Miserable Medics Sharing Tips: The Thread

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DoctorOctopus
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Re: Miserable Medics Sharing Tips: The Thread

Post by DoctorOctopus » 21 Aug 2017, 22:11

My tip from playing medic is always stay behind the marines and rarely go up to the frontline soldiers.. As xenos will target you and attempt to decap or you will get gunned down by friendly fire.. ITs best just to wait in the mid-back area for people to come back and swear you out in LOOC while you treat their numerous injuries.. Overall just have fun it takes a special kind of person to play as a medic so don't let the saltines get you down.

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Re: Miserable Medics Sharing Tips: The Thread

Post by Thucydides » 21 Aug 2017, 22:17

Nubs wrote:with the upcoming removal of medbay storage to medics, this load out relies on the docs giving you syringe cases, hyposprays etc. It also relies on them letting you borrow the hand labeler when you ask for it. if not, rip this load out.
I'd like to know where you heard this from. If it's true, Marines are about to have a serious issue with medics being under supplied unless the Marine Prep Medivends are extra stocked.

From the 8/21/17 changelog:

"Defibrillator no longer requires you to remove the patient's uniform, just the suit/armor."

Minor buff, I guess it saves us five seconds or so.

"Pill bottle in smartfridges now show their label."

"Pill bottles now get randomized sprites"


Pills continue getting more fucky to effectively use, even for doctors and medics. The best solution might be the Brute/Burn bag and just make sure you put your pills back in the right bag. Maybe keep dex in the suit and misc. pills in the Bag? I dunno.

"Cryobag no longer inflicts genetic and brain damage onto its patient. "

I'm also assuming "cryobag" = "stasis bag", in which case it might have slightly have increased it's usefulness, but I for one wouldn't sacrifice the extra slot now. Still not worth all the carrying space for one marine.
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Re: Miserable Medics Sharing Tips: The Thread

Post by kooarbiter » 22 Aug 2017, 00:35

Medics have been buffed heavily yet also given the shaft at the same time, I'm mildly impressed
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Re: Miserable Medics Sharing Tips: The Thread

Post by WinterClould » 22 Aug 2017, 03:49

Id give back all the buffs just to be able to read my pill bottles without examining them
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Re: Miserable Medics Sharing Tips: The Thread

Post by Nubs » 22 Aug 2017, 07:00

Thucydides wrote:I'd like to know where you heard this from. If it's true, Marines are about to have a serious issue with medics being under supplied unless the Marine Prep Medivends are extra stocked.

From this thread: viewtopic.php?f=64&t=14437&hilit=storage
Snypehunter007 wrote:On the subject of the new shutters, that is the entire point of them. Marines on a mass scale would just ignore orders to not stay in briefing.
As a support role, you can skip out on attachments, it won't make a huge difference.
Unless some stuff got moved, you can go with gear in preps and do pretty well.

It is also not a rumor that medics are going to have access to medical storage restricted. We have an accepted suggestion about it.


If the above change goes in, i will deffo be close to quitting medic. Its bad enough that I have to beg and annoy the busy docs just so i can get medical necessities that should by any rights be in the medic vendor anyway.
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Re: Miserable Medics Sharing Tips: The Thread

Post by Snypehunter007 » 22 Aug 2017, 09:32

Nubs wrote:From this thread: viewtopic.php?f=64&t=14437&hilit=storage

[/b]

If the above change goes in, i will deffo be close to quitting medic. Its bad enough that I have to beg and annoy the busy docs just so i can get medical necessities that should by any rights be in the medic vendor anyway.
Once again, not necessities.
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Re: Miserable Medics Sharing Tips: The Thread

Post by Steelpoint » 22 Aug 2017, 09:48

It depends on what is medics will lose access to.

So long as Medics get a hypospray I'll be fine for the most part.
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Re: Miserable Medics Sharing Tips: The Thread

Post by Bronimin » 22 Aug 2017, 09:49

I have noticed that medics simply do not deploy in the first wave ever since the new briefing shutters were added.

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Re: Miserable Medics Sharing Tips: The Thread

Post by Thucydides » 22 Aug 2017, 10:46

Snypehunter007 wrote:Once again, not necessities.
Hold on, are we talking about access to the Medbay Storage ROOM, or the Medivendors in Medbay. One makes some sense, the other is going to leave squads with only one effective medic (considering how well resource distribution works with engineers already).m
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Re: Miserable Medics Sharing Tips: The Thread

Post by Snypehunter007 » 22 Aug 2017, 13:58

Thucydides wrote:Hold on, are we talking about access to the Medbay Storage ROOM, or the Medivendors in Medbay. One makes some sense, the other is going to leave squads with only one effective medic (considering how well resource distribution works with engineers already).m
Medbay Storage Room.
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Re: Miserable Medics Sharing Tips: The Thread

Post by Thucydides » 22 Aug 2017, 14:45

Snypehunter007 wrote:Medbay Storage Room.
Ah, OK. Thanks for the clarification Snype.

