Pred rework ideas

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Kerek
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Re: Pred rework ideas

Post by Kerek » 19 Sep 2017, 19:05

I was thinking of something more cosmetic, maybe gives a little armor.

~Cloaks~
Serpent Skin is Sewn together to make a cloak, it takes around three full skins and takes the helmet slot, (or backpack) and provides minimal armor.

Human Skin is sewn together to make another cloak, it takes around 4 to make a cloak and provides no armor.

EDIT : Maybe have the Human Skin cloak look prettier than the xenomorph one? More embroided so there is some reason to make one or the other.
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Re: Pred rework ideas

Post by Heckenshutze » 02 Oct 2017, 18:23

I'll support any implementation for the combi-stick, it needs some lovin'.

Also: Remember Sarah_U's ideas? About a craft tab menu for predators to make weapons and stuff from xeno leftovers.
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Mook476
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Re: Pred rework ideas

Post by Mook476 » 02 Oct 2017, 20:08

I love the combi-stick lets get it movin.
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Kerek
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Re: Pred rework ideas

Post by Kerek » 02 Oct 2017, 21:25

If we didn't get stuck in the snow and weren't slowed down as much I don't think I could complain. Its just when we get cold, and then slowed down and stuck in snow I get screwed generally.
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Re: Pred rework ideas

Post by Mook476 » 02 Oct 2017, 21:28

Kneez wrote:
19 Sep 2017, 19:05
I was thinking of something more cosmetic, maybe gives a little armor.

~Cloaks~
Serpent Skin is Sewn together to make a cloak, it takes around three full skins and takes the helmet slot, (or backpack) and provides minimal armor.

Human Skin is sewn together to make another cloak, it takes around 4 to make a cloak and provides no armor.

EDIT : Maybe have the Human Skin cloak look prettier than the xenomorph one? More embroided so there is some reason to make one or the other.
I really want this to get added it'll be a nice cosmetic idea.
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Image Image Bakuub R'ka some pred.

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Re: Pred rework ideas

Post by Snypehunter007 » 02 Oct 2017, 22:53

I'd like to see hellhounds.
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Renomaki
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Re: Pred rework ideas

Post by Renomaki » 02 Oct 2017, 23:05

You know what I would like to have as a predator?

A plasma pistol. And before anyone says ANYTHING, there has been more than enough work showing predators armed with a sort of plasma gun that isn't shoulder-mounted, so it is lore-friendly enough.

As for why I'd want a plasma pistol, I think it would be a nice self-defense weapon for when the going gets tough and your shoulder-mounted cannon isn't enough to do the job. Nothing too OP, simply a rechargeable 20-shot pistol that fires med-plasma projectiles at a decent rate similar to the dart gun.

Now sure, I can hear you saying it now, "But why not just take the dart gun if you need a quick firing weapon to ward off threats?". Well, the dart gun's projectiles are crap, they move slow and are only really good against marines. Against xenos, it isn't gonna help much unless you are in a narrow hallway due to how fast they move, as well as the short range of it in general.

It might take some time to balance, sure, but I feel it would be a worthwhile investment for a predator that doesn't want to waste all his bracer energy on annihilation spheres to ward off xenos. I already have found the Plasma RIFLE to be a good quick-draw weapon in times of need, but its dangerous payload and low ammo-count make it ineffective during prolonged sieges on the lodge or when being chased by swarms of xenos.
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Re: Pred rework ideas

Post by Shyguychizzy » 24 Oct 2017, 22:44

I am still gonna press this as it still pertains an issue I sought it after long time of predatoring which highly annoying and kills for me immersion, logic, and predatoring/Hunting.

Would be somethin to counter interact with Tackles, I firmly and know yes thats the only logical or only way to stun/disable a predator but merely tackle spammed is such a bane (Yes its RNG *BS* random sort for xenos) but the matter is the fact they all tackle at same speeds and capable of landing at same types despite their castes. Drone can tackle spam as fast or as efficient as an elite or even an ancient a young drone or mature. Highly understandable if elite/ancient with such speed or tackle or considering if 2+ xenos or group tackle spamming I would consider that as method plausible (Yes I do love Mythbusters).

Something to counter such perhaps, have like skills system for marines just purely on tackling only certain castes may pertain em with capabilities. Selected few which not like "Oh I died, can go as a young hunter/runner and do same amount of damage as a Elite runner/Hunter/Whateva" Being that tends to happen after their death. As much of a pain to say it, yes even if it pertains strictly towards just predators, don't mind if it is just a weak marine but a predator who is highly trained in specifically hand to hand combat sorta is iffy honestly. If they implement it for marines sure but if it is for preds then that is alright. Not necessarily a nerf towards xenos just perhaps buff for preds for this cheesy tactic and whatnot, just Plasma Castering every xeno becuase knowing they'll just literally kills the fun outta the purpose of hunting I mean if it was to prevent them from escaping or overwhelmed then yeah but sorta iffy now. Not of salt but eh experience over my predator career and future hunts.
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Long time ago, I, Ka'Torag-na Halkrath, Skilled Master Hunter Of Prey, Unleashed an unspeakable evil upon Xenos and Humans! But a foolish Xeno Hunter wielder of robustness stepped forth and opposed me. Before the final blow was struck, I tore a gate of Salt of Solitude and flung em into the world of CM, and took out their Facehugger Capabilities! Now, this Xeno Fool seeks to return the favour, and undo my evil reign and of many other predator predecessors!

