How much longer are we going to ignore the issue with CAS on prison station?
- RobBrown4PM
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Re: How much longer are we going to ignore the issue with CAS on prison station?
If you want Atmos to crash the server, implementing breaches via CAS would just about do it.
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- Sulaboy
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Nah I mean that it is a giant ring, and we just can't see it because of only seeing things in the second dimension.GenericUsername wrote: ↑11 Mar 2018, 11:17I mean, when you talk about the station having a giant ring I thought you were refering to the troley rails.
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- Jonesome
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Re: How much longer are we going to ignore the issue with CAS on prison station?
So almost every other science fiction setting in existence?
- Tharinoma
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Absolutely. I am not highlighting this issue as an important or problematic one, I'm simply minimizing the one this thread is about by comparing the two of them.
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- Simo94
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Re: How much longer are we going to ignore the issue with CAS on prison station?
I did ask why there was no gravity generators on Sulaco once, a dev told me because we cant afford baldie mcbaldson MT to fuck that one up.
- Sir Lordington
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Re: How much longer are we going to ignore the issue with CAS on prison station?
The ceiling is retractable.
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- Arbs
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Re: How much longer are we going to ignore the issue with CAS on prison station?
The prison is a convertible.
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- Evilkyle24
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Re: How much longer are we going to ignore the issue with CAS on prison station?
The real question is how you can medevac from inside a jail cell.
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Because thats how badass the Corp is.Evilkyle24 wrote: ↑15 Mar 2018, 02:53The real question is how you can medevac from inside a jail cell.
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- Allafif
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Medevacs use Wormhole Fulton technology, clearly. They just don't work in caves because [technobabble]
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- 4thsurviver
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Re: How much longer are we going to ignore the issue with CAS on prison station?
I agree, instead of using CAS or OB in the station we should use them on the station and blow it to bits. I mean is anyone really going to miss a prison full of dead people?
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- Wubs4Scrubs
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Who cares? Honestly? It isn't a problem, it enhances gameplay, and it makes for a cool map. There will literally always be things that don't make sense because this is a video game, and just because you can add a change that is 'realistic' doesn't make it good.
- Sambalu
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Re: How much longer are we going to ignore the issue with CAS on prison station?
CAS on prison is fine. It doesn't really have to make sense, because removing it would fuck the balance over. and balanced gameplay is more important that things making perfect sense.
- Jonesome
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Re: How much longer are we going to ignore the issue with CAS on prison station?
The installation has a substantial dollar value attached to it.4thsurviver wrote: ↑16 Mar 2018, 01:35I agree, instead of using CAS or OB in the station we should use them on the station and blow it to bits. I mean is anyone really going to miss a prison full of dead people?
- QuackingFlack
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Re: How much longer are we going to ignore the issue with CAS on prison station?
They can bill me.
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- Gnorse
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Psst, Come closer.
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- zoboomafoo
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Muh 2d spessmens game must be realistic!
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- JennerH
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Re: How much longer are we going to ignore the issue with CAS on prison station?
The "Troley" is a maglev tram or some shit. It's like those bullet trains in deadspace
- spookydonut
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Re: How much longer are we going to ignore the issue with CAS on prison station?
Atmos causes lag, normally it would be fine but we have 150-200 players often and it is just not able to cope with that AND atmos.