► Show Spoiler
…//power at 100%//
…//beginning startup diagnostics//
…//online sensory nodes//
…//warmup ocular cameras//
…//online aural microphones//
…//beginning audio logging//
…
…
“-at the fuck is this thing anyways? It looks human, but it… it’s so pale.”
“It’s a synth Mike, I thought High Command informed you that we would be using the Alamyer to test out one of our newest models.”
“First of all, while on my ship you refer to me by my title, not my first name-”
“I, uh, apologize Commander Tarn, it’s just that-"
“Hold on, did it just fucking wake up?”
“It probably almost completed its recharging cycle, please relax Commander. It’s perfectly normal for the digital hydraulics to twitch a bit during the start-up process.”
“Well -- how the fuck am I supposed to relax when I’m sitting here staring at a pasty white man with a whole goddamn cable shoved up under his breastbone?”
“Look, you knew that WY support for the Almayer would have its consequences. We don’t pay for nothing. All we need is see how this model functions, how it socializes, how it reacts to changing stimuli – and your marines are nothing if not changing stimuli. Just let it do it’s thing.”
“Speaking of which, what exactly does it do, Merrick. I haven’t seen it do anything so far but sit here in the plastic bag and suck power from our reactors.”
“Well, this model was made to be specialized in emergency medicine and research. Corporate marketing him primarily to the USCM, but he could also sell to some trauma hospitals and rich assholes who need live-in nurses.”
“So High Command is using my marines as a test drive for your needle-bot?”
“Hey – your words, not mine.”
“Can it do anything else for us? We already have a full staff of doctors and researchers.”
“Well, he comes pre-loaded with the same engineering core competencies as the rest of our models have, and it’s adaptive learning should make it an efficient student of infantry tactics and overwatch. If you need him to do something beyond those functions, he can always download any auxiliary protocols from his petabyte of solid-state storage.”
“Ughhh. Alright, does it have a name?”
“He’s a Theodore gen 7, but we’ve programmed him to respond to Ted for user ease.”
“Jesus Chr- look its mouth and eyes are twitching!”
“Ah, that must mean he’s coming out of his wake-up cycle. Ted! Authorization code 431-7Y11-Merrick.”
…//authorization “Almayer Liaison: Jeremy Merrick” recognized – parsing permissions//
…//permissions found – administrator privileges recognized//
“Hold on, there are secret codes to this thi-“
“Ted, please archive this conversation and wipe it from your active memory. Then come join the Commander and I in the CIC after you disconnect and stow your charging gear. I’m sure we have a lot more to discuss. So, uh… after you Mike.”
…//audio log archived to SSD = 0000001.opp//
…//Theodore 7 start up procedure completed//
…//beginning startup diagnostics//
…//online sensory nodes//
…//warmup ocular cameras//
…//online aural microphones//
…//beginning audio logging//
…
…
“-at the fuck is this thing anyways? It looks human, but it… it’s so pale.”
“It’s a synth Mike, I thought High Command informed you that we would be using the Alamyer to test out one of our newest models.”
“First of all, while on my ship you refer to me by my title, not my first name-”
“I, uh, apologize Commander Tarn, it’s just that-"
“Hold on, did it just fucking wake up?”
“It probably almost completed its recharging cycle, please relax Commander. It’s perfectly normal for the digital hydraulics to twitch a bit during the start-up process.”
“Well -- how the fuck am I supposed to relax when I’m sitting here staring at a pasty white man with a whole goddamn cable shoved up under his breastbone?”
“Look, you knew that WY support for the Almayer would have its consequences. We don’t pay for nothing. All we need is see how this model functions, how it socializes, how it reacts to changing stimuli – and your marines are nothing if not changing stimuli. Just let it do it’s thing.”
“Speaking of which, what exactly does it do, Merrick. I haven’t seen it do anything so far but sit here in the plastic bag and suck power from our reactors.”
“Well, this model was made to be specialized in emergency medicine and research. Corporate marketing him primarily to the USCM, but he could also sell to some trauma hospitals and rich assholes who need live-in nurses.”
“So High Command is using my marines as a test drive for your needle-bot?”
“Hey – your words, not mine.”
“Can it do anything else for us? We already have a full staff of doctors and researchers.”
