Space Jockey!

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SUPERMAN112
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Space Jockey!

Post by SUPERMAN112 » 01 Jul 2016, 19:19

Summary (a quick, 2-3 sentence summary): In the caves somewhere add in a large space jockey with some eggs in. This could serve as some cool RP fuel. I'm sure some baldy rambo marines would ignore it and just want to kill ayylmoas, but the large amount of dedicated RP heavy marines/survivors may find it cool to explore. There are some small temple like areas in the caves, indicating that the predators brought the aliens in which case maybe like a queen holding pen and stuff could be added.
This suggestion is less about a space jockey (despite the fact it would be awesome, especially with the new sprite/art talent) and some new RP elements around the caves/in the colony that the marines interested in RP can look at to find out more about the infestation and how it happened. I mean as of now there are a few interesting things in the temples but none that are really fun to RP in and explore since most are small and lackluster.
download.jpg
Benefits (How this will benefit the server and game as a whole): Increase the ease and fun of RP

Details (Description of how you think this would work, the benefits, etc): Throw in a space jockey (maybe not 100% lore accurate but... still would be awesome) or maybe like a predator temple with levels/holding pens for a queen or something/maybe some manuscripts/notes on the aliens in the science areas of the colony.

Implementation (Optional, if you have an idea how to implement it): Mapping, and sprites
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ImageROUNDS WON AS QUEEN:39 ROUNDS LOST AS QUEEN:3
SOLO PREDATOR BATTLES WON AS QUEEN:8
SOLO PREDATOR BATTLES LOST AS QUEEN: 0

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Snypehunter007
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Re: Space Jockey!

Post by Snypehunter007 » 14 Feb 2017, 11:39

Seems to be a lack of interest in this.

Asking this to be locked.
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ShortTemperedLeprechaun
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Re: Space Jockey!

Post by ShortTemperedLeprechaun » 14 Feb 2017, 18:59

Never noticed this thread. Hell, I'm always interested in anything that can increase rp from marines, and as long as it's just a solid sprite/corpse that's statically locked, I see no issue with it.
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Re: Space Jockey!

Post by NescauComToddy » 14 Feb 2017, 19:43

+1

Never Noticed It also. Could do some Good type of RP Reward for the Marines.

I think that the entire Cave system could be changed *to* a Derelict ship, but that's just to much Work. Even being old, Good suggestion.
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Re: Space Jockey!

Post by Enceri » 17 Feb 2017, 11:35

I never noticed this thread either, but I'm just drop this bad boy.

+1 for muh immersion and RP

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Re: Space Jockey!

Post by Stivan34 » 18 Feb 2017, 11:35

+1 Me needs more arr pee.
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Kerek
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Re: Space Jockey!

Post by Kerek » 06 Mar 2017, 20:45

this would be neat. super cool if broken eggs are around
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Re: Space Jockey!

Post by Snypehunter007 » 02 Jul 2017, 14:58

Going to run through this with BMC, tomorrow. Please do not post until after Monday (07/03/17).
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