Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

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taketheshot56
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Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by taketheshot56 » 22 Oct 2017, 06:59

This has been witnessed by myself numerous times over the last few days and I just, cannot fathom it anymore. Over the past few days i have seen some absolutely horrendous behavior from staff officers throughout numerous rounds and in my eyes it has gotten to the point where some things need to be said. Staff Officers and previously Bridge Officers have been known for their talk back and general prickliness, such is the life of an LT. Commanders and XOs work around it recognizing that SOs are not simple tools, but when used effectively, great leaders. In return Staff Officers behave like normal people, and do as they are told taking their position seriously, but these past few days have boggled my mind. Roleplay guidelines are designated as such that, and i will quote them.

RESPECT THE Succession and Chain of Command - If someone above you gives you an order, FOLLOW IT.

If you're a Marine - ACT LIKE IT, don't break laws or disobey orders and expect nothing to happen. You can object to "questionable" orders and break laws in RP situations, but you wouldn't be "rioting" just because the RO isn't giving you an attachment.

Very simple, dont be retarded, act like a normal human being. So why the fuck, am I seeing SOs gunning down XO's? I witnessed it happen today because the commander "Wouldn't authorize a retreat." Or yesterday when without a word an SO stole the XO's ID and locked him in a room because as he put it "XO is not in command!" Or even today, as im placing an announcement as acting commander, i am shotgunned in the back by an SO without a word. This irrational behavior has been springing up all week and quite frankly, its tiresome, Commissions are not given out willy nilly, officers in the Colonial Marines Corps have worked hard to get here and they have trained hard and long, so why the second something doesn't go their way or for no reason at all Staff Officers decide to fuck it and go on a binge to attack command? Yes this is medium RP, yes it is just a game, but lines need to be drawn. MPs are held to a high standard of role play and job bans for shitty MPs are often, but why not SO? SOs hold alot of power and responsibility, they should also be held in the same regards to role play. I want some opinions on this matter, I want to gauge the rest of the servers opinions on recent events and if you think Staff Officers need to start being held to a higher standard.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Philby0 » 22 Oct 2017, 07:42

Wew, I've played SO a bunch, and although I've seen arguments between SO's and XO/CO, I've never seen things go that bad. The two examples you gave are seriously fucked, I suppose the ID theft has been dealt with by staff.

Now, SO can be a stressful role, with long periods of non stop working, giving out orders, listening to orders, finding out more intel, dealing with supplies. That explains arguments to a certain degree but killing someone because of it without trying harder to fix the issue by speaking. Has this really been going on more just recently ?
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Tharinoma » 22 Oct 2017, 09:08

What you're describing seems to be outright griefing, make sure you ahelp these situations. Players that do that do get banned.

As for general poor RP and irrational behavior, you can rather easily demote or brig SOs that refuse to follow your orders. It's certainly not an ideal solution, but don't think you're forced to command with shitheads as the CO/XO.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by HR171 » 22 Oct 2017, 10:16

i play SO fairly regularly and i have never seen something that bad. SOs can RP having an argument(like over an order, but they still have to follow an order) but killing commanders/XOs is plain wrong. Most of these examples seem more like griefing and situations like that should be Ahelped.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by AlanDemarest » 22 Oct 2017, 10:48

I feel like there are more to these stories than you let on, and if they're unprovoked or completely out of the blue do something like that, then it's obviously griefing as some guy said.

I play SO a lot and I've never seen anything like what you describe, but if you give a retarded order, don't be shocked when people mutiny you.

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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Blade2000Br » 22 Oct 2017, 11:25

AlanDemarest wrote:
22 Oct 2017, 10:48
I feel like there are more to these stories than you let on, and if they're unprovoked or completely out of the blue do something like that, then it's obviously griefing as some guy said.