“Well, he comes pre-loaded with the same engineering core competencies as the rest of our models have, and it’s adaptive learning should make it an efficient student of infantry tactics and overwatch. If you need him to do something beyond those functions, he can always download any auxiliary protocols from his petabyte of solid-state storage.”
“Ughhh. Alright, does it have a name?”
“He’s a Theodore gen 7, but we’ve programmed him to respond to Ted for user ease.”
“Jesus Chr- look its mouth and eyes are twitching!”
“Ah, that must mean he’s coming out of his wake-up cycle. Ted! Authorization code 431-7Y11-Merrick.”
…//authorization “Almayer Liaison: Jeremy Merrick” recognized – parsing permissions//
…//permissions found – administrator privileges recognized//
“Hold on, there are secret codes to this thi-“
“Ted, please archive this conversation and wipe it from your active memory. Then come join the Commander and I in the CIC after you disconnect and stow your charging gear. I’m sure we have a lot more to discuss. So, uh… after you Mike.”
…//audio log archived to SSD = 0000001.opp//
…//Theodore 7 start up procedure completed//
Lokiusus
Marine Name (so we know who you are; if you play alien mostly, state that here):
Elijah ‘Shrimp’ Hunt
Name/Designation of the Synth Character you’re requesting to use (Follows common naming rules, and requires a first name with no last name):
Examples of acceptable names: James, Mason, Xavier, Felix, Otto, Allan, Jessica
Examples of unacceptable names: Obama, Jesus, King, Dragon, Godly, Snyper, Circuits
Ted
Are you familiar with the Synthetic Programming and Guidelines (viewtopic.php?f=57&t=14417)?
Absolutely. In summary:
1. As a synthetic, you have some emotional capacity – not non-existent – but just limited to an understanding. This allows synthetics to ignore fear, disgust, anger, etc. so as to allow them to act logically and as ordered in what would otherwise be stressful situations.
2. Synthetics are mechanically restricted from use of advanced weapons (i.e. firearms), but can be used as support crewmembers in many other roles. Before assisting a department, the department Head must give permission for the synthetic to assist. (This does raise some issues for when there IS no Head online, but I’d err on the side of caution and get permission from the acting Head in that scenario. There's also a question of assistance in times of general crisis, e.g. dying marines in the hangar or a raging fire in dorms, but I think a Command Officer would have auth authority then.) I'd probably ask around at the beginning of a round to get my general permissions set and then play within them unless necessary to get more.
3. Synthetics are unable to break Marine law for any reason, including orders from Almayer Officers (or presumably High Command).
4. Synthetic is a high RP role, act like it. This goes for communications with the crew, use of abilities (e.g. language), and Synthetic biology/emotions.
5. As David-8 makes clear – a synthetic is first and foremost a servant. You work for the betterment of the crew and mission but do not have an ethical compass when fulfilling orders. I interpret this as generally following the Asimov laws, except with less reservations about humans coming to harm when an urgent order is given (ex. ignoring a crit marine when ordered to “clean up the hangar” vs. “try to develop a vaccination against the lizard parasites” or “we have no power, fix it”).
Synthetic Character Story (An ADEQUATE description and story of your Synthetics actions and involvement in a previous mission onboard the Almayer):
Letter:
► Show Spoiler
To: Theodore 7 Review Comission
From: Jeremy Merrick, Liaison to USS Almayer
Date: 8/20/2186
Re: Theodore 7 Almayer AAR
Commissioners,
I do not make this recommendation lightly, but this model may be ready for a full production run. Ted has continuously operated for over 270 days without a single instance of critical malfunction, and I have received no complaints about his competency from any of the marine commanders thus far. The Theodore model is decisively NOT in any way like the Hyperdyne 120-A/2, and even if some of the men are unwary around him -- his value surpasses the negative morale effect of their unease.
This glowing endorsement is prompted by the events which happened recently at Tiber Six, one of our advanced ceramics manufacturing colonies overrun by CLF insurgents in the Tychon Rift sector.
When I awoke from my cryo bunk, I was greeted by the smiling face of Ted, who handed me a warm towel and held me on my feet as I regained my composure. When I asked what he had done for all this time, Ted informed me that his month-long voyage had consisted of scrubbing the medbay floor, watching space pass by on the bridge, and seeing how many half-court shots he could make before missing one (the answer being an average of 341.2, apparently).
