Frankie Day/Sneaky's Commander Application

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Sneakyr
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Frankie Day/Sneaky's Commander Application

Post by Sneakyr » 21 Dec 2017, 05:44

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Player name you use the most:
Frankie Day

Make a list of links to all of your applications and (job)ban appeals, including whitelist and staff apps, within the last year. Also, provide "Ban reason; Verdict" beside each (job)ban link: Do you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?
I do indeed.

Do you understand how the Battlefield Execution functions?
Yes.
The battlefield execution is the most important tool in the commander's arsenal, and as such should not be used in a cavalier manner. There are some cases in which marine law cannot help fast enough, efficiently enough, or harsh enough - these are the times for which the battlefield execution was introduced. The job of a commander is to free the marine team from chaos or stagnation, then the only way to do that is with authority – and the only thing that gives authority is consequence for disobedience.

For the sake of completeness, I'll summarize the Marine Law section on battlefield executions.
  • A battlefield execution can be performed at any time, as long as the commander feels that the person being executed is a threat to the mission.
  • No warning or procedure is required, save a reason why if asked.
  • If military police disagree with the execution, they are to fax USCM High Command afterwards.
Do you understand you are not above Marine law, or allowed to enforce it yourself?
Yes. If I wanted to enforce marine law, I'd play MP instead. Additionally, I understand that the battlefield execution is not a tool for the enforcement of marine law and in most cases the assistance of MPs is preferred.

What do you think is the job of a Commander?
The job of a commander has many facets. In rounds with ineffectual Almayer staff, his job is to ensure that the entire marine team is not crippled due to the incompetence of the few. In rounds where chaos reigns supreme, his job is to be a point of stability and to rally the marines together. In rounds where all is well, his job is to foster roleplay for himself and others. Overall, the practical job of a commander is to understand what the marine team needs to enjoy itself and to do its best to ensure that it gets it.

If a member of your staff is disobeying orders, how would you handle it?
It would vary wildly based on the nature of the order and the severity of the situation in which it was given. Just as the grievance varies wildly on the sliding scale, so does the punishment. I'll list a few examples to clarify my meaning.
  • Issue: Requisitions staff are slow and appear to not be paying attention to marine requests.
    Solution: Radio requisitions staff, if ignored, head down in person and give them a major ass chewing. Wait. If requisitions does not improve, demote RO and promote a CT to Acting Requisitions Officer. Wait. If situation does not improve, send down an LT or MP to oversee the operation until further notice. Hand out brig sentences (but no demotions, if possible, so as not to reduce req efficiency even further) if necessary.
  • I: I order the XO to stay in the bridge while I head down to the brig to talk with the CMP during a time of relative quiet. He ignores me and later shows up at the CMP office to watch.
    S: Order him to return to the brig and have an MP arrest him for insubordination if he ignores me again.
  • I: I order the XO to stay in the bridge at all costs while I head groundside during a heavy but winnable FOB assault. He ignores me and instead wanders down to the brig to observe proceedings.
    S: Depending on my lieutenants, I have one of them take over the bridge and have the XO take over a squad channel. If he continues to ignore me, demotion, neglect of duty, and insubordination. I would also request (but not order, as I don't have that kind of jurisdiction) max insubordination time.
  • I: I order the XO to stay in the bridge while I deal with the situation mentioned above. The XO leaves the bridge with an LT in charge in order to handle an urgent matter which only he can resolve.
    S: No punishment. I cannot know all situations, and if my orders are outdated or my information is wrong then I must adapt or allow my subordinates to adapt instead.
  • I: An LT is openly criticizing my leadership over radio or in the CIC.
    S: Zero to two warnings to remain silent depending on whether or not he seems to be gathering a following and if so how large. If he continues speaking, execution. If he is being largely ignored, I would have him arrested for inciting a mutiny and insubordination and have him demoted to PFC. I would also ask that he have his radio removed while in custody.
  • I: An LT or the XO is giving orders that contradict mine unintentionally.
    S: Attempt to clarify the problem kindly. If they are doing it because they're incompetent, I may assign them to a different post or demote them (preferably with no brig time).
  • I: An LT or the XO is willfully and intentionally giving orders that contradict mine and undermining my authority.
    S: One warning. Afterwards, if the order is in the nature of "go to a different place than what the commander said", insubordination charge, demotion upon second offense. If the order is in the nature of "ignore/resist against the MPs/the commander" (an order I saw given once, actually), immediate execution.
Why should you be whitelisted?
I want to give Commander a spin so that I can see what sort of RP scenarios I could come up with. Chances are I'm going to give the XO the command duties whenever I can while I work on an RP plan for either the Almayer crew, the marine crew, or the marine team as a whole. My main hope is to create memorable, enjoyable moments and attempt to regularly capture the feel of “that was like a movie” that personally keeps me coming back to CM.
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Re: Frankie Day/Sneaky's Commander Application