I play SO a lot and I've never seen anything like what you describe, but if you give a retarded order, don't be shocked when people mutiny you.
thing is, if the CO gives a retarded order, you can't do jackshit bout it.

if you mutiny, you WILL have the precedence to be BE, killed by MPs, executed by the CMP and so on. Now, going out of blue to execute the CO because of shit order is plain griefing and this guy need be banned.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Raberuji » 25 Oct 2017, 17:32

Yes this is medium RP, yes it is just a game, but lines need to be drawn. MPs are held to a high standard of role play and job bans for shitty MPs are often, but why not SO?

I think MP have an harder job on RP since they are the direct authority on the major population ingame. Since when MP do a shitty job, people get mad for real

My example when i got arrested in CIC because "i was detaining information capital for the mission"..... the funny one.... in my perma-brig list of crime was "having an unauthorize weapon".... it was in my leather bag.

You can have a pistol at all times. However, this does NOT supersede Marine Law. So don't have it in the open if you value not being arrested.

Did YOU take the time to listen ? No. You outright shut my comms and said i was perma ! Is that not shitty RP!? And i find this post made by you here? How fucking funny. Trying to learn this game is so fun with guys like you around.

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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by taketheshot56 » 25 Oct 2017, 17:41

Raberuji wrote:
25 Oct 2017, 17:32
Yes this is medium RP, yes it is just a game, but lines need to be drawn. MPs are held to a high standard of role play and job bans for shitty MPs are often, but why not SO?

I think MP have an harder job on RP since they are the direct authority on the major population ingame. Since when MP do a shitty job, people get mad for real

My example when i got arrested in CIC because "i was detaining information capital for the mission"..... the funny one.... in my perma-brig list of crime was "having an unauthorize weapon".... it was in my leather bag.

You can have a pistol at all times. However, this does NOT supersede Marine Law. So don't have it in the open if you value not being arrested.

Did YOU take the time to listen ? No. You outright shut my comms and said i was perma ! Is that not shitty RP!? And i find this post made by you here? How fucking funny. Trying to learn this game is so fun with guys like you around.
You seem very salty seeing as you were legally arrested, I was the MP and you are not permitted a pistol so that is one count of unauthorized weapon. You also admitted to keeping important information private which is why the XO ordered me to the CIC in the first place, you also admitted to stealing the COs booze, CLs do not get a pass on marine law and are subject to it like everyone else, you committed numerous crimes for which the time was over 1 hour, so the CMP, which he is perfectly allowed to do. Authorized your perma brigging. Your command radio was switched out for a regular radio, you never had comms shut off. There was a large amount of roleplay involved for which most of it involved you just screaming "WAIT TILL THE COMPANY HEARS!" "YOU WILL REGRET THIS!" I then took time out of my patrol to watch you in the brig and you refused to RP whatsoever sitting silently at the table. As stated by staff on your very hurtful and salty threat directed towards me, if you believe there was an issue with what happened make a player report.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Raberuji » 25 Oct 2017, 18:15

The CL is allowed a weapon at all time and it was concealed

Unauthorized weapon

Min- A warning
Max-30mins

Theft

Min- 10mins
Max- 45

And information....

i don't see how it's breaking any marine-law

then i get perma ? Yes i'm salty about it
(i was looking up those thing when i wasn't speaking anymore)

Sorry, now it's out, i'll calm my tits

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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by taketheshot56 » 25 Oct 2017, 18:32

Alright so Ill try and explain this cause I harbor no ill will towards you okay.

You can have a pistol at all times. However, this does NOT supersede Marine Law. So don't have it in the open if you value not being arrested.
What this means is that you spawn with a pistol but its not exactly legal, Wey Yu placed it onboard but it is still subject to marine law.

Authorized Weapons may be carried by deploying marines, security (non-lethals only), the Acting Commander, XO, Staff Officers, and Requisitions Officer.
This is for code green, the alert level we were at when i discovered your unauthorized weapon. Nowhere here does it state CLs may carry a firearm. It further reinforces the above point that CLs spawn with a weapon but are not legally allowed to have one.