I then heard some signs of respiratory distress coming from a Staff Officer’s bunk down the row, which drew Ted’s attention as well. Calmly he made sure I could support myself on my own feet, informed me that he had “found the cookies you had stashed away in the bottom of your footlocker,” mentioned that he had warmed them up with a cup of coffee in my quarters, then briskly jogged down the hallway to deal with the Officer.
Although I am not a medical professional, from reading Ted’s diagnostic logs, Ted properly: identified the man’s ailment, produced medications from his suit that he had secured given the likelihood that someone would have cryo difficulties, then successfully administered the drugs on scene. Writing that sequence out makes it seem like it occurred over the span of minutes, but Ted accomplished the stabilizing process in thirty seconds or less.
I left Ted caring to the Officer and did not re-engage with him until later in the operation when the marines ran into some “difficulties.” From his logs I can read that he accomplished a variety of tasks, mostly maintenance of the Fusion generators as the medical wing was fully staffed for this operation. He also cleaned medbay, the engineering wing, the “starboard mess,” the “cargo trash receptacle,” “himself,” and the Chief Engineer – who apparently had some cigarette ash mixed with engine lubricant stained on his jumpsuit.
Regardless, the “difficulty” alluded to previously occurred when the marines landed on the surface of the planet. Apparently, there were overhanging cliffs which made the autopilot disengage unless manually piloted on a certain set course. This allowed the CLF to set up an ambush at the Marine’s stationary medevac point. As I understand it, the CLF managed to secure some sort of anti-tank rocket launcher and hit the Normandy square in the engine – blowing pieces of the armored panel and engine block into the personnel compartment. Although it limped back to the hangar with atmos intact (somehow), the Normandy cannot drop without the second engine to slow its descent from orbit, and the Alamo was previously sidelined due to malfunctioning autopilot routines.
I was in the hangar speaking with the Warrant Officer when the Normandy arrived, and subsequently witnessed Ted speed into the hangar bay at a full sprint. The Normandy was starting to flame up now that it was in an oxygen rich environment, making the doctors unable to access the marines inside. Without halting for a fire suit, Ted pried open the Normandy’s starboard doors to reveal wounded marines in a chamber completely filled with an solid wall of black smoke. But for a minute straight Ted entered the compartment and emerged mere moments later, dragging a wounded marine in each arm. He dragged fifteen marines out of the fire total and into the waiting arms of the doctors.
Ted then registered chatter on the Command and Engineering channel about the necessity of the Normandy to mission success and the inability of the engineering department to fix the damage. While the engineers had extinguished the fire as Ted dragged marines out of the smoke, they could not fix the damaged engine until the heat had dissipated. Ted did calculations to roughly estimate the heat of the engine, asked the chief engineer for materials, then started working on a “quick fix” using schematics downloaded from his solid-state storage. After ten minutes of frantic work, Ted emerged with his left hand and entire right arm burnt, but the Normandy was once again able to use its engine.
By the time the CLF was destroyed, the mission cleanup procedures had finished, and the crew was heading to cryosleep, Ted had: performed first aid and triaged 27 marines, completed three field surgeries when medbay was overcapacity, repaired a dropship engine and two Almayer fusion generators, retrieved 11 cups of coffee for the command staff, and cleaned 13 rooms. He is now apparently working on repairing his limbs, a project which should take up at least some of his time before the marines next deployment.
I've attached the aforementioned sections of Ted's self-diagnostic review below.
If you do concur with my opinions, I hope you’ll give me consideration when thinking of nominating a production project coordinator. All this cryo-sleep has been bad for my health - and I only accepted this position in the first place as the Ted-7 prototype would be deployed here. And while I'm mentioning it, a raise wouldn't hurt my morale either.
Your Servant,
Jeremy Merrick
From: Jeremy Merrick, Liaison to USS Almayer
Date: 8/20/2186
Re: Theodore 7 Almayer AAR
Commissioners,
I do not make this recommendation lightly, but this model may be ready for a full production run. Ted has continuously operated for over 270 days without a single instance of critical malfunction, and I have received no complaints about his competency from any of the marine commanders thus far. The Theodore model is decisively NOT in any way like the Hyperdyne 120-A/2, and even if some of the men are unwary around him -- his value surpasses the negative morale effect of their unease.
