Smartgunner loadout.

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Jeser
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Joined: 04 Mar 2015, 00:47
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Smartgunner loadout.

Post by Jeser » 13 Jun 2017, 09:33

Summary (a quick, 2-3 sentence summary): Give smartgunner shoulder holster in vendor instead of webbing. OR. Give him something to fill webbing with.

Benefits (How this will benefit the server and game as a whole): Less looted NanoMeds, QoL and more thoughtful approach to smartgunner loadout.

Details (Description of how you think this would work, the benefits, etc): Right now, smartgunner has: standard marine locker + webbing + spare powerpack + smartgun crate itself. Many smartgunners keep trying new loadouts, since they have space for tiny items and no said items. So you often can see empty NanoMeds near Briefing and Prep area.

What are the solutions to this?

1. Remove the webbing, add shoulder holster intead. All competent smartgunners take sidearm, why not give them shoulder hoslter then?
2. Give them stuff to fill webbing with! Grenades, binoculars, maybe something else, like, one supply beacon to call supply drop with powerpack.

Implementation (Optional, if you have an idea how to implement it): Some minor coding or mapping.
Jeser "Fox" Aushwitz.
Jeser believes only in one thing - common sense.

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SecretStamos (Joshuu)
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Joined: 15 Oct 2014, 12:32
Location: Stars & Stripes

Re: Smartgunner loadout.

Post by SecretStamos (Joshuu) » 13 Jun 2017, 11:19

Sidearm goes on the belt. You don't need a shoulder holster.

If you really, really must have one, ask the RO

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Nick123q23
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Joined: 07 Jul 2015, 12:44
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Re: Smartgunner loadout.

Post by Nick123q23 » 14 Jun 2017, 00:24

Wouldn't mind giving them some grenades for the webbing. Smartgunners are supposed to know what they're doing in combat like specs, afterall.
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