Icon above pheromone emitting xenos
- Szunti
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- Joined: 10 Dec 2015, 17:18
Icon above pheromone emitting xenos
Summary (a quick, 2-3 sentence summary): When a xeno emits pheromones an icon appear above it that other xenos can see even through walls, similar to the timer or squad HUD. The icon would be different for the different type of pheromones.
Benefits (How this will benefit the server and game as a whole):
Xenos know where are the pheromones coming from, how far it reaches, if they will be affected in combat.
Easier to avoid emitting the same pheromones as another xeno.
Details (Description of how you think this would work, the benefits, etc):
I missed this a lot. Mainly as a drone emitting pheromones. Eg. I have recovery pheromones emitted and I meet another drone. Now I have to turn off my pheromones, switch to stats tab, check if I am still affected by recovery and if I am, I can switch to another pheromone. The other option is to ask, but it takes even more time. This would also allow xenos to plan the assault better. Now you can't know unless you ask which drone around you gives which pheromone, so you can't be sure which ones will affect you in combat.
Benefits (How this will benefit the server and game as a whole):
Xenos know where are the pheromones coming from, how far it reaches, if they will be affected in combat.
Easier to avoid emitting the same pheromones as another xeno.
Details (Description of how you think this would work, the benefits, etc):
I missed this a lot. Mainly as a drone emitting pheromones. Eg. I have recovery pheromones emitted and I meet another drone. Now I have to turn off my pheromones, switch to stats tab, check if I am still affected by recovery and if I am, I can switch to another pheromone. The other option is to ask, but it takes even more time. This would also allow xenos to plan the assault better. Now you can't know unless you ask which drone around you gives which pheromone, so you can't be sure which ones will affect you in combat.
- TheDonkified
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Re: Icon above pheromone emitting xenos
+1. This is just like the HealthHUD and PlasmaHUD suggestion: a QoL that needs to happen for xenos.
lother jomes
- Simo94
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- Joined: 19 Mar 2016, 19:14
Re: Icon above pheromone emitting xenos
+1 there is no reason not to add this
- Forst
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- Byond: Joseph Frost
Re: Icon above pheromone emitting xenos
Different icon colors for type?
Otherwise +1
Otherwise +1
My avatar is a Lamia.
- Swagile
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Re: Icon above pheromone emitting xenos
+ 1.
Also, pheremones work as long as you see the xeno emitting it, even through walls so no need for the distance thing.
Also, pheremones work as long as you see the xeno emitting it, even through walls so no need for the distance thing.
- Nick123q23
- Posts: 455
- Joined: 07 Jul 2015, 12:44
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- Byond: Nick123q23
Re: Icon above pheromone emitting xenos
Yes, please. +1
Player of faceless xenomorphs of the species XX121, Miranda 'Mira' Laporte, Daniel Gryphon, Kia and Akl'iiya Quatza-rij
Proudly played as and won a round as an Ancient Empress
Proudly played as and won a round as an Ancient Empress
- TheMaskedMan2
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Re: Icon above pheromone emitting xenos
+1 add this.
Also health and plasma hud for your xeno buddies.
Also health and plasma hud for your xeno buddies.
Certified RP Professional™
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
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Re: Icon above pheromone emitting xenos
+1 enhances cooperations
- kazere
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- Byond: Kazere
Re: Icon above pheromone emitting xenos
+1 No harm in not doing this. Also makes it so that xeno would approach the correct drone/prae/carrier for pheromones.
Roel Menerdal - Marine, Engineer, Maintenance Technician: A guy that will follow orders silently but incompetently
- Sailor Dave
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- Joined: 31 Dec 2014, 20:22
Re: Icon above pheromone emitting xenos
I'll +1 this, and I'd also like to add as a sub-suggestion to label the pheromones in the Stats tab by who is emitting them. That way it's evident which xeno is emitting the strongest pheromones so, say, a lower-tier drone can switch to something that isn't already being emitted.
Eden Somme - Marine
Aija Sigara - Predator
Aija Sigara - Predator
- Szunti
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Re: Icon above pheromone emitting xenos
I thought all pheromones have the same strength.Sailor Dave wrote:I'll +1 this, and I'd also like to add as a sub-suggestion to label the pheromones in the Stats tab by who is emitting them. That way it's evident which xeno is emitting the strongest pheromones so, say, a lower-tier drone can switch to something that isn't already being emitted.
- Sailor Dave
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Re: Icon above pheromone emitting xenos
Not in the latest update. They get stronger with age and caste, and they don't stack anymore.Szunti wrote:I thought all pheromones have the same strength.
Eden Somme - Marine
Aija Sigara - Predator
Aija Sigara - Predator
- Sarah_U.
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- Joined: 24 Apr 2016, 07:19
Re: Icon above pheromone emitting xenos
+1 for having said example: [lvl/str + Type] shown.
E.G: [3✚] (Elite recovery / Strenght 3 recovery)
Or something like that. WOuld be quite nice. Although no need to place the strenght, just there for flavour due to how it'll help coordinate.
E.G: [3✚] (Elite recovery / Strenght 3 recovery)
Or something like that. WOuld be quite nice. Although no need to place the strenght, just there for flavour due to how it'll help coordinate.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler
- MrJJJ
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- Location: Spider Lab
Re: Icon above pheromone emitting xenos
+1 because QOL