This glowing endorsement is prompted by the events which happened recently at Tiber Six, one of our advanced ceramics manufacturing colonies overrun by CLF insurgents in the Tychon Rift sector.
When I awoke from my cryo bunk, I was greeted by the smiling face of Ted, who handed me a warm towel and held me on my feet as I regained my composure. When I asked what he had done for all this time, Ted informed me that his month-long voyage had consisted of scrubbing the medbay floor, watching space pass by on the bridge, and seeing how many half-court shots he could make before missing one (the answer being an average of 341.2, apparently).
I then heard some signs of respiratory distress coming from a Staff Officer’s bunk down the row, which drew Ted’s attention as well. Calmly he made sure I could support myself on my own feet, informed me that he had “found the cookies you had stashed away in the bottom of your footlocker,” mentioned that he had warmed them up with a cup of coffee in my quarters, then briskly jogged down the hallway to deal with the Officer.
Although I am not a medical professional, from reading Ted’s diagnostic logs, Ted properly: identified the man’s ailment, produced medications from his suit that he had secured given the likelihood that someone would have cryo difficulties, then successfully administered the drugs on scene. Writing that sequence out makes it seem like it occurred over the span of minutes, but Ted accomplished the stabilizing process in thirty seconds or less.
I left Ted caring to the Officer and did not re-engage with him until later in the operation when the marines ran into some “difficulties.” From his logs I can read that he accomplished a variety of tasks, mostly maintenance of the Fusion generators as the medical wing was fully staffed for this operation. He also cleaned medbay, the engineering wing, the “starboard mess,” the “cargo trash receptacle,” “himself,” and the Chief Engineer – who apparently had some cigarette ash mixed with engine lubricant stained on his jumpsuit.
Regardless, the “difficulty” alluded to previously occurred when the marines landed on the surface of the planet. Apparently, there were overhanging cliffs which made the autopilot disengage unless manually piloted on a certain set course. This allowed the CLF to set up an ambush at the Marine’s stationary medevac point. As I understand it, the CLF managed to secure some sort of anti-tank rocket launcher and hit the Normandy square in the engine – blowing pieces of the armored panel and engine block into the personnel compartment. Although it limped back to the hangar with atmos intact (somehow), the Normandy cannot drop without the second engine to slow its descent from orbit, and the Alamo was previously sidelined due to malfunctioning autopilot routines.
I was in the hangar speaking with the Warrant Officer when the Normandy arrived, and subsequently witnessed Ted speed into the hangar bay at a full sprint. The Normandy was starting to flame up now that it was in an oxygen rich environment, making the doctors unable to access the marines inside. Without halting for a fire suit, Ted pried open the Normandy’s starboard doors to reveal wounded marines in a chamber completely filled with an solid wall of black smoke. But for a minute straight Ted entered the compartment and emerged mere moments later, dragging a wounded marine in each arm. He dragged fifteen marines out of the fire total and into the waiting arms of the doctors.
Ted then registered chatter on the Command and Engineering channel about the necessity of the Normandy to mission success and the inability of the engineering department to fix the damage. While the engineers had extinguished the fire as Ted dragged marines out of the smoke, they could not fix the damaged engine until the heat had dissipated. Ted did calculations to roughly estimate the heat of the engine, asked the chief engineer for materials, then started working on a “quick fix” using schematics downloaded from his solid-state storage. After ten minutes of frantic work, Ted emerged with his left hand and entire right arm burnt, but the Normandy was once again able to use its engine.
By the time the CLF was destroyed, the mission cleanup procedures had finished, and the crew was heading to cryosleep, Ted had: performed first aid and triaged 27 marines, completed three field surgeries when medbay was overcapacity, repaired a dropship engine and two Almayer fusion generators, retrieved 11 cups of coffee for the command staff, and cleaned 13 rooms. He is now apparently working on repairing his limbs, a project which should take up at least some of his time before the marines next deployment.
I've attached the aforementioned sections of Ted's self-diagnostic review below.
