[Edited] Ancient Xenos honourable mentions
- Sarah_U.
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[Edited] Ancient Xenos honourable mentions
Summary (a quick, 2-3 sentence summary):
Allow for ancient T3s to be shown aside from the queen in the game victory pannel.
Edit: Allow for ancient T1 & T2, along with Elite+ T3 to be shown along the victory pannel at the end of the game, much like the queen.
Benefits (How this will benefit the server and game as a whole):
It'll allow players to feel a feeling of self-accomplishment to reach T3 ancient and gain the honourable mention for their survival.
Edit: It'll grant a feeling of self-accomplishment to players that reach older status amongst the hive, and reward them for their good survival rate.
Edit: It'll most likely increase the survival rate of a lot of newer players trying to achieve that mention.
Other benefits, but generally I feel like it's a nice honourable mention that's worth adding to reward players.
Details (Description of how you think this would work, the benefits, etc):
Add a check or something to add Ancient T3 to the list of participant in the Xeno hive at round-end, stating if they survived or died with the username of the player.
Edit: A check verifies if a xeno has reached a certain degree of evolution and/or caste, and will store the name (Ckey and character name) for showing it at the end of the round along with the name of all antagonists, queens and special mentions.
Implementation (Optional, if you have an idea how to implement it):
[N/A]
Allow for ancient T3s to be shown aside from the queen in the game victory pannel.
Edit: Allow for ancient T1 & T2, along with Elite+ T3 to be shown along the victory pannel at the end of the game, much like the queen.
Benefits (How this will benefit the server and game as a whole):
It'll allow players to feel a feeling of self-accomplishment to reach T3 ancient and gain the honourable mention for their survival.
Edit: It'll grant a feeling of self-accomplishment to players that reach older status amongst the hive, and reward them for their good survival rate.
Edit: It'll most likely increase the survival rate of a lot of newer players trying to achieve that mention.
Other benefits, but generally I feel like it's a nice honourable mention that's worth adding to reward players.
Details (Description of how you think this would work, the benefits, etc):
Add a check or something to add Ancient T3 to the list of participant in the Xeno hive at round-end, stating if they survived or died with the username of the player.
Edit: A check verifies if a xeno has reached a certain degree of evolution and/or caste, and will store the name (Ckey and character name) for showing it at the end of the round along with the name of all antagonists, queens and special mentions.
Implementation (Optional, if you have an idea how to implement it):
[N/A]
Last edited by Sarah_U. on 16 Dec 2016, 21:05, edited 3 times in total.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- YungCuz
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Re: Ancient T3 honourable mentions
That'd be neat.
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^When you join and the janitor role is taken.^
I am here in the shadows.....
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- forwardslashN
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Re: Ancient T3 honourable mentions
YungCuz wrote:That'd be neat.
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- Toroic
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Re: Ancient T3 honourable mentions
Why will it would be neat, in my experience reaching ancient as a T3 should almost never happen. Elite are already incredibly powerful and you should be able to win in the 90 minutes you are elite before reaching ancient.
I have only reached ancient crusher one time ever. Every other time the game was over.
I have only reached ancient crusher one time ever. Every other time the game was over.
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Xenos Vult
Xenos Vult
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Re: Ancient T3 honourable mentions
This, and it's not like reaching ancient is a matter of skill, all you have to do is to be alive 3 hours in the round.Toroic wrote:Why will it would be neat, in my experience reaching ancient as a T3 should almost never happen. Elite are already incredibly powerful and you should be able to win in the 90 minutes you are elite before reaching ancient.
I have only reached ancient crusher one time ever. Every other time the game was over.
- Sarah_U.
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Re: Ancient T3 honourable mentions
It's not entirely to reward the skills, but also to encourage the players to play carefully to reach it.
Furthermore, there's several occasions where an ancient is trying to win the round for the team almost by itself, with that in place it'd be much like Toroic's fame- People are shitless scared to see a Toroic roaming the game as crusher, heh.
So all in all, it'd promote survival, give an incentive to play better and grant some fame to long-lasting xenos / good players.
PS: It's not that complicated to add either too.
Furthermore, there's several occasions where an ancient is trying to win the round for the team almost by itself, with that in place it'd be much like Toroic's fame- People are shitless scared to see a Toroic roaming the game as crusher, heh.
So all in all, it'd promote survival, give an incentive to play better and grant some fame to long-lasting xenos / good players.
PS: It's not that complicated to add either too.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- TheMusician321
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Re: Ancient T3 honourable mentions
Yeah, it'd be nice to show that I managed to survive to ancient ravager/hunter, would encourage survivability too and less ramboing.
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- Snypehunter007
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Re: Ancient T3 honourable mentions
As far as I know this isn't going to happen, numbers for xenos now continue as they evolve so.
Asking this to be locked.
Asking this to be locked.
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- Sailor Dave
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Re: Ancient T3 honourable mentions
That's a weird thing to say for this. This isn't about xeno names, this is about ancients getting a named mention at the end of the round like the Queen does. Why do you want this to be locked? This is a reasonable suggestion.Snypehunter007 wrote:As far as I know this isn't going to happen, numbers for xenos now continue as they evolve so.