Post by Damikeis » 21 Dec 2017, 06:24

I liked it. You sound like a reasonable and sound minded commander. Based on your scenarios you seem to respect your men and not over command them. In an age where we have guys like Bill Carson a reasonable, neutral, by the books commander is something we could all benefit from. +1

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Re: Frankie Day/Sneaky's Commander Application

Post by Karmac » 21 Dec 2017, 06:25

-1 very salty guy
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Re: Frankie Day/Sneaky's Commander Application

Post by Kesserline » 21 Dec 2017, 08:23

I kinda like you, really appreciate that application for its seriousness, accuracy and details.

But, I also remember a round where you were SLing. You yelled at your men instead of rallying them, couldn't inspire them enough to follow you. At one point, you threatened, in a kind of despair, to rage quit because of this. Which would have completely finished the squad cohesion. It was roughly a month ago on LV.

So I don't know, this was, for me, a very serious alarming signal. What if you were surrounded by incompetent and/or idiot people?

This is the only thing preventing me to put a +1 (if it has any value).

-1 until I can get convinced otherwise.

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Re: Frankie Day/Sneaky's Commander Application

Post by Sir Lordington » 21 Dec 2017, 08:52

From my experience, you're a competent SL. I also like your answers.

Overall, I think you understand what Battlefield Executions are, your applications is extensive, serious and well made. There's clear effort put into it. You just made a minor mistake, you must ALWAYS state the reason why the person was executed, wether asked or not. It's an understandable mistake as most commanders don't do it.

You also understand what, to me, are the main facets of the Commander position as both a conduit for RP and someone who ensures an absolute baldie isn't in charge.

HOWEVER I'd like to see you more in command positions before giving my +1. I've mostly seen you as SL, don't really recall you in the CIC except maybe a round as SO.

Conceptually, I think you'll do great, you've got what I think is a good idea of what to do as CO. However, as I said, I have to actually see you roll SO/XO a bit before I give you the +1.
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Re: Frankie Day/Sneaky's Commander Application

Post by Lumdor » 21 Dec 2017, 09:10

For a lot of your answers on situations you do not use your BE ability at all.

Though demotion is not bad don't you think it would be better to find an alternative?

A lot of the situations I feel you're going too weak on the person.

The beauty of CO is you can strike fear and beauty at any moment. Some people deserve an ass whooping.

Gonna be neutral for now till you explain yourself a bit more.
Last edited by Lumdor on 21 Dec 2017, 10:40, edited 2 times in total.
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Re: Frankie Day/Sneaky's Commander Application

Post by Karmac » 21 Dec 2017, 09:20

Lumdor wrote:
21 Dec 2017, 09:10
For a lot of your answers on situations you do not use your BE ability at all.

Though demotion is not bad don't you think it would be better to find an alternative?

A lot of the situations I feel you're going too weak on the person.

The beauty of CO is you can strike fear and beauty at any moment. Some people deserve an ass whooping.
A commander that understands he doesn't need to emphasise the fact he can kill you at any second is much better than one that exercises the right freely.
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Re: Frankie Day/Sneaky's Commander Application

Post by Lumdor » 21 Dec 2017, 09:25

Karmac wrote:
21 Dec 2017, 09:20
A commander that understands he doesn't need to emphasise the fact he can kill you at any second is much better than one that exercises the right freely.
I'm not saying BE people willy nilly, but a lot of the times putting someone in their place is far better than a demotion.
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Re: Frankie Day/Sneaky's Commander Application

Post by Sneakyr » 21 Dec 2017, 17:20

Kesserline wrote:
21 Dec 2017, 08:23
I kinda like you, really appreciate that application for its seriousness, accuracy and details.

