Nine-Liners and You: How to further your MEDEVAC roleplay

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adrenalinetooth
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Nine-Liners and You: How to further your MEDEVAC roleplay

Post by adrenalinetooth » 10 Mar 2018, 18:48

Ever find yourself wanting to utilize your :m channel more as a medic? Do you want to be able to properly notify doctors and the evac team of casualties? Well have I got something for you!

The 9 Line MEDEVAC
The 9 Line MEDEVAC allows you to:
  • Quickly and efficiently report casualties
  • Inform doctors and respondents what kind of casualties are being evacuated, how many, and how severe the casualties are, allowing doctors to know what surgeries to prepare for
  • Quickly inform responders of the level of danger in the evacuation area
  • Establish a method of pick-up (CASEVAC stretcher, evacuation via transport, etc.)

    Every marine learns the 9 liner during basic training, but it is usually not remembered by most as medics carry a 9 liner format card with them, eliminating the need to memorize it.
    To further your role play, use the 9 liner to a.) request for evac whilst notifying the medical team what is coming up and b.) increase your role play as a medic.

    9 liners are to be used AFTER a casualty is stabilized and evac is needed. A medic should not be writing a line liner before a patient is stabilized and ready to go. (in other words, heal the damn person before you write the 9 liner!)

    As all marines are familiar with the 9 liner, often times the medic will pass their notebook and 9 liner reference card to another marine to fill out while he or she focuses on stabilizing the patient to save time.

    Keep in mind if there are piles of bodies laying around, the medical team is probably going to be too knee deep in shit to give a damn about your detailed requests and calls. At the end of the day a medic should be healing before adding flavor to the game by roleplaying.

    The 9 Lines
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    Real Usage Example
    ► Show Spoiler
    References

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Wubs4Scrubs
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Wubs4Scrubs » 10 Mar 2018, 19:01

This is an incredibly complicated way to go about managing a very uncomplicated system. (In CM)
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Sailor Dave » 10 Mar 2018, 19:03

As interesting as it would be if we could actually use this, it relies on not only the medics knowing about and memorizing it, but the doctors/pilots as well. Actual marines may receive this in basic training, but almost nobody here has. You may have a hard time convincing people to actually use it.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by adrenalinetooth » 10 Mar 2018, 19:27

The idea is to add flavor / extra roleplay. You can replace the codes with the meaning of the codes at the expense it takes a long ass time to write so people understand what you mean.
I'm not saying you have to do this. It's just a thing you can do for extra roleplay.

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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Sulaboy » 10 Mar 2018, 21:58

adrenalinetooth wrote:
10 Mar 2018, 19:27
The idea is to add flavor / extra roleplay. You can replace the codes with the meaning of the codes at the expense it takes a long ass time to write so people understand what you mean.
I'm not saying you have to do this. It's just a thing you can do for extra roleplay.
I think the best way to go about this is modifying it for CM. Remove the lines that are unnecessary, like enemy presence and such, replace severity with probable injury type, and it might be cut down to three lines. Location amount and severity. We could see about adding a placard with the format on it in medbay for doctors to reference.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by ExGame » 10 Mar 2018, 22:17

You could of course us this, but in the end you'll just get cursed out for taking up radio space with unintelligible garbage by most.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Omicega » 11 Mar 2018, 01:54

I think it's cool, at the very least. Wholly impractical for CM, but I always love seeing how gameplay concepts translate to the real world like that.

In practice, it's best to just repeat your most compelling reason for CASEVAC to grab your patient in particular over and over until they do it. Stating their name followed by "they're infected" or "they're my squad leader so it's important" usually does the trick.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by spookydonut » 13 Mar 2018, 04:12

This is a cool idea but terrible for CM, especially given how quickly the chatlog scrolls, gotta fit all the info in at once, not spread into 9 separate lines of information you gotta scroll up and down to find, especially if multiple people are doing it at once.

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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by DefinitelyAlone0309 » 13 Mar 2018, 04:31

Yeah, this seems cool and all, but if I'm a doctor and I see you use these 9 lines instead of just saying "Jack has Fractures and IB", I'm gonna ignore your words and scan the patient (Heck, I'm gonna scan anyway just to be sure, so all you need to say is the name of the guy in emergency). If I'm a PO, I only need to know his name and his state of emergency. Is he infected/have IB/fucked organ or does he only have a few fractures.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Solarmare » 13 Mar 2018, 05:26

You should just be stating why someone needs medevac so pilots can pick actual priority targets to winch, beyond that doctors should just scan the patient so it doesn't matter too much as long as it's regularly being done. Overall medics should be more concerned with organizing critical or ongoing damage such as IB recieving medevac first, something like this isn't really necessary but you can break it down in to a single and short sentence to make it work. If you want to translate it to a way that could work in CM without flooding the medical channel, where text space can be important for people, would be something like this:

Calling medevac for (name), (Rank or Job), (Nature of Injuries), (End here or indicate something else of note such as critical damage or lost limbs.)

So you get: I'm calling medevac for Johnny Bravo, PFC, Bone fractures and IB, they are in critical condition.
Or: I'm calling medevac for Jacob Jones, Spec, Bone fractures and organ damage, lost a right arm.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by adrenalinetooth » 14 Mar 2018, 13:23

Solarmare wrote:
13 Mar 2018, 05:26
So you get: I'm calling medevac for Johnny Bravo, PFC, Bone fractures and IB, they are in critical condition.
Or: I'm calling medevac for Jacob Jones, Spec, Bone fractures and organ damage, lost a right arm.

Yeah, I have to agree this is probably the best way to translate it into the game. CM simplifies a lot of things, and having to listen on a radio versus reading written text lines condenses a lot of things.

This 'guide' is definitely redundant and not practically applicable. This was a 'guide' intended for realistic role play, not a guide on how to effectively call for MEDEVAC. This is why I didn't post this in the guide board; it was intended to be an extra idea one could do rather than something to be better at the game.

As we all know this is a medium role play server. Just like how a marine can simply choose to shoot aliens and play the game and not apply heavy role play, take this post with a grain of salt in the same manner. You can be a medic and do your job efficiently, and you can decide to add a little roleplaying in with it if you so please. I wanted to figure out more ways on how to realistically role play as a combat medic, hence why I took an interest in applying the 9 liner to the game. I agree that the 9 liner is a way too specific and seeing as it was designed to be spoken over radio it just clogs up the text box when written in text.

This is a huge jump back to the initial reason I created this post, but if you have any cool ideas for better role playing as a medic please share them.

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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Jonesome » 14 Mar 2018, 22:07

Would be great if all 9 lines were mandatory for each medevac.

Also every round end would be delayed for 2 hours for SOs to write 10 page after action reports.
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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by Nickvr628 » 15 Mar 2018, 14:47

This is NOT to be confused with the 9-line Call for Fires, which is how you coordinate CAS, unless you want a missile instead of a pickup...

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Re: Nine-Liners and You: How to further your MEDEVAC roleplay

Post by LordBanshee » 08 Apr 2018, 17:25

Interesting theory, but in actual usage, like most have already stated, isn't practical. Even then, in most online gaming communities, (ArmA 2/3 is what I'm mainly referring to) 9-lines are seldom used and simplified 5 or 7-lines are the way to go. You cut out the stuff that doesn't apply or is needlessly complex and you don't have the systems in the game for. And even further, the codes being applied for the code isn't even used that often.

I say before we try to get marines to do anything along those lines, let's get marines to use the correct radio brevity codes, and addressing their comrades and superiors by their rank and LAST name. Of course, this is all in high hopes.
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