a way to scout around a little without having to put lives on the line could be quite valuable. additional uses could also be added to it as time goes on, like being able to leash a roller bed to it to let an engi drive casualties out of the field remotely, or carrying a crate to deliver items to people.Madventurer wrote: ↑05 Dec 2018, 07:47Engineer equipment choice that lets them drive around a small recon drone?
Just having that scouting utility would be quite useful, a choice between more supplies or that thing, and leave the user vulnerable while used.
Should be fairly small and fast to avoid getting instakilled by xenos, but still easily destroyable if caught.
Also makes engi more interesting and probably more played.
What do marines lack?
-
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Re: What do marines lack?
- Del_tac0
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Re: What do marines lack?
Intelligence and the power to stick as a team. Like shit if they used real marine tactics and formations. That would be dope af.
"If you gotta shoot your gun as a medic, you should use the bullet on yourself. Your already dead."
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- Awesomesauce935
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Re: What do marines lack?
Second in command role? We have Spec and Smartgunner for second and thirds.
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- Boersgard
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Re: What do marines lack?
Things like bounding overwatch aren't really possible because you can't see far enough to actually do it, and terrain is often so tight even if you tried, you'd just friendly fire.
- David Stormwell
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Re: What do marines lack?
Common sense
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- Renomaki
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Re: What do marines lack?
personally, I wouldn't mind if there was a tiny bit more variety in marine standard weapons... Like a carbine, or a different type of SMG, or hell, a light machinegun akin to something like a MG-34 or BAR 1918 (AKA, something with a 30-50 round magazine/drum designed to shoot fast and suppress in a defensive role), so that we'd have a bit more diversity in our forces outside of specs and events and maybe even allow for some different tactics and playstyles.
Generally, however, I feel that we'd need more incentives to follow chain of command. As of current, the only benefit of hanging around your NCO is a very brief AoE ability they can dish out that oftentimes you don't even notice. I wouldn't mind if they buffed leadership figures more with something like a constant passive buff instead of a temporary buff (to encourage people to stick around their NCO or other higher up more often), as well as some other abilities to make organizing squads easier.
Maybe even make some debuffs from being away from leadership figures that make marines more shaky and scared, causing their accuracy to suffer or something, ANYTHING to encourage more squad tactics over lone wolfing and scattering.
Generally, however, I feel that we'd need more incentives to follow chain of command. As of current, the only benefit of hanging around your NCO is a very brief AoE ability they can dish out that oftentimes you don't even notice. I wouldn't mind if they buffed leadership figures more with something like a constant passive buff instead of a temporary buff (to encourage people to stick around their NCO or other higher up more often), as well as some other abilities to make organizing squads easier.
Maybe even make some debuffs from being away from leadership figures that make marines more shaky and scared, causing their accuracy to suffer or something, ANYTHING to encourage more squad tactics over lone wolfing and scattering.
Sometimes, bravery comes from the most unlikely sources.
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- fatalityfun
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Re: What do marines lack?
Agreed, especially with the newer castes that, no offense, look like they were colored in by a child
I think personally that the xenos being varying shades of dark blue, grey, brown, or dark purple would fit much better and make them seem more like a swarm
also think it would be cool if the castes weren't attached a color, like they got a random one out of the four there when they evolve from a larva
(but for real why is the burrower orange)
also this would beRenomaki wrote: ↑07 Dec 2018, 21:00personally, I wouldn't mind if there was a tiny bit more variety in marine standard weapons... Like a carbine, or a different type of SMG, or hell, a light machinegun akin to something like a MG-34 or BAR 1918 (AKA, something with a 30-50 round magazine/drum designed to shoot fast and suppress in a defensive role), so that we'd have a bit more diversity in our forces outside of specs and events and maybe even allow for some different tactics and playstyles.
Last edited by fatalityfun on 11 Dec 2018, 02:15, edited 1 time in total.
- Del_tac0
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Re: What do marines lack?
Doesn't hurt to make our own that work for the game.
edit: By this I mean like making a fan made guide to specific fan-made strategies for if the commander or acting commander or even your squad leader call said strategy and veteran players would understand what needs to be done.
"If you gotta shoot your gun as a medic, you should use the bullet on yourself. Your already dead."
"Here for a good time, not a long time!"
"Can we legalize cannabis on the USS Almayer"
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- Sambalu
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Re: What do marines lack?
Trigger Discipline.
- Bancrose
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Re: What do marines lack?
Common Sense, Discipline, Courage.
Pretty much everything all of you have said in this thread.
Pretty much everything all of you have said in this thread.
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Kommandant Heinz 'Wulfe' Meuller | Commander Arthur Montgomery
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- MikeHdez97
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Re: What do marines lack?
Personally I think marines lack lots of discipline,coordination and communication with their own squad. I've seen these points i marked when i am leading a squad and it's a big difficult to assault or defense a position when your own squad is not listening or following orders,if everybody followed orders,we would won combats more often.
- kastion
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Re: What do marines lack?
Im honestly surprised that marine players haven't formed an anti delta squad. What I mean by that is all players that will work as a team and actually roleplay and stuff all pick 1 squad and meta buddy around like all the people who want to rush and die in the first 3 minutes do with delta.MikeHdez97 wrote: ↑10 Dec 2018, 01:09Personally I think marines lack lots of discipline,coordination and communication with their own squad. I've seen these points i marked when i am leading a squad and it's a big difficult to assault or defense a position when your own squad is not listening or following orders,if everybody followed orders,we would won combats more often.
- Dolth
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Re: What do marines lack?
Hey an APC would be fun to play with just for the fun's sake. Same with Odysseuses, those were fun.
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- IrishCow
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Re: What do marines lack?
Style
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- Sargeantmuffinman
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Re: What do marines lack?
Shovels.
George S.Patton once said:No bastard ever won a war by dying for his country. He won it by making some other poor dumb bastard die for his country.
I don't like cute things.
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Good hunting.
- Arbs
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- Amaxin
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Re: What do marines lack?
Standard bearers.
A failure, also called a semi-competent medic sometimes.
- Dolth
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- simonset55
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Re: What do marines lack?
They lack a robust brain such as mine
I play "Mudder Plantagenet" and that's it, no fancy quotes or anything.
I'm also a click clacker
I'm also a click clacker
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- James5734
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Re: What do marines lack?
"And your name is badluck, lol"- runner who captured me after I spawned behind the hive
- chocolate_bickie
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Re: What do marines lack?
Strategy.
The word RUSH followed by a noun is not strategy.
The word RUSH followed by a noun is not strategy.
- CABAL
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Re: What do marines lack?
Fun.
They still have more than xenos, but it's not enough. Gimme more toys.
They still have more than xenos, but it's not enough. Gimme more toys.
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- MikeHdez97
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Re: What do marines lack?
yeah,when I lead a squad usually i am assigned to Delta,I try to keep my squad all together for get some RP and use tactics when I have to assault or defend.kastion wrote: ↑10 Dec 2018, 01:49Im honestly surprised that marine players haven't formed an anti delta squad. What I mean by that is all players that will work as a team and actually roleplay and stuff all pick 1 squad and meta buddy around like all the people who want to rush and die in the first 3 minutes do with delta.
It's kinda funny when the rushers get nested or killed and they blame because they get fucked up when i never ordered em to rush,it's like music to my ears.
- Dolth
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Re: What do marines lack?
Woah Hernandez you've turned pretty bad;
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- fatalityfun
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