Summary: Hellhounds are missing some basic functionalities right now, like hotkeys and the ability to break objects.
Benefits: Make hellhound less of a hassle to play when they happen to be spawned in.
Details: Hellhounds seem to be missing many basic hotkeys, like ctrl+click to pull, shift+click to examine, choosing intent with 1-4, to name a few.
If you are pulling someone there is no button on the hud to stop pulling, and have to go to the IC tab and use the stop-pulling verb, or type it in.
They also aren't able to break any objects from what I could tell, nor unbuckle people. So things like tables, glass, and grilles are impassible.
Implementation: Perhaps update current hellhounds or replace them with new ones if that would be easier.
Hellhound improvments
- ty55101
- Registered user
- Posts: 43
- Joined: 03 Jan 2017, 12:55
- Byond: ty55101
Re: Hellhound improvments
The shift+click to examine seems to be intentionally removed because it growls at a person instead.
This is how well the CM community understands the actual military.
Times had a fun round in CM: 100
Times cared about winning a round: 20
Stats in signature: 3
Times had a fun round in CM: 100
Times cared about winning a round: 20
Stats in signature: 3