A Question About Clans
- forwardslashN
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A Question About Clans
If you had the choice, would you rather all the predators belonged to a single clan to build cohesion and unity, or would you rather have several clans to choose from with maybe some unique customs but still following the same honor code? Open ended question, just looking for opinions.
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- SecretStamos (Joshuu)
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Re: A Question About Clans
The advantage of this is that we can really refine the specifics of this clan. We can give them an agenda and a bit more of a unified set of goals. That's not something we can realistically do with an ununified hunting party.
Running events for predators hasn't really been something that has been easy for us in the past. We've been forced to do things very general purpose that effect the whole specices, which can be difficult to do.
Running events for predators hasn't really been something that has been easy for us in the past. We've been forced to do things very general purpose that effect the whole specices, which can be difficult to do.
- coroneljones
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Re: A Question About Clans
Looking at both points:
-A single clan means less variety in a way, though it builds unit and cohension as mentioned before, even including each other in a backstory if authorised, and more control over their lore.
-Several clans would give a chance for different "customs" or "traditions" from each clan, and the unity and cohension could be achieved from those from the same clan, leaving a more open-space for backstory and possibly RP
-A single clan means less variety in a way, though it builds unit and cohension as mentioned before, even including each other in a backstory if authorised, and more control over their lore.
-Several clans would give a chance for different "customs" or "traditions" from each clan, and the unity and cohension could be achieved from those from the same clan, leaving a more open-space for backstory and possibly RP
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
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- ShortTemperedLeprechaun
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Re: A Question About Clans
As jones stated, it is something that has pro's and cons. I honestly like seperate clans, because it gives the possibility for un allinged goals, kinda like a classic traitor round. Except, NOT killing your fellow hunters. An easy example would be
"Your clan dictates you are to be hidden. NEver be seen, never be heard"
And
"Your clans name is fading from memory. Bring hell upon this planet, and let cetanus hunting grounds run red"
"Your clan dictates you are to be hidden. NEver be seen, never be heard"
And
"Your clans name is fading from memory. Bring hell upon this planet, and let cetanus hunting grounds run red"
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- SecretStamos (Joshuu)
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Re: A Question About Clans
The issue is that it's nothing we can really work with. We can't do anything specific with clans unless we consolidate them into one.ShortTemperedLeprechaun wrote:I honestly like seperate clans, because it gives the possibility for un allinged goals, kinda like a classic traitor round.
My predator clan, for example, doesn't really extend beyond my backstory. It doesn't impact the game. We really can't, otherwise we start running into players running around with their own specific honor codes.
- ParadoxSpace
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Re: A Question About Clans
Personally, I'd be entirely fine with sharing a unified clan for the pros that Joshuu listened above. They sound far more interesting than whatever 'Well in my clan..' stuff I could come up with on my own.
- Sarah_U.
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Re: A Question About Clans
Here's a few ideas related to this from my perspective:
Single Clan:
Your clan has claimed sole hunting right on this world, and for the few last centuries you were allowed the right to kill and hunt at their own leizure. The people of your clan have built altars and temples on this world, but have senced the arrival of many new lifeforms contesting your rights to this place. Your clan has chosen you, and decided to challenge your skills in a test of honor, the hunt. You are to go on this world and prove yourself, but remember... Your clan is watching.
Competitive Clans:
Your clans have been chosen by the ancient. See'ing as the temples of this world have been awakened, they had decided to pit you all against one-another to prove which one's the stronguest and may prove useful in the future. Their objective is unknown, but by customs you must listen and this is no simple task. You are sure the weight of this task is heavy, and that every seconds wasted will make you a weakling in the face of your entire race. Do not, bring dishonor to your name, and especially your clan.
Joined Clans:
Your clans have been sent on this world to perform an ancient unification ritual. To preserve peace and cohesion within your diverse factions, they have decided to send some of their warriors with the best potential here to share their ways of hunting and give you this unique chance to gather experience. You are not in competition, but surely your elder gave you notice that he would be most pleased if you showed the superiority of your clan above those of the others...This notice, is most likely an order, and you will be best to remember it.
With all these examples above, formatted in the 'AvP:Extinction' kind of way, you could simply go on about the idea there's no 'unique or special clans', but still have diplomatic depth to each hunters and perhaps assign them an elder or not. It gives leeway and also don't force players to make a background for their own specific clans must they be in a separate one.
Although, to return on the actual topic: If you would make separate clans, I would like it if we'd have an addition to pred apps that would be "Predator clans application" which would give a background, small story and relatives informations about the clan, as well as its name and members. If someone wants to join a clan, then they would mark it in their app and must the leader(s) refuse they would be in the 'clanless' clan... Which is just a placeholder!
Why that mechanic? Well for starter, it would allow for a potential 'non-head' elder. It comes with its risks and such, but you can always threaten the removal of the clan and elder must they fail to follow rules. Although, there's a few other reasons like the implementation of events where clan leaders could be asked to do an event where a group of preds fight another group of preds to preserve their hunting rights on the world, or by being asked to prove their honor in wide-scale combat. (Hey now, these would be pretty nice events, but lets forget plasma on them, kthx)
Anyway, hope you like the idea and sorry for making you read through this. It's all pretty quickly thought of so please keep in mind I didn't entirely double-check grammar or logic on everything. Cheers!