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Re: Pred rework ideas

Post by shyshadow » 25 Oct 2017, 02:27

Shyguychizzy wrote:
24 Oct 2017, 22:44
-snip-
Honestly, I gotta agree. While I haven't been a pred for too long. I gotta agree that it's just boring to have to deal with tackle spamming. While yes it's suppose to be in the game, yet again Shyguy is like "It doesn't make sense for a highly trained, CQC alien to be screwed by a tackle." It's not too big of a deal, but it'd make things a little more fair due to the sheer cheese xenos can do just by left clicking a lot. Their tackle spam game is on point, and all castes have the same speed. I'd believe that a crusher should be able to tackle, but more slowly but the duration lasts longer (For preds anyway). There is a lot of things wrong with predators currently, while they can kill almost anything and anyone. The sheer amount of rules is in itself a nerf or restraint which I believe is why preds aren't cheese. But xenos on the other hand, are by definition savages. They meta the fuck out of Preds, they're constantly talk like they're human (AKA Fight me, or "Fuck off". etc) I get they're players. But Jesus Christ it genuinely gives me a headache listening to them.

I still feel like xenos are entitled, like there are more reports about preds than anything else. Typically nothing happens, like rarely does it amount to anything. Especially if it's a xeno, marines? They're a lot more understanding and aren't as salty even when you do kill them. Xenos? Pfff. Anyway I'm going off on a tangent here.
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Re: Pred rework ideas

Post by Renomaki » 26 Oct 2017, 12:23

shyshadow wrote:
25 Oct 2017, 02:27

I still feel like xenos are entitled, like there are more reports about preds than anything else. Typically nothing happens, like rarely does it amount to anything. Especially if it's a xeno, marines? They're a lot more understanding and aren't as salty even when you do kill them. Xenos? Pfff. Anyway I'm going off on a tangent here.
I agree that xenos do often come off as entitled at times.

More than once when I had killed a hunter or other alien, I had my target whine about being killed, beg for mercy OOCly, call me an asshole for ruining their round, etc etc. They always try to guilt you for killing them, yet these are the same aliens that gladly would kill an unarmed, weak human without a second thought.

Yes, I understand that it takes a lot of time to grow into a big, strong alien, but the bigger you are, the more attention you'll bring to yourself. A [smart] Sadar user won't waste rockets on a little runner, but if he sees an elite hunter, you can bet that alien is going to go boom. Same logic applies to predators.

While every predator's taste is different, they still have a general idea of what is worth hunting: The bigger/stronger/rarer the alien, the more glory it brings to KILL IT. It is why I tend to focus so much on praetorians and crushers (and sometimes mature hunters or spitters), because those kinds of aliens require a lot of effort to hunt. Hunting a young runner, on the other hand, is just kinda mean.
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Re: Pred rework ideas

Post by Heckenshutze » 27 Oct 2017, 11:41

Don't ever pay attention to xeno scum. They feel they deserve special threatment when they're below humans in the honor table. They deserve nothing but getting hunted, the whole reason they exist to us, so don't let any xeno player to come with any bullshit
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Re: Pred rework ideas

Post by Shyguychizzy » 28 Oct 2017, 00:35

Heckenshutze wrote:
27 Oct 2017, 11:41
Don't ever pay attention to xeno scum. They feel they deserve special threatment when they're below humans in the honor table. They deserve nothing but getting hunted, the whole reason they exist to us, so don't let any xeno player to come with any bullshit
True, usually considering some humans are more worthy or at most honorable. Having to dilly and dally or having to constantly Plasma Caster basically or trapping Xenomorphs or you finally found a hunt which deemed worthy being even though they were a previous Xeno which previously killed after stunning comes back as young runner to tackle spam again unexpectedly. Thing is, Xeno can literally yeah I know dieing aint fun but a singular xeno can fuck up your day or kill entire Pred team with tackles if they wanted. Despite Trapping, the heavy hits, and do remember they can rest and tackle which can screw up your plan of an attack. I mean, any xeno with their current tackling speed despite their caste, tackling can't really counter besides 1: Plasma Casting on high, 2: Using distance with the spiker, 3: Using the Sword relying on the RNG knock down, 4: If they think lets pounce, blocking that. Distance can be scary at times being depending on the encounters they can pounce fast or pounce just off screen but rather nor go indepth with that. Just a few considerations or from my point of view sometimes or noticed.
"Young Carrier (920) (follow) hisses, "Shut up both of you or we aren't going to invade disneyland."

Long time ago, I, Ka'Torag-na Halkrath, Skilled Master Hunter Of Prey, Unleashed an unspeakable evil upon Xenos and Humans! But a foolish Xeno Hunter wielder of robustness stepped forth and opposed me. Before the final blow was struck, I tore a gate of Salt of Solitude and flung em into the world of CM, and took out their Facehugger Capabilities! Now, this Xeno Fool seeks to return the favour, and undo my evil reign and of many other predator predecessors!

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