AcuteCircle wrote: ↑03 Dec 2018, 21:40
This person is using both imgur and presumably paint to coordinate marines better, instead of just telling them where to go which is standard with tools available to the command. Don't get me wrong, I like the idea, but it should be implemented in game instead of people using outside programs for it.
The trouble with "just telling marines where to go" is that they won't listen. Not unless they see the same things you do as a staff officer. In your specific round being used as an example, Delta had west civ complex entrance, and Bravo had the south side - neither squad was willing to push into civ residence despite multiple orders to them from SO's. It wasn't until Miles did a tacmap update so the individual marines on the ground could see it for themselves that they finally pushed together.
To me, good in-game functionality would be:
- Give the SL's a tacmap computer or something so they can see the same thing their SO can if they stop and pull it out (maybe new radioman job?)
- Let the SO place beacons/waypoints for the squad he's doing overwatch for
- Give some sort of pinpointer HUD to SL's so they see what direction those waypoints are, preferably drawn on the HUD - just like motion detector pings, and with specific coloration for type of beacon
- Give the XO/CO the ability to draw/delete/write semi-transparent boxes/lines/words on the tacmap that everyone sees anytime they load the tacmap
- Tacmap is disabled if tcomms is down
This implements the functionality in a less meta-gamey way and gives xenos options to counter-act it. With the biggest difference being that the SL/Radioman gets the map rather than the whole squad (this alone does a lot to nerf effectiveness and puts the onus on a good SL to herd his cats which is already difficult as hell)
With that said, I disagree with removing this sort of ability from marines entirely, or changing rules to ban it until in-game implementation (Implementation that would probably take the better part of a year to do). The USCM lives and dies on organization and coordination, once that's gone, things go from being well-matched against xenos to pure slaughter of marines.