In that case I agree with you, probably not necessities. We have to beg and bother docs as it is to give us various pills already, having to ask for the limited-use goodies in the storage room won't change too much besides giving bored MPs another contraband offense.

Just throwing it out there before I stop derailing the thread, if you're going to cut medbay storage you might as well cut Medic access to the surgery portion of Medbay as well. This might actually encourage the "first responder" triage doc to use the triage lanes and stop medics from dragging their buddies to get scanned themselves. If what you're after is less medics stealing jobs from Doctors, that'd be a reasonable change as well.
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Re: Miserable Medics Sharing Tips: The Thread

Post by mazazon » 22 Aug 2017, 15:07

Thucydides wrote:
From the 8/21/17 changelog:

"Pill bottle in smartfridges now show their label."
Oh, there goes my number one complaint... I still think the changes to pill bottles will dick over anyone trying to learn medic but I haven't had too much trouble since I was already used to shift clicking things to examine and you don't actually have to take the bottle out of the bag to examine it. Combined with the knowledge, the last thing you used will be in the bottom right most slot, I can usually navigate my bag without too much trouble even with the label change.

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Re: Miserable Medics Sharing Tips: The Thread

Post by Tidomann » 22 Aug 2017, 21:15

The defib changes are amazing. Now I don't feel obligated to bring body bags. Basically before I would always bring body bags- because whenever I defibbed someone, they would lose their belt, pockets, suit slot, armour, uniform, and possibly webbing. Now it's only armour and suit slot. This frees up a lot of room.

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Re: Miserable Medics Sharing Tips: The Thread

Post by Ghodere » 21 Oct 2017, 20:59

You easily have enough time to defib someone first and then click-drag them to you and strip off their armor while the defib is charging up. This saves a few precious seconds on every defib.

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Re: Miserable Medics Sharing Tips: The Thread

Post by WinterClould » 21 Oct 2017, 23:29

Ghodere wrote:
21 Oct 2017, 20:59
You easily have enough time to defib someone first and then click-drag them to you and strip off their armor while the defib is charging up. This saves a few precious seconds on every defib.
I usually start to strip people the moment I see they have a defib timer so I can be striping them while I scan them and start doing the Advanced kit healing on their damaged limbs. I don't usually try and defib someone before Ive applied advanced kits to all their damaged limbs first since unless they died from suffocation from being in hard hard crit they'll have too much damage on them for the defib to actually work. But I can see times where someone forgets to strip them that this could be helpful, or maybe your timing on things is better doing it like this. Whatever works for you guys.
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Re: Miserable Medics Sharing Tips: The Thread

Post by alekfenrir » 21 Oct 2017, 23:31

Its possible, though I try to have it happen while I scan them with one hand, or scream at the nearest guy to do it while I'm working out my basic treatment plan(not that that often varies, but still, its nice to have a few seconds to plot how you'll tackle the unique mess that is each marine Dfib)
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Re: Miserable Medics Sharing Tips: The Thread

Post by Ghodere » 21 Oct 2017, 23:39

WinterClould wrote:
21 Oct 2017, 23:29
I usually start to strip people the moment I see they have a defib timer so I can be striping them while I scan them and start doing the Advanced kit healing on their damaged limbs. I don't usually try and defib someone before Ive applied advanced kits to all their damaged limbs first since unless they died from suffocation from being in hard hard crit they'll have too much damage on them for the defib to actually work. But I can see times where someone forgets to strip them that this could be helpful, or maybe your timing on things is better doing it like this. Whatever works for you guys.
The only issue I have trying to multitask like that is that often stripping is tied to the item you have in your active hand. So if you have your scanner in hand and try to strip, then put it away, the strip will stop without finishing. So I use the defib timer to do it since that'll be all I'm holding anyhow.

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Re: Miserable Medics Sharing Tips: The Thread

Post by alekfenrir » 21 Oct 2017, 23:58

It makes sense, thought I'd swear I'd had interrupt issues doing that. Maybe I was switching hands with it. Either way, I'll have to check now as it does save a second or two if you're not doing anything else at the time.
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Re: Miserable Medics Sharing Tips: The Thread

Post by jalen earl » 22 Oct 2017, 18:47

Great bunch of tips here. Still a rookie medic my main thing has been get them stable throw them on a stretcher and cheese it to the fob so another more experienced medic can handle things from there or take them to the evac.