Single Clan:
Your clan has claimed sole hunting right on this world, and for the few last centuries you were allowed the right to kill and hunt at their own leizure. The people of your clan have built altars and temples on this world, but have senced the arrival of many new lifeforms contesting your rights to this place. Your clan has chosen you, and decided to challenge your skills in a test of honor, the hunt. You are to go on this world and prove yourself, but remember... Your clan is watching.
Competitive Clans:
Your clans have been chosen by the ancient. See'ing as the temples of this world have been awakened, they had decided to pit you all against one-another to prove which one's the stronguest and may prove useful in the future. Their objective is unknown, but by customs you must listen and this is no simple task. You are sure the weight of this task is heavy, and that every seconds wasted will make you a weakling in the face of your entire race. Do not, bring dishonor to your name, and especially your clan.
Joined Clans:
Your clans have been sent on this world to perform an ancient unification ritual. To preserve peace and cohesion within your diverse factions, they have decided to send some of their warriors with the best potential here to share their ways of hunting and give you this unique chance to gather experience. You are not in competition, but surely your elder gave you notice that he would be most pleased if you showed the superiority of your clan above those of the others...This notice, is most likely an order, and you will be best to remember it.
With all these examples above, formatted in the 'AvP:Extinction' kind of way, you could simply go on about the idea there's no 'unique or special clans', but still have diplomatic depth to each hunters and perhaps assign them an elder or not. It gives leeway and also don't force players to make a background for their own specific clans must they be in a separate one.
Although, to return on the actual topic: If you would make separate clans, I would like it if we'd have an addition to pred apps that would be "Predator clans application" which would give a background, small story and relatives informations about the clan, as well as its name and members. If someone wants to join a clan, then they would mark it in their app and must the leader(s) refuse they would be in the 'clanless' clan... Which is just a placeholder!
Why that mechanic? Well for starter, it would allow for a potential 'non-head' elder. It comes with its risks and such, but you can always threaten the removal of the clan and elder must they fail to follow rules. Although, there's a few other reasons like the implementation of events where clan leaders could be asked to do an event where a group of preds fight another group of preds to preserve their hunting rights on the world, or by being asked to prove their honor in wide-scale combat. (Hey now, these would be pretty nice events, but lets forget plasma on them, kthx)
Anyway, hope you like the idea and sorry for making you read through this. It's all pretty quickly thought of so please keep in mind I didn't entirely double-check grammar or logic on everything. Cheers!
Last edited by Sarah_U. on 01 Jan 2017, 18:49, edited 1 time in total.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- Boltersam
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Re: A Question About Clans
I think one established clan would work better, more so because we don't really act hostile to each other, not even as far as petty rivals. One established clan allows for better control and still lets each Predator have their own personal quirks.
- Shyguychizzy
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Re: A Question About Clans
I mean for instance some preds go "we shall make a lodge" or even " we have made our own lodges" I have seen as pred. I mean...most of the time they are chill with one another...as long as one doesn't piss off their clan. Don't think there has been a time in which we have been hostile to one another besides one predator claiming a hunting ground for themselves or about a trophy we accidentally kill.
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- Heckenshutze
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Re: A Question About Clans
I'd like one single clan with a default history made by the staff, one honor code, one general story, what varies, is the personality of each hunter. That wouldn't be hard since all hunters referes to each others as "Brother" also, that way would be easier to create the ranks which each one could be achieved by apps.
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- northcote4
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Re: A Question About Clans
Personally I'd prefer multiple clans, simply due to it allowing unique customs, traditions, beliefs and so on. And on that note I believe the majority of predator players embraced that when creating their application- really focusing on what makes their clan as well as their individual yautja unique. Though feel free to correct me if I'm wrong.
That said, I have no qualms whatsoever if we decide to roll with a unified clan. After all some very strong points have been made by the other players, and I'd be blind to not recognise the RP and mechanical benefits that it'd have.
That said, I have no qualms whatsoever if we decide to roll with a unified clan. After all some very strong points have been made by the other players, and I'd be blind to not recognise the RP and mechanical benefits that it'd have.
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- Monoo
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Re: A Question About Clans
I'd be for a single clan for reasons already stated. Plus, it's one less unnecessary hurdle to jump through when you're trying to do some quality RP with your fellow predators.
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- Biolock
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Re: A Question About Clans
I like the single clan idea as well, or even maybe two or three clans. I do not, however, like the current system. I will expand on this when I'm by a computer.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- doodeeda
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Re: A Question About Clans
I'm for anything that allows for events and something new/exciting to be injected into a round. For example, it'd be great for the marines, aliens, and observers to see predators hunting a bad blood around the planet. It's round-changing when there's an event involving predators. Imagine 2 predators making a show of following another in the river with aliens and marines on either side. Bullets, spits, and plasma flying.
