you're only waiting an hour where you get to upgrade and become the best killing machine possible. and that's only on LV-624. plus, you can always crawl through the tunnels and get yourself killed. if we didn't have proper prep, the games would just be rushed and crappy. not everything has to be fast fast fast because am bored.xeno366 wrote:so you rather wait like 2 - 1 hour as an alien on the planet with nothing to do.
long and boring prep times at round start could be cut down on
- caleeb101
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Re: long and boring prep times at round start could be cut down on
Frank Jensen/Al 'Varez' Suarez
- Kerek
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Re: long and boring prep times at round start could be cut down on
I enjoy the prep time.
also
no
-1
also
no
-1
- Jay Burns
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Re: long and boring prep times at round start could be cut down on
HEAVY - 1, the slow prep time at the beginning allows people to RP, do some character building and makes the pace of the game better, without it nothing would separate CM, a MED RP server from a spin-off cod.
- PreacherCini
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Re: long and boring prep times at round start could be cut down on
-1
as coroneljones eloquently put it
no
as coroneljones eloquently put it
no
- tuzz
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- Joined: 13 Feb 2016, 23:47
Re: long and boring prep times at round start could be cut down on
It would be nice if the req line could go a little faster somehow, but other than that I don't think anything should change.
- TheMaskedMan2
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Re: long and boring prep times at round start could be cut down on
This I think would be solved with having bayonets/rail lights more readily available to be honest.tuzz wrote:It would be nice if the req line could go a little faster somehow, but other than that I don't think anything should change.
Certified RP Professional™
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk