Whats your favourite attachment combinations for each weapon?

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Miranda
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Re: Whats your favourite attachment combinations for each weapon?

Post by Miranda » 26 Jul 2018, 04:19

CABAL wrote:
26 Jul 2018, 03:54
Well: Stock reduce bullet spread (Bullet spread is when bullet does not go straight when you clicked) and this is important since you can shoot one slug at the time. Reducing bullet spread also reduce possible FF and makes you live longer, becouse you can constatly stun benos at distance when they run directly at you. Stock combined with v-grip gives you two "slight" spread decrease which makes those "unlikely" shots occure even less. Thanks to that you will nearly always shoot at the direction you want.

Bayonet and stock easly "clear" walls and resin so this gives "Enlightened" two purposes. Despite how much I "love" "One mission, One purpose".

Stock is good if you want to be support, not that glorious robust marines I read about in Dchat and OOC, or see imagines in Delta thread who admit that they killed 8 xenos this round. Sometimes there are more than several and by "Quick Maths" 8 + 8 + 8 + 8 = 32. Also add few kills by CAS and other marines and you can reach 50-60. How did Marines lose those rounds? Maybe someone is lying.

If you enjoy stunning beno that thanks to that will be killed by other marines, then it is good. If you have to get "killer boner" they you will cry about shoot delay, becouse you can't 1vs1.
In your setup main dmg for weeds comes from bayo and not stock why are you implying that i would not have a way of clearing it without it?
IF you want to make almost zero spread even less then go ahead. I personally can't see any reason why should i swap cd of stuns for a slightly faster weed clearing.

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CABAL
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Re: Whats your favourite attachment combinations for each weapon?

Post by CABAL » 26 Jul 2018, 04:29

Miranda wrote:
26 Jul 2018, 04:19
In your setup main dmg for weeds comes from bayo and not stock why are you implying that i would not have a way of clearing it without it?
IF you want to make almost zero spread even less then go ahead. I personally can't see any reason why should i swap cd of stuns for a slightly faster weed clearing.
Yeah, but I'm implying that stock+bayonet makes it faster. Losing bayonet in favour of more accuracy and/or losing stock in favour of more slugs per "second". You can still clear weeds without it, sticky resin will take hit, or few more. Of course I could drop bayonet and rail for EB and RDS, but then I can't "stab, stab, stab" benos. This is why I'm not making slug shotgun single purpose weapon.

Maybe it is "almost" zero spread, yet I'm maybe "unlucky" enough that this happens to me fairly often and I hate FF from slugs. It's broken bone guaranteed.
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Dolth
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Re: Whats your favourite attachment combinations for each weapon?

Post by Dolth » 26 Jul 2018, 04:36

Gyro RDS bayonnet/BC buckshot if possible on aliens with no armor for PB.

Angled grip RDS bayonnet slug for HvH.
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Re: Whats your favourite attachment combinations for each weapon?

Post by Avalanchee » 29 Jul 2018, 16:48

M37 - BC, Gyro, Harness - Full bucky
MK221 - Rail Flashlight, Bayonet, UBGL - Full slug against T1/2 and Buck against T3
M41 - BC, A-Grip, Reddot
MOD. 88 - QF, EB, Laser
Last edited by Avalanchee on 11 Aug 2018, 13:04, edited 1 time in total.
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Miranda
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Re: Whats your favourite attachment combinations for each weapon?

Post by Miranda » 30 Jul 2018, 02:26

V-grip on m41 is not even usefull. AG is better in any way cus current meta is speed to outrun aliens and shoot in their asses.

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Re: Whats your favourite attachment combinations for each weapon?

Post by Daturix » 30 Jul 2018, 02:37

Shotty = Agrip, for that freak reaction pull out and pointo-blanko kills. Maghar, cause you gonna get knocked the fuck over sooner or later. And if you're a lucky kiddo, a BC to literally cuck anything in your way.

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Re: Whats your favourite attachment combinations for each weapon?

Post by Dolth » 30 Jul 2018, 03:20

Daturix wrote:
30 Jul 2018, 02:37
Shotty = Agrip, for that freak reaction pull out and pointo-blanko kills. Maghar, cause you gonna get knocked the fuck over sooner or later. And if you're a lucky kiddo, a BC to literally cuck anything in your way.
You don't need to wield your gun to PB at 100% accuracy still.
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