pushed back to almayer before the second engi joins, and he wont be able to use the mines on almayer. same goes for the sandbags, honestly, nowhere to get dirt on almayer. leave them some metal and 5 or 10 plasteels if you pity them that badly, plasteel and metal barricades can still be built on the ship unlike sandbags.
- Tidomann
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Make sure all mines and sentries are taken, and armed. You never know when a stray survivor is about to try and board the dropship
- Karmac
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
If I'm the lone engineer/got to the room before the other unlucky sod did, I stuff my backpack with all the metal, sandbags and plasteel as well as an E-tool and a super cap battery, I vend a sentry and welderpack, I throw 2 C4s in the pack as well as a highcap battery, throw on a webbing and head to grab a shotgun, throw a rail flash on it and load it up with buckshot, then I fill up my suit slots, webbing and one of my pockets with buckshot, I then go back to the cafe to eat and grab a pack of cigs for my other pocket, I don't bother with helmets and usually ask engineering for a welding helmet so I don't have to wear the retarded looking goggles, asking for a better welder is always an option but you don't really need it because welderpack, after that I decide if I want to waste time in the RO line to grab a gyro for the shotty and the stack of metal they get at roundstart, usually I can't be fucked and skip RO and sit around in briefing till I hear the word "DISMISSED" and ask my SL what our objective was.
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- Rustarus
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
Trust me, you would rather deal with the retarded looking goggles than dying due to FF from only a couple shots, or just one slash.Karmac wrote:, I don't bother with helmets and usually ask engineering for a welding helmet so I don't have to wear the retarded looking goggles
feweh Announces:
DEAD: Max Terry says, "FEWEH NOTICE ME!!!!"
https://www.youtube.com/watch?v=z0gGWRnoFDI
__________________________________________________
*Dreams mode.... accomplished*-Max Terry
*Getting unfriended on steam by feweh for reasons....* rustarus: If you like pineapple on your pizza I sware to god... I will hate you slightly. But only slightly. Feweh is now offline
When Max Terry is tired (Yes this happened) You hear a voice in your head... Maybe you should tone it down a bit, you seem to be annoying the other marines
*When Max Terry is captured* Young Runner (298) hisses, "*u*k **u **oo Max Terry yells, "FUUUCK YOU!" Max Terry says, "FUCK"
*What everyone thinks of Max Terry* https://youtu.be/eOl_oWxNFrs?t=1185
DEAD: Max Terry says, "FEWEH NOTICE ME!!!!"
https://www.youtube.com/watch?v=z0gGWRnoFDI
__________________________________________________
*Dreams mode.... accomplished*-Max Terry
*Getting unfriended on steam by feweh for reasons....* rustarus: If you like pineapple on your pizza I sware to god... I will hate you slightly. But only slightly. Feweh is now offline
When Max Terry is tired (Yes this happened) You hear a voice in your head... Maybe you should tone it down a bit, you seem to be annoying the other marines
*When Max Terry is captured* Young Runner (298) hisses, "*u*k **u **oo Max Terry yells, "FUUUCK YOU!" Max Terry says, "FUCK"
*What everyone thinks of Max Terry* https://youtu.be/eOl_oWxNFrs?t=1185
- Karmac
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
No, not really.Rustarus wrote:Trust me, you would rather deal with the retarded looking goggles than dying due to FF from only a couple shots, or just one slash.
Garth Pawolski, or is it Powalski?
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- Tidomann
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
The goggles make my eyes look like they have full, beautiful eyelashes. How could you not go goggles?
Also thermite cosplay from Siege.
Also thermite cosplay from Siege.
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Re: Whats a decent loadout to take if you're the only engineer in your squad?
If you are a solo engi take both pouches and fill them up, ask for extra metal if you can. Get a turret and an extra entrenching tool for your standards so that htye can fill up the sandbags while you do more important stuff.