The HPR. Is it really worth it?
- Vispain
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Re: The HPR. Is it really worth it?
Considering very few people would use it as it should be...
nah.
nah.
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- David Stormwell
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Re: The HPR. Is it really worth it?
Instead of a HPR get BCs
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- Dolth
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- Urytion
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Re: The HPR. Is it really worth it?
Good weapon. Not worth 40 points when you consider what else is worth 40 points.
2 stacks of metal, one stack of plasteel, AP ammo box or magazine box, explosives crate.
2 stacks of metal, one stack of plasteel, AP ammo box or magazine box, explosives crate.
- Chatillon
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Re: The HPR. Is it really worth it?
HPR cost 60 points bud. 80 with Ammo box
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- Avalanchee
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Re: The HPR. Is it really worth it?
Just get more AP and BCs
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- Vispain
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Re: The HPR. Is it really worth it?
Everyone knows the HPR is to be only wielded by req staff. Anything less makes it not worth it .
Also, yes just buy Ap
Also, yes just buy Ap
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- KingKire
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Re: The HPR. Is it really worth it?
So more HPR testing today, this is what i think i've found:
HPR= no screen recoil, even on burst. shits stable yo'
- can only be fired wielded
- The biggest draw back is that its accuracy is shit. The bullets do 'meh, okay' damage, but because almost 3 to 4 out of a 5shot burst miss. so, only 1 or 2 bullets actually do damage.
How to fix:
We need to up the accuracy, and we need to up the fire rate. which means, Scope, BFA, and Recoil Comp/Quickfire.
Barrel chargers a toss out, while naked HPR is a failure to use the weapon to its best capabilities.
Conclusion:
HPR King Attachments
(long range sniper)= Scope, BFA, maybe a silencer [This is the BEST config your gonna get out of this gun, it takes the slack that the m41a marksman config misses]
- scope gives accuracy boost
- BFA allows 4 shot bursts, which will hit on target and bypass the slow fire limitations.
- Silencer for that extra accuracy to make sure all your shots land.
- This config is anti boiler, anti seige weapon. HPR bullets have no AP value, so crank out the shots on weak drones/ hiding hivelords/ boilers/ wounded in the back lines.
(Short range DPS)
-Quickfire
- angled grip if single firing, BFA if you just want to lay it down
- Recoil Comp
You toss Burst damage out the door, and just focus on DPS'in targets down. death of a thousand cuts style. Accurate constant fire is the name of the game.
HPR= no screen recoil, even on burst. shits stable yo'
- can only be fired wielded
- The biggest draw back is that its accuracy is shit. The bullets do 'meh, okay' damage, but because almost 3 to 4 out of a 5shot burst miss. so, only 1 or 2 bullets actually do damage.
How to fix:
We need to up the accuracy, and we need to up the fire rate. which means, Scope, BFA, and Recoil Comp/Quickfire.
Barrel chargers a toss out, while naked HPR is a failure to use the weapon to its best capabilities.
Conclusion:
HPR King Attachments
(long range sniper)= Scope, BFA, maybe a silencer [This is the BEST config your gonna get out of this gun, it takes the slack that the m41a marksman config misses]
- scope gives accuracy boost
- BFA allows 4 shot bursts, which will hit on target and bypass the slow fire limitations.
- Silencer for that extra accuracy to make sure all your shots land.
- This config is anti boiler, anti seige weapon. HPR bullets have no AP value, so crank out the shots on weak drones/ hiding hivelords/ boilers/ wounded in the back lines.
(Short range DPS)
-Quickfire
- angled grip if single firing, BFA if you just want to lay it down
- Recoil Comp
You toss Burst damage out the door, and just focus on DPS'in targets down. death of a thousand cuts style. Accurate constant fire is the name of the game.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- DefinitelyAlone0309
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- KingKire
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Re: The HPR. Is it really worth it?
HPR fires a burst of 4 shots.
each bullet does say, 40 damage.
lets say bullets with the recoil comp do 30 damage
Normal hpr, fires 4 shots, 2 miss, 80 damage
Comp hpr, fires 4 shots, 1 miss, 90 damage.
Now, what if i told you, on average, the Normal HPR, misses 3 out of 4 shots instead of 2. the comp starts looking REALLY good...
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- DefinitelyAlone0309
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Re: The HPR. Is it really worth it?