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- Steelpoint
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Re: A Question About Clans
A single clan would be worth considering, it builds greater actual cohesion between in game Predators (why are you calling each other Brothers if you are all from different clans) and it also gives the Developers and Head Lore Commanders more opportunity to expand the Predators in a lore sense in game.
It can also open up several event options, like having two rival Clans vying for sport on the same hunting ground, with the rival Pred faction having different sprites to distinguish them.
It can also open up several event options, like having two rival Clans vying for sport on the same hunting ground, with the rival Pred faction having different sprites to distinguish them.
- Mook476
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Re: A Question About Clans
Steelpoint puts up a good point, but I think having different clans brings variety which could be much needed. I however think Steelpoint has a strong point, and so a single clan would be pretty dope.
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- Renomaki
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Re: A Question About Clans
Honestly, most predators are so close to each other that the fact that, despite coming from different places, we all hunt together as a crew. A tight knit one at that.
I myself tend to get very close to my fellow hunters, caring for their well-being and providing support to them when able. It is implied that not all preds get along, and that sometimes duels between them can take place.. But this is so rare that it might as well be considered a waste of everyone's time to fight each other, when there are prey to be hunted?
I think merging everyone into one clan wouldn't be a bad idea, since we already are quite "brotherly" as is.
I myself tend to get very close to my fellow hunters, caring for their well-being and providing support to them when able. It is implied that not all preds get along, and that sometimes duels between them can take place.. But this is so rare that it might as well be considered a waste of everyone's time to fight each other, when there are prey to be hunted?
I think merging everyone into one clan wouldn't be a bad idea, since we already are quite "brotherly" as is.
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- Nick123q23
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Re: A Question About Clans
Like reno said, the current predator-base is very tight-knit. A single clan would work well, so that staff could expand on it and make the clan their own, distinct CM clan.
Later, we could make the clan more unique, like ritualizing blood as a few backstories refer to.
The Clan could have various sects, specialists, or whatever, to allow for variety. One predator may be a spearmaster, the other a trapper, and so on.
Later, we could make the clan more unique, like ritualizing blood as a few backstories refer to.
The Clan could have various sects, specialists, or whatever, to allow for variety. One predator may be a spearmaster, the other a trapper, and so on.
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- Mook476
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Re: A Question About Clans
I agree 100% with what Nick, and Reno have said.
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- Feweh
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Re: A Question About Clans
I'm thinking of forcing everyone down a tube of 3-4 Clans.
Each Elder has a clan and you have to pick one to join.
The only real active Elders are Myself, Josh and ForwardSlashN.
Respectively, you'd still show all Elders the same level of Respect... but it'd make more sense this way.
Each Elder has a clan and you have to pick one to join.
The only real active Elders are Myself, Josh and ForwardSlashN.
Respectively, you'd still show all Elders the same level of Respect... but it'd make more sense this way.
- Renomaki
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Re: A Question About Clans
If we have 3 separate clans, then how would we treat each other from such a point?Feweh wrote: ↑11 Sep 2017, 14:28I'm thinking of forcing everyone down a tube of 3-4 Clans.
Each Elder has a clan and you have to pick one to join.
The only real active Elders are Myself, Josh and ForwardSlashN.
Respectively, you'd still show all Elders the same level of Respect... but it'd make more sense this way.
Would there be more enforcement on competition between predators over cooperation? Would each clan have to make their own lodge, rather than simply all gathering into one? Would friendliness between clans be punished?
And most of all, being that there are 3 elders, meaning there could be 3 clans.. We'd have to make sure that all 3 clans were are even as possible, otherwise it might not be fair for some elders to only have a few while another elder has twice the number under his belt.
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- Feweh
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Re: A Question About Clans
There would be no competitions, so it wouldnt matter who has more or who has less.Renomaki wrote: ↑11 Sep 2017, 16:07If we have 3 separate clans, then how would we treat each other from such a point?
Would there be more enforcement on competition between predators over cooperation? Would each clan have to make their own lodge, rather than simply all gathering into one? Would friendliness between clans be punished?
And most of all, being that there are 3 elders, meaning there could be 3 clans.. We'd have to make sure that all 3 clans were are even as possible, otherwise it might not be fair for some elders to only have a few while another elder has twice the number under his belt.
Elders could refuse certain Predators using their name if they dont like them as well (IC and OOCly)
Clans do work together at times, so we could easily say there a hunting game going on between all the clans.
- Kerek
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Re: A Question About Clans
I think having three clans would be cool.
- Sarah_U.
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Re: A Question About Clans
Would you mind having some predators moving in from other clans as competitors, in the sence that they're sent by their own respective clan whom deemed it a good way to form bound with the 3 main clan by making their younger warriors fight aside one-another as some sort of political play?
Just an idea, could be event-ish if anything.
Just an idea, could be event-ish if anything.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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- Feweh
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Re: A Question About Clans
The would literally defeat the point of what is being suggestedSarah_U. wrote: ↑12 Sep 2017, 08:49Would you mind having some predators moving in from other clans as competitors, in the sence that they're sent by their own respective clan whom deemed it a good way to form bound with the 3 main clan by making their younger warriors fight aside one-another as some sort of political play?
Just an idea, could be event-ish if anything.