RO and the Supply Console - stopping baldie CTs from ordering junk

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Rob606
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RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Rob606 » 01 Feb 2017, 00:18

Summary (a quick, 2-3 sentence summary):
Alter permissions of the Supply Console, with 2 states. One where CTs are unable to authorise orders, and one where they are.

Benefits (How this will benefit the server and game as a whole):
Cargo runs a little smoother.

The RO is supposed to be in charge of cargo. So as RO, when some shill CT takes it upon himself to order random crap and waste all the points I've been saving, it makes me realise how little is different between RO and a CT - RO has bridge access and a better comm headset, sure, but in the particular area in which both the RO and CT works, he's the same as his underlings other than his rank.

Details (Description of how you think this would work, the benefits, etc):
I propose that the Supply Console operates on two states. One where the CTs have no ability to authorise an order, and one where they do.

At round start (or just if a RO spawns, not sure which is easier on the devs), it is set to State 1:
REQUIRES the RO ID to authorise an order, thus the character making the order must have the RO ID, or CO/XO.
The CO's console, and the Supply Consoles would have an option that a BO+ could trigger though, setting it to State 2:
Current way it's handled. CTs can authorise anything.
This trigger could be set either way, so the RO could spawn in later and reset it to State 1 on the supply console, or set it to State 2 if he needs to leave the office and trusts his underlings to not be idiots.

With this suggestion, there is a back up in case the RO doesn't spawn/goes SSD/etc that allows cargo to run as normal, but when the RO is around they have a little bit more control so they don't have an aneurysm when a CT takes it upon themselves to order crates upon crates of attachments 2 hours into the round when the XO is screaming at them on command comms to order a sentry and some mines.

Implementation (Optional, if you have an idea how to implement it): Not familiar with BYOND code so magic, probably.
Gristle McThornbody

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Miranda
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Miranda » 01 Feb 2017, 00:56

+1 Sounds usefull.

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Enceri
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Enceri » 03 Feb 2017, 00:33

Just noticed this thread now, and I have to say, you're fucking right Rob. Whenever someone plays RO, lots of times you get a CT who doesn't know HOW to CT.

+1, sounds like a really good idea. Puts RO in more of a command posistion.

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CrimsonAerospace
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by CrimsonAerospace » 03 Feb 2017, 18:59

But what if the RO is a baldie...?
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Joe4444
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Joe4444 » 03 Feb 2017, 19:00

CrimsonAerospace wrote:But what if the RO is a baldie...?
it starts unlocked, so a baldie RO wouldn't know about it and its GG.

+1 to the suggestion, really good idea.

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Sarah_U.
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Sarah_U. » 03 Feb 2017, 21:34

+1, can be manipulated to be balanced easely and it's a nice QoL improvement for Req.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Rob606
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Rob606 » 03 Feb 2017, 21:44

Joe4444 wrote:it starts unlocked, so a baldie RO wouldn't know about it and its GG.

+1 to the suggestion, really good idea.
Yeah, great idea!

Glad to hear others appreciate the RO's plight.
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Renomaki
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by Renomaki » 03 Feb 2017, 22:50

When I go RO, I like having control over the budget so a random CT can't just buy things without my permission. I had rounds ruined because some asshole decided to waste military funding on garbage and screw over the marines.

There should be a way to create a safety lock that'll ensure that only a select few can use the cargo computers, thus making the life of an RO a little easier and giving them more importance.
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by NescauComToddy » 03 Feb 2017, 22:56

Could change a few things and make It perfect, not hard to the devs to make, still, no priority due to not being necessary. Why not, It will always be motivational to see a supply crate with supplies coming with actually something inside for you instead of a full box of O2.

Let's just hope the RO won't sleep In cryo close to the XO In every "afternoon In-life" round.
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by shyshadow » 03 Feb 2017, 23:25

It doesn't seem like such a big deal to implement, +1
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CrimsonAerospace
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Re: RO and the Supply Console - stopping baldie CTs from ordering junk

Post by CrimsonAerospace » 04 Feb 2017, 02:35

Rob606 wrote:Yeah, great idea!

Glad to hear others appreciate the RO's plight.
Sadly, the RO's plight is real...a lack of a nicely designed, pleasing department, the inability to quickly get any extra points and the consistent stress of Command either always asking for shit or mucking up orders.

Fine, this get's my +1 too, it would be helpful for when that one CT (me) orders Wey-Yu guns.

Even though I do that all the time...
Kane "Saint" Romano - Laid back kid just trying to see the galaxy. Reveres the dead, and takes it upon himself to record all the actions and deaths of the Battalion to pass on.
Dossier ---> viewtopic.php?f=91&t=16104

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