But, I also remember a round where you were SLing. You yelled at your men instead of rallying them, couldn't inspire them enough to follow you. At one point, you threatened, in a kind of despair, to rage quit because of this. Which would have completely finished the squad cohesion. It was roughly a month ago on LV.

So I don't know, this was, for me, a very serious alarming signal. What if you were surrounded by incompetent and/or idiot people?

This is the only thing preventing me to put a +1 (if it has any value).

-1 until I can get convinced otherwise.
I am almost 100% sure that this wasn't me, for several reasons:
1. I barely played at all last month nor did I play much in October. Most of my time was spent observing rounds as I didn't have enough time in my day to commit to a full round, let alone a full round as an essential role such as SL.
2. The rounds I did play were, I believe, one specialist round and a few standard marine rounds under varying names.
3. That just doesn't sound like something I'd ever do, knowing me.
Sir Lordington wrote:
21 Dec 2017, 08:52
From my experience, you're a competent SL. I also like your answers.

Overall, I think you understand what Battlefield Executions are, your applications is extensive, serious and well made. There's clear effort put into it. You just made a minor mistake, you must ALWAYS state the reason why the person was executed, wether asked or not. It's an understandable mistake as most commanders don't do it.

You also understand what, to me, are the main facets of the Commander position as both a conduit for RP and someone who ensures an absolute baldie isn't in charge.

HOWEVER I'd like to see you more in command positions before giving my +1. I've mostly seen you as SL, don't really recall you in the CIC except maybe a round as SO.

Conceptually, I think you'll do great, you've got what I think is a good idea of what to do as CO. However, as I said, I have to actually see you roll SO/XO a bit before I give you the +1.
Fair enough. Thanks for stopping by, Lordington - I'll run a few more XO rounds now that I've got the app in. Personally, despite them both being bridge crew, I feel that with a full staff of SOs the XO and the SO jobs become significantly different. I'll do a few SO rounds to prove to everyone I've got the chops but I already feel comfortable in that role.
Lumdor wrote:
21 Dec 2017, 09:10
For a lot of your answers on situations you do not use your BE ability at all.

Though demotion is not bad don't you think it would be better to find an alternative?

A lot of the situations I feel you're going too weak on the person.

The beauty of CO is you can strike fear and beauty at any moment. Some people deserve an ass whooping.

Gonna be neutral for now till you explain yourself a bit more.
It must be understood that executing someone from an RP standpoint is immediately ending a human life without trial. There are some circumstances where this is warranted on a military vessel, but if there are other options they must be pursued first if possible - anything less and you're little better than a murderer.

From a gameplay standpoint, you're immediately removing a player from the round for reasons varying from accidental incompetence to attempts to incite a mutiny. While deliberate attempts to incite a mutiny mean the player knows what they're getting in to, accidental incompetence (so pretty much all incompetence) means that either a player accidentally got the role but is still trying or is trying to learn the role. They don't need to be immediately gunned down and forced to observe what could be a round with 2+ hours to go when a different, less harsh and much more reasonable punishment from both a gameplay and RP standpoint can be applied.
Karmac wrote:
21 Dec 2017, 06:25
-1 very salty guy
I bow to you, lord of salt, on all matters regarding video game rage.
Damikeis wrote:
21 Dec 2017, 06:24
I liked it. You sound like a reasonable and sound minded commander. Based on your scenarios you seem to respect your men and not over command them. In an age where we have guys like Bill Carson a reasonable, neutral, by the books commander is something we could all benefit from. +1
Glad to hear you liked it, Damikeis. Thanks for the support.
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Re: Frankie Day/Sneaky's Commander Application

Post by Kesserline » 21 Dec 2017, 17:42

I can give you more details :
- the round was a bit laggy
- that looc sentence, you said it to 4 to 5 deltas, including myself, at Tcomms, before fog was gone, LV
- it was one of my first and only rounds playing as a smartgunner
- 50 to 60% to the squad ran off and you yelled at them, and due to lack of response and interest from them, you yelled at the all squad.
- I remember this because you are Frankie Day, the PFC for whom Bill Carson, as a CO, sent back to hell the half of the battalion to rescue you days/some weeks earlier that episode.