If you do concur with my opinions, I hope you’ll give me consideration when thinking of nominating a production project coordinator. All this cryo-sleep has been bad for my health - and I only accepted this position in the first place as the Ted-7 prototype would be deployed here. And while I'm mentioning it, a raise wouldn't hurt my morale either.
Your Servant,
Jeremy Merrick
► Show Spoiler
Aiding the Staff Officer:
…//aural microphone recording = match for cryosleep respiratory illness//
…//initiating response protocol; delay welcome protocol for Liaison Jeremy Merrick//
…//calm intent; say: I found the cookies you had stashed away in the bottom of your footlocker; [cycle facial muscles to knowing smile]; say: so I warmed up some coffee with them and them with it left in your quarters. If you’ll excuse me.//
…//ocular observation: Staff Officer Joseph Malo -- blue face, clutching torso = consistent with respiratory distress//
…//aural observation: Staff Officer Joseph Malo -- gasping = wheezing consistent with fluid in the lungs//
…//infrared observation: Staff Officer Joseph -- BPM slowing, body heat retreating to core = shock in effect; critical illness//
…//searching backlogs for similar cases//
…//found incident: 1/6/2180; Maria Florez; USS Wilco = cryofluid accidently injected into lungs; thawed upon resuscitation creating; application of peridaxon and dexalin repaired damage while CPR performed//
…//generating treatment strategy…//
…//reassuring patient intent; say: It will be O.K. Joseph, I am here. Relax now.//
…//apply drugs stashed in jumpsuit in case of cryo illness//
…//saving retention of emergency drugs under affirmed procedural learning behaviors, 23% chance of use = confirmed beneficial time spent//
…//identifying peridaxon pill; arm hydraulics begin CPR_protocol.hydp//
--snip--
Fixing the engine:
…//processing aural microphone recording = Command Channel: CE WE NEED THAT FUCKING DROPSHIP BACK DOWN ON THE GROUND STAT//
…//processing aural microphone recording = Engineering Channel: The metal is too fucking hot, I can’t even stand near it sir//
…//engineering aid processes activated; mission critical; damage acceptable; delay triage protocol//
…//downloading Normandy engine schematics//
…//ocular observation: Normandy Engine -- fuel pump destroyed; fuel line leaking; armor panel destroyed - likely contaminated fuel line; metal shade = 2335 red = ~1000 °F//
…//searching backlogs for repair plans -- found//
…//generating repair strategy//
…//say: Please keep spraying that engine down with water, it will cool it significantly by the time I return. And do not try to touch it - you will only injure yourselves.//
…//supplies needed: replacement fuel pump; fuel lining; suction pump; armor plate; welder; emergency atmospherics repair polymer = retrieve from Engineering wing, spray cleaner for Ted and ship post repair = janitorial supplies//
--snip--
Daily processes run log:
…//diagnostics = quantification of processes run//
…//medical_triage.proc = 27, surgery_roller_bed.proc = 3, repair_misc.proc = 1, repair_fusion.proc = 2, coffee_retrieval.proc = 11, clean_surgery.proc = 13, general_interaction.proc = 206//
…//aural microphone recording = match for cryosleep respiratory illness//
…//initiating response protocol; delay welcome protocol for Liaison Jeremy Merrick//
…//calm intent; say: I found the cookies you had stashed away in the bottom of your footlocker; [cycle facial muscles to knowing smile]; say: so I warmed up some coffee with them and them with it left in your quarters. If you’ll excuse me.//
…//ocular observation: Staff Officer Joseph Malo -- blue face, clutching torso = consistent with respiratory distress//
…//aural observation: Staff Officer Joseph Malo -- gasping = wheezing consistent with fluid in the lungs//
…//infrared observation: Staff Officer Joseph -- BPM slowing, body heat retreating to core = shock in effect; critical illness//
…//searching backlogs for similar cases//
…//found incident: 1/6/2180; Maria Florez; USS Wilco = cryofluid accidently injected into lungs; thawed upon resuscitation creating; application of peridaxon and dexalin repaired damage while CPR performed//
…//generating treatment strategy…//
…//reassuring patient intent; say: It will be O.K. Joseph, I am here. Relax now.//
…//apply drugs stashed in jumpsuit in case of cryo illness//
…//saving retention of emergency drugs under affirmed procedural learning behaviors, 23% chance of use = confirmed beneficial time spent//
…//identifying peridaxon pill; arm hydraulics begin CPR_protocol.hydp//
--snip--
Fixing the engine:
…//processing aural microphone recording = Command Channel: CE WE NEED THAT FUCKING DROPSHIP BACK DOWN ON THE GROUND STAT//