I usually carry an smg mainly just as a deterrent so i can keep thing off my ass while running to and from the front line. For the most of it im doing a desmond dos and not trying to kill anything. Saved a ridiculous amount of guys already
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Re: Miserable Medics Sharing Tips: The Thread

Post by alekfenrir » 23 Oct 2017, 10:56

It's a great way to get into it, and it does indeed save a lot of lives. Setrle into the fob some time and start working on folks as well. That's the best time to learn, yes there will be lots of wounded, but not having to run with them and be able to focus on one Cas at a time is when you can get to grips with things.
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Re: Miserable Medics Sharing Tips: The Thread

Post by jalen earl » 24 Oct 2017, 20:24

alekfenrir wrote:
23 Oct 2017, 10:56
It's a great way to get into it, and it does indeed save a lot of lives. Setrle into the fob some time and start working on folks as well. That's the best time to learn, yes there will be lots of wounded, but not having to run with them and be able to focus on one Cas at a time is when you can get to grips with things.
Yeah getting there eventually i play paramedic on pther servers usually so alot of the basics are there. Main change atm is just packing alot of tramadol
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Re: Miserable Medics Sharing Tips: The Thread

Post by alekfenrir » 25 Oct 2017, 12:19

It does take a while to get your personal method down. I still refine and try new ideas from other medics. I'm going to take a crack at re-writing one of the medic pages in the guides shortly so we can update it with some of the new things in game.
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Re: Miserable Medics Sharing Tips: The Thread

Post by Sailor Dave » 25 Oct 2017, 13:41

I tend to carry as many trauma/burn kits as possible. Those kits have saved more lives than anything else I've used, and get people back in action very very quickly, along with a few pills for the rougher cases. Doing any fancy stuff with syringes and hypos and all that tends to just waste time I could be using patching someone up ASAP, and I'm generally very quick about swapping between bodyparts/supplies and tagging everything.

Usually I'll have 4-6 each of trauma/burn kits in my bag, some splints, along with quickclot and dex+ in a few syringe cases.
Two full sets of pill bottles, including peridex+ if I can get my hands on it, usually except dylovene and russian red(lol) which I don't get much use of. One set in the bag and another in a regular first aid kit in my satchel.

More pill bottles of bicaridine, kelotane(preferably keloderm), and tramadol in my medical pouch, and either my scanner or another medical pouch with some extra things if I can manage it.

I keep two defibs in the satchel, plus of course my pill bottle kit, and two advanced first aid kits that I replace the tricord inside with more splints. I'd like to use tricord to speed up healing for the more serious cases, but I'm just not sure how to fit it in without sacrificing anything else, since I burn through supplies pretty fast, and I usually don't have time to pester the doctors for tricord pills. IMO, keeping the front line as strong as possible for as long as possible is worth going through my supplies faster than usual, if it means we can pull off a strong push.
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Re: Miserable Medics Sharing Tips: The Thread

Post by Bronimin » 20 Feb 2018, 22:48

I used to hate playing medic. As it turns out, 99% of my frustration was because of a bad loadout and being forecd to switch between screens a lot to find what I want.

Here is what I use at the moment:

Helmet: 2 Protein bars
Armour: 2 M41A extended magazines or handfuls of buckshot
Webbing: 1 of each pill bottle: bicard, kelo, tramadol
Gun: Shotgun or M41A as preferred

Satchel: Roller Bed, Medevac Stretcher, Advanced Medkit (tricord replaced with a tram pill bottle), Defib, 1 stasis bag
Lifesaver: Remove QC injectors, grab a QC pill bottle, one more dex+ injector, one of each burn and brute kit and another splint. Replace all dex+ with pills if you can, and take more advanced kits.
Pockets: Medical pouch in the near slot with your health analyzer and backup bicard/kelo, set to 'withdraw last item' so you can click the pouch to get your analyzer nice and quick. Use the pill bottles in your LSB, don't try to use the ones in the pouch here.
For the other pocket, 1 tramadol pill bottle. Not efficient, but a lot less painful to use since everyone and their mother will want tramadol and this way, you don't need to bring it to your hand to grab a pill from it.
Last edited by Bronimin on 18 Mar 2018, 07:56, edited 1 time in total.

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Re: Miserable Medics Sharing Tips: The Thread

Post by AverageSpitter » 21 Feb 2018, 02:56

Damn, There are some good tips in here, makes me want to try out squad medic some day
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