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Re: Frankie Day/Sneaky's Commander Application

Post by Lumdor » 21 Dec 2017, 17:44

Alright, I'll give you a few scenarios so I have a bigger idea of the playstyle you're going for, as I've only seen you play SO 1-2 times.

1- You're the CO and have your XO give the briefing. During the briefing, your XO has multiple marines arrested for not saluting him and refuses to deploy the marines till they do so. Everyone in the briefing is getting extremely angry short of a mutiny.

You go up to your XO and ask him to explain himself; he say's nothing and continues on spouting what he was saying before. Now, what do you do?

2- During the round your MP's have been extremely stupid; two of them were caught intoxicated and your CMP is extremely bald. During this whole thing you find out there is a secret bar that has been serving the booze; what do you do?
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Re: Frankie Day/Sneaky's Commander Application

Post by Sneakyr » 21 Dec 2017, 20:15

Kesserline wrote:
21 Dec 2017, 17:42
I can give you more details :
- the round was a bit laggy
- that looc sentence, you said it to 4 to 5 deltas, including myself, at Tcomms, before fog was gone, LV
- it was one of my first and only rounds playing as a smartgunner
- 50 to 60% to the squad ran off and you yelled at them, and due to lack of response and interest from them, you yelled at the all squad.
- I remember this because you are Frankie Day, the PFC for whom Bill Carson, as a CO, sent back to hell the half of the battalion to rescue you days/some weeks earlier that episode.
1. That doesn't really help, sorry.
2. ?
3. That doesn't really help me, sorry.
4. Is there something else to be done when you're being ignored as an SL like that?
5. The CO that did that was actually Henry/Harry Bickerson. I only mention this because it may be that you're remembering events and misattributing names to them.

I can only think of one event that I was involved in that was remotely similar to that. Over the summer (not in the past two months), during the bald tide, I did have a squad that almost completely ignored me while I holed up in telecomms. I don't remember whether it was Alpha, Delta, or something in between, but I do remember that I said in LOOC something along the lines of "Being ignored like this as an SL is so frustrating" and then continued to put in effort to get the squad together and then later taking whatever I had and attempting to complete my objective.
I really mean no offense and I'm not accusing you of personally attacking me - and I hope you don't think I'm doing the same - but either you're wholly wrong, or you misinterpreted that statement and then used the fact that I couldn't wrangle the squad together as evidence.

If you feel that any of my statements are incorrect, please reply and I will address your concerns further. Until then, moving on:
Lumdor wrote:
21 Dec 2017, 17:44
Alright, I'll give you a few scenarios so I have a bigger idea of the playstyle you're going for, as I've only seen you play SO 1-2 times.

1- You're the CO and have your XO give the briefing. During the briefing, your XO has multiple marines arrested for not saluting him and refuses to deploy the marines till they do so. Everyone in the briefing is getting extremely angry short of a mutiny.

You go up to your XO and ask him to explain himself; he say's nothing and continues on spouting what he was saying before. Now, what do you do?

2- During the round your MP's have been extremely stupid; two of them were caught intoxicated and your CMP is extremely bald. During this whole thing you find out there is a secret bar that has been serving the booze; what do you do?
1. I can't do anything about those already arrested as that's the realm of the MPs, but what I will do is allow the marines to deploy. Holding up a rescue team on a time-sensitive mission over something such as a salute is something that would be silly both in real life and in-game. I'm not going to publicly chastise the XO, though I will tell him to stop being such a pedant in private. As for marines, once they're deployed the anger will likely dissipate over time and I'll let their behavior go as long as none of them explicitly refer to a mutiny. I will, however, be taking a more hands-on approach for the rest of the op to ensure that the rest of the command staff or the XO in particular don't fan the flames through incompetence. Besides, I'm guessing that such behavior would be handled after an operation in reality if the op was time sensitive.