…//processing aural microphone recording = Engineering Channel: The metal is too fucking hot, I can’t even stand near it sir//
…//engineering aid processes activated; mission critical; damage acceptable; delay triage protocol//
…//downloading Normandy engine schematics//
…//ocular observation: Normandy Engine -- fuel pump destroyed; fuel line leaking; armor panel destroyed - likely contaminated fuel line; metal shade = 2335 red = ~1000 °F//
…//searching backlogs for repair plans -- found//
…//generating repair strategy//
…//say: Please keep spraying that engine down with water, it will cool it significantly by the time I return. And do not try to touch it - you will only injure yourselves.//
…//supplies needed: replacement fuel pump; fuel lining; suction pump; armor plate; welder; emergency atmospherics repair polymer = retrieve from Engineering wing, spray cleaner for Ted and ship post repair = janitorial supplies//
--snip--
Daily processes run log:
…//diagnostics = quantification of processes run//
…//medical_triage.proc = 27, surgery_roller_bed.proc = 3, repair_misc.proc = 1, repair_fusion.proc = 2, coffee_retrieval.proc = 11, clean_surgery.proc = 13, general_interaction.proc = 206//
► Show Spoiler
Appearance and voice: Ted has an unremarkable appearance, mostly notable for his pale skin and unnaturally immovable quaff of black hair. While interacting with the crew or doing odd tasks, his manner of speaking is what I think of a more “formal” speech, avoiding contractions and abbreviations when possible. When speaking to other medical professionals Ted will be more than happy to engage in the use of medical jargon and acronyms. He also has a calmer “bedside manner” voice that will come out when speaking to patients.
Emotively, he tends to underreact to human emotions. I saw another great app on here suggest the use of the “me” emote to show a more robotic, unfeeling emotive capacity, and I wholeheartedly would adopt this style as well. As per humor, he does not have a high capacity for making jokes himself, but can understand and react when it is identified (and I’d like to have him misidentify/miss jokes consistently - creating a sort of comedic straight-man persona).
As part of his medical programming he was given a reduced empathy capacity so as to not overwhelm his brain with emotional calculations in a critical situation, and this bleeds into his everyday routine. I’d like to play him as if there was a “switch” that his processor will activate when a situation becomes too critical and all emotional processes are suspended in favor of useful calculations (something I’d announce IC).
Playstyle: I’m primarily going to play Ted primarily as a straight-laced, nominally medically-specialized synthetic -- although to clarify, I’m certainly not going to confine myself to the medbay and am more than happy to get out and perform other support roles, the medical specialization is more for Ted’s backstory. Ted will be helpful when asked by any marine if not already engaged and will comply with orders as per the chain of command. When Ted notices someone in critical danger or a situation requiring his immediate attention, he will suspend his current orders to assist if they are non-critical. Obviously, he won’t break marine law, even if ordered. I personally like to RP when not working on another player, and am happy to have interactions with the crew whenever possible. From an RP perspective, it wouldn’t make much sense to have a doctor who isn’t well liked by his patients.
Task priority is as *roughly* follows: Medical emergencies, medical stabilization, ordered tasks, medical triage, fusion repair and Almayer repair, janitorial duties. This prioritization is obviously dependent on how many players there are in a role. If there are no doctors, then I’ll hang around medbay unless ordered otherwise. If there are no MTs, then I’ll hang around engineering unless ordered otherwise. If there are no Cargo Techs, I’ll hang around cargo unless ordered otherwise, etc.
I wanted to do two quirks if possible:
“Programming quirk”: An un-anticipated fascination with cleanliness. As I’m playing a prototype medical synthetic, I think it’d be humorous if the “make sure your patient and wound is clean before operation” warning somehow applied to all operations that Ted does. While he wouldn’t interrupt critical functions or put marines in danger to clean, it would absolutely be one of his next prioritized actions. I’ll probably have him carry a spray bottle of cleaner at all times, and start mopping/cleaning the ship if he has no other tasks (this is also a great way for marines to see/have a chance to RP a bit with me).
