Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

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DeadLantern
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Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by DeadLantern » 30 Aug 2016, 23:36

Summary (a quick, 2-3 sentence summary): Change the now eggsack-less queen to an egg sack. The queen already moves like an egg bearing queen unlike in AvP, where the queen was not producing eggs and went beserk. Please attach an egg sack to the queen.

Benefits (How this will benefit the server and game as a whole): Immersion.

Details (Description of how you think this would work, the benefits, etc): Only change the Sprite.

Implementation (Optional, if you have an idea how to implement it): Spriting.
image.jpeg
^What the queen looks like now, but not what the queen does. The Queen without an egg sack is much slower as in CM unlike a non producing mother, who moves like an ancient ravager.
image.jpeg
^What the queen is, but doesn't look like. Obviously the egg sack is shorter in CM, however.
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Re: Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by Karmac » 30 Aug 2016, 23:54

+1 for muh immershuns
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Re: Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by saronsen » 31 Aug 2016, 10:03

Yeah, a egg-sacless queen can outrun her smaller children and tear a place apart pretty easily. So being as slow as she is ingame without a sac is ehhh.

This.. leaves openings for another suggestion.
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Re: Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by Boltersam » 31 Aug 2016, 17:59

You're doing this so someone will make a suggestion for the Queen to go berserk and be on-par with an Ancient Ravager but tougher, aren't you?

But yes, the Queen moves like it has an eggsack. This would be an appropriate change.

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Re: Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by NoahKirchner » 02 Sep 2016, 01:06

It would also help to give a distinction between prae's and the queen, and give marines an IC reason to shoot the fuck out of it besides "it's big"
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Re: Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by Snypehunter007 » 03 Jun 2017, 17:42

Asking for dev review.
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Re: Tweak the Queen Sprite to be a bit lore friendlier (Low Priorty)

Post by Nick123q23 » 04 Jun 2017, 16:28

Eggsacks would be stationary and spam eggs, effectively turning the queen into a biological AI with her hivemind shenanigans
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