2. Fax USCM High Command about the issue, and order them all to remain in the brig until further notice.
Assuming that my fax has no response, I will consider the situation well-documented enough.
Assuming that all of the military police staff have sobered up by now, I'll send the most competent and have the bar operator arrested for theft (and the liquor confiscated) before having any uninvolved maintenance staff tear it apart.
After the bar has been dealt with, the most competent MP is promoted to Acting CMP and I request that the old CMP is brigged for neglect of duty (failing to monitor and reprimand the military police staff when necessary).
After this, I'll remind the new CMP of the actions of the other MPs (especially those who were intoxicated) before leaving the department to run itself from there (I dislike handling MP affairs except when necessary) unless my attention is absolutely required again. One exception: hopefully by this time my fax has been responded to and the old CMP can be officially demoted.
It is especially important to refrain from BEing anyone in this situation, as if the MPs are extremely stupid then I'll likely just be arrested for murder, unable to fix the problem before the marines decide to storm the gates.
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Re: Frankie Day/Sneaky's Commander Application

Post by Lumdor » 21 Dec 2017, 20:24

I'll give you a +1 mainly because you're known in the community, are predator whitelisted, and can lead well on the ground.

Now I've never seen you as XO, and only a few times as SO, but by your responses I can tell that you're a people's CO. And truly that is what every Commander should be; someone who is there to please the marines, and make sure that their round was made better by you being CO.
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Re: Frankie Day/Sneaky's Commander Application

Post by Kesserline » 22 Dec 2017, 05:52

I gave you details, that could help you contextualize on your side, and give you details that explain why I know and remember it was you.

You threatened to ragequit LOOCly and it was due to the 4 squaddies still with you, telling you to not do that, that you didn't. Being that borderline while being SL and suffering the potential incompetency for only 12 marines is nothing compared to observe the potential incompetency of the whole USCM-side.

But, as the exhaustion made me make mistakes and forgot details, if it was during the summer, it would mean 3 to 4 months passed.

This was the only alarming signal I had, it's been cleared by the time passed and the encounters of good quality we made from time to time.

Good squaddie, good leadership, good RPer.

+1.

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Re: Frankie Day/Sneaky's Commander Application

Post by Challenger » 22 Dec 2017, 10:40

salting/ragequitting as SL barely changes my opinion of Frankie, there's plenty of whitelisted COs who play SL all the time and behave like that when their squaddies are dips and they don't carry it into their CO playstyle. Besides that, 99% of the time Day is a level 99 SL and knows his way around maintaining fun and immersion in the game for others around him. While I haven't seen him as an officer much, I know he has/will put in the effort to be a competent CO +1
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Re: Frankie Day/Sneaky's Commander Application

Post by taketheshot56 » 22 Dec 2017, 18:27

Ive seen you many times and can attest personally to your ability to lead both on the ground and in orbit. Your app is very well written. +1
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Re: Frankie Day/Sneaky's Commander Application

Post by Tharinoma » 23 Dec 2017, 11:52

I've only had pleasant interactions with Sneakyranger, during which he demonstrated a high level of competence and respect of the rules. +1.
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Re: Frankie Day/Sneaky's Commander Application

Post by Ghostdex » 23 Dec 2017, 12:37

I’ve seen nothing but competence from Frankie and I have only had good experiences with Frankie as well. +1 from me
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Re: Frankie Day/Sneaky's Commander Application

Post by Blade2000Br » 23 Dec 2017, 14:01

I lile Frankie IC and OOC despite your hatred of my MPing methods.

Since ya know the CO is not above muhrine law and I belive you won't be trying to be a CMP wannabe, I am ok with giving you +1
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Re: Frankie Day/Sneaky's Commander Application

Post by TheDonkified » 23 Dec 2017, 18:21

+1 competent player that can play as leadership.
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Re: Frankie Day/Sneaky's Commander Application

Post by Kerek » 24 Dec 2017, 20:57

Good player, good RPer. +1
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Re: Frankie Day/Sneaky's Commander Application

Post by Redikalzip » 25 Dec 2017, 02:50

Mr.Day. I'd like his Command application because it seems solid for me.
He's one of my good friends and marines on CM server, had alot of good RP moments. Solid SL player.

My verdict is +1. Good luck with Application.
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Re: Frankie Day/Sneaky's Commander Application

Post by NescauComToddy » 25 Dec 2017, 02:53

Frankie is a great leader, and therefore, I believe he is more than capable of playing the commander role, even if he is a bit salty.

+1.

I have not seen him RP'ing recently, but according to the others, I put my trust in him that he is quite capable of providing a good experience to other players in this aspect.
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Re: Frankie Day/Sneaky's Commander Application

Post by apophis775 » 27 Dec 2017, 04:41

Approved
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