Or you can do QF, VGrip, Suppressor and burst fire 2 shots each time at light speed to your heart's content.KingKire wrote: ↑21 Nov 2018, 22:32HPR fires a burst of 4 shots.
each bullet does say, 40 damage.
lets say bullets with the recoil comp do 30 damage
Normal hpr, fires 4 shots, 2 miss, 80 damage
Comp hpr, fires 4 shots, 1 miss, 90 damage.
Now, what if i told you, on average, the Normal HPR, misses 3 out of 4 shots instead of 2. the comp starts looking REALLY good...
The one and only Bex Jackson
- KingKire
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Re: The HPR. Is it really worth it?
Yup, so if you want to use the HPR, use it with a scope. Thats what im saying. Otherwise, why bring it along since the m41a does close range battles better than the hpr.
Use the extra burst, and use the large ammo magazine, and get sniping. Thats the HPR's niche.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- DefinitelyAlone0309
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Re: The HPR. Is it really worth it?
Sniping will never work, as it goes directly in xeno's favor when it comes to skirmish. Xeno wants to hit and run, and heal up when they're not threatened. To kill them, you need to do a massive burst of damage in a short amount of time. Scope, well, is all about trying to chip them out, and nothing's stopping them from just healing up all the non-AP fall off damage you manage to do vs them.
The one and only Bex Jackson
- KingKire
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Re: The HPR. Is it really worth it?
The job of the sniper isnt to kill xeno outright, its to suppress them from getting enough momentum to attack enmasse, or to finish off any heavily wounded xeno as they retreat or heal up. Its an area weapon, and the HPR does the job of area denial really well. No need to stop and reload, you just keep plinking away.
Boilers aiming at your fence? pop pop pop -> force the boiler to keep healing itself, buying time.
Drones making walls? pop pop pop -> keep removing walls and wasting plasma
Hunters cloaking in the distance? Pop Pop Pop. -> hunter cant cloak
Boilers aiming at your fence? pop pop pop -> force the boiler to keep healing itself, buying time.
Drones making walls? pop pop pop -> keep removing walls and wasting plasma
Hunters cloaking in the distance? Pop Pop Pop. -> hunter cant cloak
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- DefinitelyAlone0309
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Re: The HPR. Is it really worth it?
Boilers already don't give a fuck about AP sniper, Scout and sniper spec; and most of the time they have at least one xeno to block bullets for them, even though it may be a ghetto xeno and not like dedicated Defender on it.KingKire wrote: ↑21 Nov 2018, 23:49The job of the sniper isnt to kill xeno outright, its to suppress them from getting enough momentum to attack enmasse, or to finish off any heavily wounded xeno as they retreat or heal up. Its an area weapon, and the HPR does the job of area denial really well. No need to stop and reload, you just keep plinking away.
Boilers aiming at your fence? pop pop pop -> force the boiler to keep healing itself, buying time.
Drones making walls? pop pop pop -> keep removing walls and wasting plasma
Hunters cloaking in the distance? Pop Pop Pop. -> hunter cant cloak
Between it wasting plasma and you wasting shots, I'm gonna bet on the drone who has 70 plasma regen per sec with recovery that's not its on.
As if you can actually see the hunter cloak when they know what tile can conceal them near perfectly.
The one and only Bex Jackson
- FGRSentinel
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Re: The HPR. Is it really worth it?
The value of a sniper is that it tells other Marines nearby "hey, there's an ugly THIS way, see my tracers?!" and can sometimes get a few others to start putting bullets downrange. They might not know what they're shooting at, but they know if they try to shoot in the general direction the sniper/scope-equipped Marine's shooting, they'll possibly hit whatever they're shooting too, which makes it a bit harder for whatever the HPR's hitting to get out without being torn up.
Ensign Goddard Pearsall, the Pilot that always has Souto
- Grubstank
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Re: The HPR. Is it really worth it?
Sniper incendiary is useful for the fact that it ties up any given xeno for 10 seconds while they put it out; and if they don't put it out, it can actually set up kills if they're within unga range of your friendly local PFCs. That alone makes it worth taking the sniper imo.
Andres Addison
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Re: The HPR. Is it really worth it?
I honestly want to see a round where the sniper spec is backed up by three PFCs with scoped AP Pulse rifles or HPRs now. That'd probably be absolute cancer for the benos to deal with...