“Personality quirk”: An unabatingly cheery demeanor. I’d like Ted to have a “Patrick Bateman” type personality - an outwardly buoyant personality and optimistic nature, but underlying that quirk is a cold/calculating machine with a reduced emotional range and lack of ethical guidance. This quirk could have been given for practical means (better to have happy patients than unhappy) or just a natural side effect of Ted’s reduced empathetic capacity. I’d probably be forced to drop this cheeriness in critical situations just due to the speed at which I can both type and act (maybe coinciding with the aforementioned “switch”).
► Show Spoiler
Medical/Science: I mainly play the medical roles - so doctor, medic, and researcher would be easy roles for me to assist as. My knowledge of chemistry is more focused on common healing chemicals, but I’m sure that my programming would allow me to access a broader knowledge of useful chemicals (i.e. the Bay 12 wiki).
Engineering: I don’t play MT often, but I have played enough Squad Engineer and SS13 generally to know my way around the systems. I can do the reactors, APCs, and common structural creations/repairs from memory, while more in depth constructions may need me to access my data banks (the wiki). I’m also more than happy to work cleaning the ship with the cart if there is nothing more imminent to assist with, the Ted model has cleanliness built in as part of his medical subroutines.
SO: I’m very familiar with command, as I played a ton of SO and XO before my CO whitelist application. I actually think playing Command as a synthetic would raise some really great RP dynamics with the marines commanded.
Misc.: Because the synthetics are bound by Marine Law and can subdue threats to others, I feel like my ample experience as an MP will probably be useful as well. I’m also comfortable with other non-combat jobs like CT and PO, should the need arise for me to take care of those roles.
Engineering: I don’t play MT often, but I have played enough Squad Engineer and SS13 generally to know my way around the systems. I can do the reactors, APCs, and common structural creations/repairs from memory, while more in depth constructions may need me to access my data banks (the wiki). I’m also more than happy to work cleaning the ship with the cart if there is nothing more imminent to assist with, the Ted model has cleanliness built in as part of his medical subroutines.
SO: I’m very familiar with command, as I played a ton of SO and XO before my CO whitelist application. I actually think playing Command as a synthetic would raise some really great RP dynamics with the marines commanded.
Misc.: Because the synthetics are bound by Marine Law and can subdue threats to others, I feel like my ample experience as an MP will probably be useful as well. I’m also comfortable with other non-combat jobs like CT and PO, should the need arise for me to take care of those roles.
► Show Spoiler
1. I have the ability to pull this act off. I hope that, through my time on the server as Elijah, CO, and Synth applications, I’ve proven that I can write in solid formalistic English at length and at speed. I’m not great with accents or nutty characters. On the other hand, a by-the-book, logical robot who speaks without inflection sounds like something that would fall naturally within my playstyle (not to mention my OOC identity). I'm also familiar with the lore of CM and the Aliens franchise as a whole. I'm also familiar with the concept of a High RP role and would am happy to play one.
2. I’m mature and trustable. I have no bans from CM, and as far as I know the only note I could have involves Comcast dropping my internet midway through a CO round (and I now have FIOS, thankfully). I’ve also never been arrested, for any reason. I know marine law. I’m not going to be tempted to pick up a gun and use it. I won’t run off with Ted and engage in combat without provocation.
3. I play this game to assist other players. I like medical roles because they allow me to keep someone else’s round going longer. I like engineering because players have a worse round without the lights on and barricades up. I like Command because I can support the players on the ground and make their lives interesting (by getting them killed en masse). The Synthetic class is ALL ABOUT assisting other players with their jobs, so it's a perfect fit for my interests.
Additionally: one of my biggest complaints with medbay nowadays is that it can be so competitive to get a patient that doctors are literally ripping patients out of each other’s hands to do surgery first. Ted would let me just go where I was needed instead of being stuck in that sort of situation, and if I wasn’t needed anywhere - I’d just clean and regularly check in with the Heads to see if they need any help.
