
As a bonus you can stack multiple marines inside for maximum firepower.
Yeah they are pretty effective too, here's a screenshot of the only fort that fell (surprise surprise it was gassed), the remnants of it are in the red box.
Fuck I missed to melt a cade, I thought I got them all.
Die Xeno Scum
Yep, check "Changelog". Boiler is still vialibe way to counter that. Or even tanky young crusher.
If that happens, then we are gonna have to start implementing walls to fill the gaps.Jaketeaking wrote: ↑07 Aug 2018, 23:45itll be nerfed soon enough, wont be able to place multiple cades on one tile again, and itll fuck over fobs because no corners. GG.
Then what? They can't slash you, and the second you stand up they eat PB, BC, Buckshot. If the claymores don't get them first.
Yeah for xenos.
The comment I posted was Snarky, but I genuinely want to know how this would be a deathtrap? You are questioning the effectiveness of it but I'd like to know why.
You know acid spits exist.. They dont even need to get too close to Kill you. There are some advantages on these mini bunkers, But you will end up dying at some point. But hell, i want to try that sometime.