Craig Adams' CO Application

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Dirt
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Craig Adams' CO Application

Post by Dirt » 02 Aug 2018, 10:39

Image United States Colonial Marines Corps Commander Application Byond ID: SirWeirdoIII

Player name you use the most: Craig Adams

Make a list of links to all of your applications and (job)ban appeals, including whitelist and staff apps, within the last year. Also, provide "Ban reason; Verdict" beside each (job)ban link: Do you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?
Absolutely.

Do you understand how the Battlefield Execution functions?
A Battlefield Execution is an extreme measure taken only when the most severe of severe crimes are committed. A BE is a tool that should, in most cases, never be used, as it would be better to simply arrest, contest, or dissuade any dissenters depending on their hostility. A BE is powerful, as it removes a player from the round entirely, and it rests entirely in your hands whether they get to continue to play.

Do you understand you are not above Marine law, or allowed to enforce it yourself?
Absolutely. If the Commander was allowed to act as he wished, the limitations on him would be extremely small, and the only way to effectively combat him would be to mutiny and detract from the round.

What do you think is the job of a Commander?
The Commander is a support role, a good comparison would be to the commander roles from the older Battlefield games. The Commander can issue orders, has strong abilities that can support his team, and without him the team is at a severe disadvantage. While in CM the Commander has a more solidified authority than one in the Battlefield games, he is still more of a director than a dictator-like leader. The Commander's strengths aren't his Smartgun or his uniform, but instead are his subordinates and the specialists in his squads, and the tools in the CIC. Active SLs make active and informed marines, informed and active specialists make round winning pushes, supplied engineers hold positions, equipped medics save lives. The Commander coordinates everything game-wise to ensure the marines have the greatest chance of winning.

The Commander also has the role of making the round fun, as he is the sole leader of the Marine team and ultimately has a great influence on the way the marines work. The Commander keeps the CL engaged and allows for conflict in the ways of Corporate interest interfering with the interests of the military and allowing normally shipside crew to go down and set up things like field hospitals or better FOBs. Competent command also is a factor in marine happiness, as simply having well thought-out orders and actions that don't get the marines killed for no reason - and thus kick them out of the round unless they are revivable and revived - will greatly improve the happiness of people being actively involved in the round.

The Commander, however, must be ready to take any blame for any sufferings in the ship or groundside, not matter how involved they were. The Commander may be a coordinator, but with nothing to coordinate they suffer greatly. No RO means slow supplies, no PO means slow drops, no SLs means no resupplies or bombardments, no MTs means a ship breaking down, etc. If the CO issues a bad order and gets marines killed needlessly, then they must be ready for the backlash, but, so long as a commander makes it their priority to do their best and lead as best as they can, there is not much more they can do, nor are expected to do.

If a member of your staff is disobeying orders, how would you handle it?
Personally, I would figure out why they are disobeying and try to de-escalate the situation. If it was, say, a Staff Officer refusing to give orders and ignoring my orders, I would attempt to figure out why, and hear them out. If I deemed they were wrong or were simply being belligerent, I would try to assert my rank, and dig in on the situation. If any further backlash came, I would attempt to brig them with MPs, and once released, assign them to shipside duties like helping requisitions, maintenance, or however they were eneded. I don't think in any situation aside from a straight up assassination attempt would I try anything lethal or permanent, as it sucks the fun out of their round. Giving them a shipside role keeps them engaged and allows for them to redeem themselves or continue their mischief, whether or not it is admin approved.

Why should you be whitelisted?
I feel I am a bit newer than most CO applicant, but I made a great effort to reading on Marine Law, CO/XO/SO guides, watching XOs and COs on rounds and their strategies, and playing rounds as command/leadership roles such as RO, SO, XO, and SL. I used my learning and reading to analyze both good and bad strategies, as well as try to work on making sure my character was fun to RP with and interesting. While I still feel I may have a lot to learn, I am willing to put in the effort to get better and keep up to date with the needs of the marine team as a whole so the round can be made better under my leadership. I feel I have a solid grasp on basic strategy, and am familiar enough with the strengths and weaknesses of both teams, though I may be a bit fresh on certain map functions.
Even if this application is denied, I want to at least use it as a way to receive feedback on how to improve as a commander and what steps I need to take before applying again.

Please, feel free to ask any questions about anything if you have doubts or concerns.

Some document formats that I've used as SO and RO before. Some were actually useful, most were RP to fill time when things were lax.
v v v v v v v v
► Show Spoiler
Some of the formats may be different, but I've been experimenting on different ones to see which one I liked.

Thanks for reading!

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Re: Craig Adams' CO Application

Post by Sleepy Retard » 02 Aug 2018, 14:43

who are you
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Re: Craig Adams' CO Application

Post by z a n e b o t » 02 Aug 2018, 16:36

Haven't really seen you ingame much, leaving as a neutral until I see more active gameplay.