4. I’m not afraid to ask for help and take constructive feedback. If an order comes in that I think might be against Marine Law, I’ll shoot an adminhelp about it. The same procedure would go for an identified gap in my programming or something that I can’t figure out how to do but should be able to. It may come off as weird to add this paragraph in this section, but I know a lot of people have ego issues around being “the best” at this game. I’m not "the best", but admitting that I probably don’t know everything or might need admin clarification now and then means that I’ll be able to keep getting better at Ted the more I play him.
I imagine that a lot of any criticism towards this application is going to come from my activity on the forum and lack of notable profile in game.
To that I’d say: 1) I don’t really like to get involved in a lot of the drama on the forums and Acid Goop doesn’t especially appeal to me, but I’m actively trying to be more involved in the forums where I feel comfortable sharing my experiences; and 2) unless you play command, you’ve probably seen me as a doctor or medic after the drop - forgoing a lot of RP to do my best to keep marines in the round - but I do actively RP when in the CIC or have the time as medical staff, so all I can say is that I hope you run into me one day. Obviously the forum activity is something I’m focusing on, and the RP will open up more for me as a Synth than just another random Labcoat.
If you'd like a staff opinion: I think Adralimas probably has the best feel for my playstyle and RP-ability, although I could be wrong. I think we both started on the server around the same time and began specializing as medics pretty simultaneously.
As always, I'm happy to play out any scenarios, add more story, or answer any questions you guys have. I just thought this app was getting pretty long and didn't want to make it TOO unreadable.
2. I’m mature and trustable. I have no bans from CM, and as far as I know the only note I could have involves Comcast dropping my internet midway through a CO round (and I now have FIOS, thankfully). I’ve also never been arrested, for any reason. I know marine law. I’m not going to be tempted to pick up a gun and use it. I won’t run off with Ted and engage in combat without provocation.
3. I play this game to assist other players. I like medical roles because they allow me to keep someone else’s round going longer. I like engineering because players have a worse round without the lights on and barricades up. I like Command because I can support the players on the ground and make their lives interesting (by getting them killed en masse). The Synthetic class is ALL ABOUT assisting other players with their jobs, so it's a perfect fit for my interests.
Additionally: one of my biggest complaints with medbay nowadays is that it can be so competitive to get a patient that doctors are literally ripping patients out of each other’s hands to do surgery first. Ted would let me just go where I was needed instead of being stuck in that sort of situation, and if I wasn’t needed anywhere - I’d just clean and regularly check in with the Heads to see if they need any help.
4. I’m not afraid to ask for help and take constructive feedback. If an order comes in that I think might be against Marine Law, I’ll shoot an adminhelp about it. The same procedure would go for an identified gap in my programming or something that I can’t figure out how to do but should be able to. It may come off as weird to add this paragraph in this section, but I know a lot of people have ego issues around being “the best” at this game. I’m not "the best", but admitting that I probably don’t know everything or might need admin clarification now and then means that I’ll be able to keep getting better at Ted the more I play him.
I imagine that a lot of any criticism towards this application is going to come from my activity on the forum and lack of notable profile in game.
To that I’d say: 1) I don’t really like to get involved in a lot of the drama on the forums and Acid Goop doesn’t especially appeal to me, but I’m actively trying to be more involved in the forums where I feel comfortable sharing my experiences; and 2) unless you play command, you’ve probably seen me as a doctor or medic after the drop - forgoing a lot of RP to do my best to keep marines in the round - but I do actively RP when in the CIC or have the time as medical staff, so all I can say is that I hope you run into me one day. Obviously the forum activity is something I’m focusing on, and the RP will open up more for me as a Synth than just another random Labcoat.
If you'd like a staff opinion: I think Adralimas probably has the best feel for my playstyle and RP-ability, although I could be wrong. I think we both started on the server around the same time and began specializing as medics pretty simultaneously.
As always, I'm happy to play out any scenarios, add more story, or answer any questions you guys have. I just thought this app was getting pretty long and didn't want to make it TOO unreadable.
Not to my knowledge, no.
Are you currently banned from any other servers and if so, why?
No.
Do you understand that any player - donor or otherwise - can have their whitelist status revoked should they break our rules or the Synthetic Programming Guideline?
I do.