Prevent automatically triggered emotes from blocking manually triggered ones.

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Monoo
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Prevent automatically triggered emotes from blocking manually triggered ones.

Post by Monoo » 21 May 2017, 16:21

Summary (a quick, 2-3 sentence summary): If you get injured, there's a good chance your character will automatically scream. Calling for a medic or doing another audible emote afterwards will get you the "You just performed an audible emote. Wait a while." message, despite the fact that you had no control over the previous emote. Now you're stuck without the chance to call for a medic, meaning you're less likely to be noticed and treated in a timely fashion.

Benefits (How this will benefit the server and game as a whole): More *medic commands for people that just got their shit kicked around the block.

Details (Description of how you think this would work, the benefits, etc): Remove the block on audible emotes if the previous one was involuntary (pain screams and the like)

Implementation (Optional, if you have an idea how to implement it): Minor coding fixes
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Jaketeaking
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Re: Prevent automatically triggered emotes from blocking manually triggered ones.

Post by Jaketeaking » 21 May 2017, 16:38

often the automated emotes block eachother, such as when getting slashed. +1.
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Jeser
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Re: Prevent automatically triggered emotes from blocking manually triggered ones.

Post by Jeser » 31 May 2017, 03:13

Yeah, had problems with this few times. Or at least lower cooldown from automatic emotes?
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