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Re: Craig Adams' CO Application

Post by Dirt » 02 Aug 2018, 16:39

z a n e b o t wrote:
02 Aug 2018, 16:36
Haven't really seen you ingame much, leaving as a neutral until I see more active gameplay.
Been trying to get XO, it's been on high for almost 3 rounds in a row now, though I'm usually RNG'd into RO, SO, or even PFC in some cases. I'll be active though!

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Re: Craig Adams' CO Application

Post by Sleepy Retard » 02 Aug 2018, 16:40

ill restate my opinion, the application is welldone

get some activity in, and I won't hesitate to give you a +1
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Re: Craig Adams' CO Application

Post by Dirt » 02 Aug 2018, 16:40

El Defaultio wrote:
02 Aug 2018, 16:40
ill restate my opinion, the application is welldone

get some activity in, and I won't hesitate to give you a +1
Thanks! I'll be sure to keep trying for an XO role!

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Re: Craig Adams' CO Application

Post by Bancrose » 02 Aug 2018, 18:38

I have seen you alot more in game and I witnessed your LV win. I'm impressed bro, nice work on that. Going to switch this from a -1 to a +1. Good luck brother.

(Edit)
Last edited by Bancrose on 08 Aug 2018, 13:21, edited 2 times in total.
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Re: Craig Adams' CO Application

Post by Dirt » 02 Aug 2018, 19:05

Bancrosexd wrote:
02 Aug 2018, 18:38
I haven't seen you much so I am going to have to go with a -1. Get some more time under your belt.

Your answers were good tho.
Thanks!

Hopefully, at the very least, by the time the 1 month cooldown between applications is through (assuming this is denied) I'll be experienced enough to reapply!

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Re: Craig Adams' CO Application

Post by Bancrose » 02 Aug 2018, 19:19

Dirt wrote:
02 Aug 2018, 19:05
Thanks!

Hopefully, at the very least, by the time the 1 month cooldown between applications is through (assuming this is denied) I'll be experienced enough to reapply!
Of course man, Good luck.
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Re: Craig Adams' CO Application

Post by ThesoldierLLJK » 02 Aug 2018, 20:25

Neutral until I see how you do in game. If you cannot get XO, play SO or SL instead as these also can show your leadership abilities. Also don't be discouraged by the lack of +1, just keep playing and make yourself known, these applications aren't an overnight thing.

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Re: Craig Adams' CO Application

Post by Kavlo » 03 Aug 2018, 07:10

Neutral leaning +1. All you need to do is get more time ingame as command staff and you're good to go since the application itself is pretty good.
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Re: Craig Adams' CO Application

Post by Frans_Feiffer » 03 Aug 2018, 08:19

I’m with Kavlo. Overall good app and you respond well to criticism which is something I respect. I’m still Neutral leaning towards +1 though until I can see you in game as some command role and can further gauge how you actually do on the job. Good luck, and I hope for the best man.
“Your Friendly Neighborhood Commodore, Frans ‘Friendly’ Feiffer. Survivor of Space Vietnam, Austrian Kommodore vith ze vorst accent, and Loving Caretaker of the Ungas Aboard the USS Almayer.” Frans Feiffer's Promotion to Commander - viewtopic.php?f=142&t=18008
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Re: Craig Adams' CO Application

Post by Survivor » 03 Aug 2018, 16:06

I'm going to +1 this due to my experiences with Craig in the CIC. I've had him as an SO under me when I've played XO before, and he always does fine. He also doesn't seem to do half bad as an XO
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Re: Craig Adams' CO Application

Post by Dirt » 04 Aug 2018, 02:26

Survivor wrote:
03 Aug 2018, 16:06
I'm going to +1 this due to my experiences with Craig in the CIC. I've had him as an SO under me when I've played XO before, and he always does fine. He also doesn't seem to do half bad as an XO
Thanks! I've been being able to get XO and SO more recently, so hopefully some others will be able to comment on how I did as well.

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Re: Craig Adams' CO Application

Post by Dirt » 05 Aug 2018, 01:57

I've gotten some more rounds in as XO and SO, and have even gotten a few wins as well! One round managed to last over 3 hours and we killed 6 Xeno queens before the mission ended, but we got them without even having the aliens board the ship, so I guess that's pretty good.

Thanks to everyone who's responded, by the way.

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Re: Craig Adams' CO Application

Post by ThesoldierLLJK » 05 Aug 2018, 14:08

He won a round leading as XO with a predator as well annoying and killing his marines
GODSPEED COMMANDER
+1

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Re: Craig Adams' CO Application

Post by Dirt » 05 Aug 2018, 14:09

ThesoldierLLJK wrote:
05 Aug 2018, 14:08
He won a round leading as XO with a predator as well annoying and killing his marines
GODSPEED COMMANDER
+1
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most squads didn't even lose their SLs or Specs, we went from 31 xenos at 13:00 to 2 at 13:30, thought that went pretty well

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Re: Craig Adams' CO Application

Post by Dirt » 05 Aug 2018, 18:34

Also, I'd be happy to answer any situational ''what if'' questions if anyone has any, should it help your opinion on my application!