Ensign Goddard Pearsall, the Pilot that always has Souto
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Re: The HPR. Is it really worth it?
I've said it time and time again. If you use the HPR correctly, as a squad support Weapon, meant to intimidate enemies with consistant fire, you're gonna go a long way.
Ammo box plus the magazines that come with the HPR, which one of em is loaded, gets you 1200 rounds.
You can get shit done with that.
Favourite loadout is BC, RDS, VGRIP. Shreds anything between a T1 and young T3, sustained, accurate fire. Slower firing speed, but in practice it wont affect you if you can land your shots and not be a Rando McBaldo.
When it comes to resupplies, just empty magazines of 10mm and dump em into the ammo box. Makes it much easier than directly feeding it to the HPR mags. Should take no more than 5 minutes in chill conditions to get atleast 600 rounds into the box.
Just be aware when you are about to run out, and prepare a backup gun, or fall back.
If you are an RO, only buy it for people who you know can get shit done. Like me lol äksdee
PS: use the burst fire, it hits like a wall.
Ammo box plus the magazines that come with the HPR, which one of em is loaded, gets you 1200 rounds.
You can get shit done with that.
Favourite loadout is BC, RDS, VGRIP. Shreds anything between a T1 and young T3, sustained, accurate fire. Slower firing speed, but in practice it wont affect you if you can land your shots and not be a Rando McBaldo.
When it comes to resupplies, just empty magazines of 10mm and dump em into the ammo box. Makes it much easier than directly feeding it to the HPR mags. Should take no more than 5 minutes in chill conditions to get atleast 600 rounds into the box.
Just be aware when you are about to run out, and prepare a backup gun, or fall back.
If you are an RO, only buy it for people who you know can get shit done. Like me lol äksdee
PS: use the burst fire, it hits like a wall.
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- TheDonkified
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Re: The HPR. Is it really worth it?
That would also probably be really ineffective in a practical situation. Sniper has IFF. Three PFCs don't, and realistically, if you want to win, you will want to keep pushing with shotguns or specs while also having to deal with the other xenos who will be in front of the boilers trying to push as well.FGRSentinel wrote: ↑23 Nov 2018, 12:06I honestly want to see a round where the sniper spec is backed up by three PFCs with scoped AP Pulse rifles or HPRs now. That'd probably be absolute cancer for the benos to deal with...
lother jomes
- Dolth
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Re: The HPR. Is it really worth it?
You guys should ask Viperious about the HPR
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- Tetrino
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Re: The HPR. Is it really worth it?
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- Garrison
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Re: The HPR. Is it really worth it?
Bought an HPR when I decided to be an RO. Outfited with a Red Dot and Vertical grip.
Gave it to a Delta Engie. Didn't think I'd see him again
When the alamo is taken. He actually makes it back. He comes to the req line and throws it at my face saying: "This is shit."
Tested it out on the final stand. All my bullets were missing... I felt lied too.. so many people hold this weapon in high regard and it was failing to even be intimidating.
That Recoil Compensator is no joke... I can see why some people recommend it. I will not be deterred though, I shall find the day I can sit in a lane and just spray bullets and make an advancing Xenos life a nightmare. Maybe I should of taken a quick fire and bipod...
Gave it to a Delta Engie. Didn't think I'd see him again
When the alamo is taken. He actually makes it back. He comes to the req line and throws it at my face saying: "This is shit."
Tested it out on the final stand. All my bullets were missing... I felt lied too.. so many people hold this weapon in high regard and it was failing to even be intimidating.
That Recoil Compensator is no joke... I can see why some people recommend it. I will not be deterred though, I shall find the day I can sit in a lane and just spray bullets and make an advancing Xenos life a nightmare. Maybe I should of taken a quick fire and bipod...
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- Chatillon
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Re: The HPR. Is it really worth it?
Hello, I was the delta engie. In fact, I told you in LOOC even before dropping that it was shit, adn after test, I can confirm this IS shit compared to a APR
Renaud 'Sierra' Chatillon, at your service
- KingPhilipIII
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Re: The HPR. Is it really worth it?
Every time I'm RO he asks for one, and gets made at me if I say no.
Thanks to Okand for the chibi muhrine!
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Haythem Aurelius Castian
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Unashamed Queen Main Mentor:July 31st, 2018