Asking this to be locked.
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Re: Ancient T3 honourable mentions
You mean it displaying the T3's Ckeys after round end like the Queen's?
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- Toroic
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Re: Ancient T3 honourable mentions
There's nothing significant about reaching ancient, or T3, and a runner or hunter could just as easily be MVX of the team.Sailor Dave wrote:That's a weird thing to say for this. This isn't about xeno names, this is about ancients getting a named mention at the end of the round like the Queen does. Why do you want this to be locked? This is a reasonable suggestion.
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Xenos Vult
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- Finefire984
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Re: Ancient T3 honourable mentions
+1 from meYungCuz wrote:That'd be neat.
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- Snypehunter007
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Re: Ancient T3 honourable mentions
I mean if even Toro admits it . . .Toroic wrote:There's nothing significant about reaching ancient, or T3, and a runner or hunter could just as easily be MVX of the team.
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- Sarah_U.
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Re: Ancient T3 honourable mentions
Imo it's a minor change with some impact. It's an incentitive for more surviving players to stay careful and progress carefully.
A LOT of xenos go rambo and whatnot past the river and that kind of addition would grant them some kind of 'shove' into trying to be a good player since their CKey would be shown at round end.
I don't really ask for it to be INSTANTLY ADDED either, I just want it to be considered in.
SIDENOTE: The whole idea of the suggestion is to reward performance to benefit good players and give them an incentitive to keep performing. If the dev team wants a better way for this to be performed, go ahead.
There's so many stats that could be put on players for that kind of things and post-game summary. Anyway, I'll be vouching for this method for its intended simplicity.
And as for Toroic's last post: I concur, but again it's an incentive. A lot of players wouldn't care and just act as they always do. It's a minor change with some benefit and flavour.
PS: Sorry for the bad grammar, repetition and whatnot.
A LOT of xenos go rambo and whatnot past the river and that kind of addition would grant them some kind of 'shove' into trying to be a good player since their CKey would be shown at round end.
I don't really ask for it to be INSTANTLY ADDED either, I just want it to be considered in.
SIDENOTE: The whole idea of the suggestion is to reward performance to benefit good players and give them an incentitive to keep performing. If the dev team wants a better way for this to be performed, go ahead.
There's so many stats that could be put on players for that kind of things and post-game summary. Anyway, I'll be vouching for this method for its intended simplicity.
And as for Toroic's last post: I concur, but again it's an incentive. A lot of players wouldn't care and just act as they always do. It's a minor change with some benefit and flavour.
PS: Sorry for the bad grammar, repetition and whatnot.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- Heckenshutze
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Re: Ancient T3 honourable mentions
I like it, yeah +1
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- Sad_Corn
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Re: Ancient T3 honourable mentions
Why not? It's actually pretty hard to reach ancient
+1
+1
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Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
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Luiz"Mises"Buarque
Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.
Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.
Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.
Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-
Luiz"Mises"Buarque
- Toroic
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Re: Ancient T3 honourable mentions
My only real hangup with this is that I would draw the line at elite of any tier before I'd say ancient T3. Especially with T3, I consider myself to have failed if I reach ancient because the game should not last that long if I'm contributing and not dying. The one exception was when we were hovering around 4 xenos for hours and had a massive comeback and then I barely reached ancient before the game ended.Sarah_U. wrote:Imo it's a minor change with some impact. It's an incentitive for more surviving players to stay careful and progress carefully.
A LOT of xenos go rambo and whatnot past the river and that kind of addition would grant them some kind of 'shove' into trying to be a good player since their CKey would be shown at round end.
I don't really ask for it to be INSTANTLY ADDED either, I just want it to be considered in.
SIDENOTE: The whole idea of the suggestion is to reward performance to benefit good players and give them an incentitive to keep performing. If the dev team wants a better way for this to be performed, go ahead.
There's so many stats that could be put on players for that kind of things and post-game summary. Anyway, I'll be vouching for this method for its intended simplicity.
And as for Toroic's last post: I concur, but again it's an incentive. A lot of players wouldn't care and just act as they always do. It's a minor change with some benefit and flavour.
PS: Sorry for the bad grammar, repetition and whatnot.
If you're robust, elite is pretty powerful already and usually if I'm in at roundstart the game ends shortly after I hit elite crusher. Only once out of dozens of games as crusher did I hit ancient on the classic map, and only once on ice colony which is significantly easier to turn into a turtlefest.
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Xenos Vult
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Re: Ancient T3 honourable mentions
Valid point, I'll lower the bar to elite T3 and ancient T2 and T1. Will actually cause more log, but be nice for a fair amount of players that way. Do you prefer of this iteration?Toroic wrote:SNIP.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- Toroic
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Re: Ancient T3 honourable mentions
Yes, because ancient T1 generally are pretty good and gave up the oppurtunity to evolve early. Ancient t2 hunter/spitter are often mvXeno.Sarah_U. wrote:Valid point, I'll lower the bar to elite T3 and ancient T2 and T1. Will actually cause more log, but be nice for a fair amount of players that way. Do you prefer of this iteration?
"Crush your enemies. See them driven before you..."
Xenos Vult
Xenos Vult