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Re: Craig Adams' CO Application

Post by ThesoldierLLJK » 05 Aug 2018, 18:45

Dirt wrote:
05 Aug 2018, 18:34
Also, I'd be happy to answer any situational ''what if'' questions if anyone has any, should it help your opinion on my application!
Honestly after your flawless victory on LV, I really don't think we need to give you the what ifs, I'm surprised no one gave you a +1 from your leadership that round as it was perfect.

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Re: Craig Adams' CO Application

Post by Dirt » 05 Aug 2018, 18:50

ThesoldierLLJK wrote:
05 Aug 2018, 18:45
Honestly after your flawless victory on LV, I really don't think we need to give you the what ifs, I'm surprised no one gave you a +1 from your leadership that round as it was perfect.
Thanks for the support! I'm concerned about convincing the others, as I know that they have no real idea of how well I'd perform in certain situations as they haven't seen me in game, so I'm trying my best to rectify that while also playing a lot.

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Re: Craig Adams' CO Application

Post by VortexGaming » 05 Aug 2018, 22:58

Ima go with it, I haven't had any bad experiences with you and based on your app you seem qualified enough.
+1
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Re: Craig Adams' CO Application

Post by Dirt » 05 Aug 2018, 23:07

VortexGaming wrote:
05 Aug 2018, 22:58
Ima go with it, I haven't had any bad experiences with you and based on your app you seem qualified enough.
+1
Thanks so much!

edit: Just lead a round that lasted around 50 minutes, Marine Major.

Though, I give credit more to the marines under me and the power of the marines than anything.

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Re: Craig Adams' CO Application

Post by Frans_Feiffer » 06 Aug 2018, 00:54

Frans_Feiffer wrote:
03 Aug 2018, 08:19
I’m with Kavlo. Overall good app and you respond well to criticism which is something I respect. I’m still Neutral leaning towards +1 though until I can see you in game as some command role and can further gauge how you actually do on the job. Good luck, and I hope for the best man.
Changing my internet neutrality to a +1. Clearly you’re a competent leader that can also score a victory quite often. Victories are important, however do remember that they aren’t all there is to leading. Making the round fun and role playing with those around you go a long way. However, I haven’t really had a chance to RP with ya so I don’t have a say on how good you are at it. Just remember that it’s also a very important aspect to the role that goes a long way. Good luck and here’s to it though my man.
“Your Friendly Neighborhood Commodore, Frans ‘Friendly’ Feiffer. Survivor of Space Vietnam, Austrian Kommodore vith ze vorst accent, and Loving Caretaker of the Ungas Aboard the USS Almayer.” Frans Feiffer's Promotion to Commander - viewtopic.php?f=142&t=18008
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Re: Craig Adams' CO Application

Post by Dirt » 06 Aug 2018, 01:03

Frans_Feiffer wrote:
06 Aug 2018, 00:54
Changing my internet neutrality to a +1. Clearly you’re a competent leader that can also score a victory quite often. Victories are important, however do remember that they aren’t all there is to leading. Making the round fun and role playing with those around you go a long way. However, I haven’t really had a chance to RP with ya so I don’t have a say on how good you are at it. Just remember that it’s also a very important aspect to the role that goes a long way. Good luck and here’s to it though my man.
Thanks!

I'm always open to RP and changing as the round evolves, but I've never been in command with anything such as a liaison attempting to impose restrictions on our weapons or a custom event.

I usually try to give objectives at round start such as prioritizing the creation of colonist/prisoner/staff processing posts (FOB) and preparing medics to deal with colony casualties, and adapt as the situation truly unfolds.

However, I (at least currently, as XO) am extremely hesitant to do odd things at roundstart that would cause marine unga levels to rise such as restricting requisitions, weapons, or anything like that.

Also, I don't like to think I'm some Mr. Robusto round winner, my only real claims to fame are three rounds: A prison round where the aliens never got to the ship but the round dragged on for forever, killed 6 queens. Another where on LV I managed to slowly, steadily, and methodically eradicate the xenos from the cave. (13:00 bioscan reported 31 xenos, 13:30 reported 2 left) and a Prison Station one where we managed to wipe the hive slightly over the 50 minute mark after they tried a really daring assault on us. But, even with all that, I credit the players on the marine team for winning more than my leadership.

Once more, though, thanks for your input!

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Re: Craig Adams' CO Application

Post by taketheshot56 » 06 Aug 2018, 01:20

A great XO who does his job well! Would love to see him as CO! +!
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