For the crimes of withholding information, there was no crime committed, but the XO called me up to investigate it and when I was investigating you admitted to stealing the COs booze. So I arrested you for that, upon searching your belongings I found your unauthorized weapon and charged you with that crime as well. Now you have to understand as CL, most people hate you. Its not uncommon to see CLs get max time, which is what you recieved, the total time for your two crimes was 1 hour and 15 minutes, above 60 minutes. Thats where the next point comes into play

EXCESSIVE TIME: If the total punishment is to exceed 60 minutes, the Chief MP can give special permission for permanent confinement, no matter the crime.
Your brig time was over 60 minutes so I called up the CMP and he authorized your placement into permanent confinement.

I dont have anything against you mate, its all roleplay and the CL is not the most well liked man onboard the ship. What I did was all within marine law. I hope this clears everything up.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Philby0 » 25 Oct 2017, 18:53

taketheshot56 wrote:
25 Oct 2017, 18:32
you admitted to stealing the COs booze. So I arrested you for that, upon searching your belongings I found your unauthorized weapon and charged you with that crime as well. Now you have to understand as CL, most people hate you. Its not uncommon to see CLs get max time, which is what you recieved, the total time for your two crimes was 1 hour and 15 minutes, above 60 minutes.
Well I can kinda get why he was salty.

You gave him the maximum for theft because he took booze, and the maximum for unauthorised weapon because of the gun he spawns with ?
Please, refrain from using only max sentences, that's exactly why MPs get shat on...
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by taketheshot56 » 25 Oct 2017, 20:56

Philby0 wrote:
25 Oct 2017, 18:53
Well I can kinda get why he was salty.

You gave him the maximum for theft because he took booze, and the maximum for unauthorised weapon because of the gun he spawns with ?
Please, refrain from using only max sentences, that's exactly why MPs get shat on...
If you wanna shittalk and yell at MPs during your arrest don't be surprised when you get max time. Considering I rarely give it out as MP there are much worse MPS put there. Plus it's corporate liason who witheld infornation that led to a loss of marine life.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Philby0 » 25 Oct 2017, 21:00

taketheshot56 wrote:
25 Oct 2017, 20:56
If you wanna shittalk and yell at MPs during your arrest don't be surprised when you get max time.
You didn't mention the insults, hence my question. Chill.
taketheshot56 wrote:
25 Oct 2017, 20:56
Plus it's corporate liason who witheld infornation that led to a loss of marine life.
You can't charge someone more because they did something that's not illegal at all.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by taketheshot56 » 25 Oct 2017, 21:05

Philby0 wrote:
25 Oct 2017, 21:00
You didn't mention the insults, hence my question. Chill.



You can't charge someone more because they did something that's not illegal at all.
I never charged him more at all. But the deamor of a person and their behavior onboard dicates interally to an MP what their time will be. IE a shitler is going to get more while a calm passive person is going to get less.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Philby0 » 25 Oct 2017, 21:06

For resisting yes, for theft or assault it's proportional to the charge in question...
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by kazere » 26 Oct 2017, 10:52

taketheshot56 wrote:
25 Oct 2017, 21:05
I never charged him more at all. But the deamor of a person and their behavior onboard dicates interally to an MP what their time will be. IE a shitler is going to get more while a calm passive person is going to get less.

You mean that charging the CL with breaking the law for possessing a Weyland-Yutani firearm that he is authorized to possess isn't excessive?
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Philby0 » 26 Oct 2017, 11:06

He isn't authorised to carry it on green alert though, the arrest is justified but it's the minimum for which you could be arrested on this charge, it's not a researcher going around with a SADAR.
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by Unbiased Viking » 26 Oct 2017, 12:01

Sounds like you have witnessed a bunch of griefing and plain ole' "I don't care about the rules." behavior. #changemaycomesoon
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Re: Roleplaying guidelines, or how I learned to stop worrying about Rouge SOs

Post by taketheshot56 » 26 Oct 2017, 12:43

Unbiased Viking wrote:
26 Oct 2017, 12:01
Sounds like you have witnessed a bunch of griefing and plain ole' "I don't care about the rules." behavior. #changemaycomesoon
Your signature seems like a viable solution XD
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