What'd be awesome as a game mode?

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Crab_Spider
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What'd be awesome as a game mode?

Post by Crab_Spider » 02 Dec 2016, 09:07

There's nothing greater, more awesome, more blood pumping, thirst quenching, and salt reducing, than an event that grants us players a change in events. Like when Feweh spawns a demonic spirit in lower engineering which posesses your body, makes you apart of the xeno hivemind, and gets you to kill the XO and another MP and then the xenos board while you are taking over the Bridge. Or when Noah played a round as a firing breathing Ravager before everyone deployed and he was unstoppable to the extend almost everyone was getting their asses handed to them. Oh! How about that time the staff deleted all our guns and ammo (bayonets included), and we got kilts, medieval armour, claymores, shields, Scottish music, and all knowledge about xenos, which ended with us getting boarded and possibly getting fucked because all our guns were gone and the xenos had boilers?

Tl;Dr, what do you want to be more common of, either as an admin controlled event, or a permanent round?
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

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Re: What'd be awesome as a game mode?

Post by Sarah_U. » 02 Dec 2016, 09:07

Scottland.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Re: What'd be awesome as a game mode?

Post by Karmac » 02 Dec 2016, 09:08

HIGHLANDER!
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Sarah_U.
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Re: What'd be awesome as a game mode?

Post by Sarah_U. » 02 Dec 2016, 09:18

Sentient xenos that aren't lusty for blood and wants to simply live on their own without exterior invasions.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler

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Re: What'd be awesome as a game mode?

Post by Karmac » 02 Dec 2016, 09:20

Sarah_U. wrote:Sentient lusty xenos.
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Re: What'd be awesome as a game mode?

Post by Heckenshutze » 02 Dec 2016, 12:36

Space CCCP siege
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Re: What'd be awesome as a game mode?

Post by TopHatPenguin » 02 Dec 2016, 13:03

Ship to ship boarding with both sides objective to blow up the other ship or annihilate the ships crew.
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Re: What'd be awesome as a game mode?

Post by Feweh » 02 Dec 2016, 13:38

TopHatPenguin wrote:Ship to ship boarding with both sides objective to blow up the other ship or annihilate the ships crew.

Ive been fucking saying this for years

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Re: What'd be awesome as a game mode?

Post by Crab_Spider » 02 Dec 2016, 13:41

Feweh wrote:Ive been fucking saying this for years
Well can we make this a thing?! I've been trying to get the CL the Death Squad make a code string for this stuff for days now and there's nothing but crap in it. Please Great Fewor, wielder of Great Banhammer, make this a thing.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

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Re: What'd be awesome as a game mode?

Post by Simo94 » 02 Dec 2016, 13:58

building a wall on tablefort line and another wall on the river then change xeno sprites to Attack on Titan titans, queen can be colossal titan and crushers are armored, and marines can pounce to simulate 3d gear flying but can only melee....I WOULD FAP TO CM FOR DAYS IF YALL DO THAT, ops sorry pls no ERP bannu

on a more serious note pls add IB ship vs USCM ship vs xenos mode, also another mode where theres no sulaco or rasp or pod, both xenos and marines start on the planet and then its kill or be killed
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Re: What'd be awesome as a game mode?

Post by Feweh » 02 Dec 2016, 14:11

Crab_Spider wrote:Well can we make this a thing?! I've been trying to get the CL the Death Squad make a code string for this stuff for days now and there's nothing but crap in it. Please Great Fewor, wielder of Great Banhammer, make this a thing.

Sure, find us some more devs

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Re: What'd be awesome as a game mode?

Post by Seehund » 02 Dec 2016, 14:27

There was a fairly entertaining discussion, months ago, which could prove fairly fun, with the caveat that it'd need a stupid amount of work.

http://cm-ss13.com/viewtopic.php?f=114&t=7960
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Re: What'd be awesome as a game mode?

Post by Recounted » 02 Dec 2016, 16:59

a game mode like whiskey outpost but with more of a move on the move from going to outpost a to outpost b hoping to hold it long enough to get off the planet, if a and b fail then they have to do a last stand where they have to kill everything or get overrun.
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Re: What'd be awesome as a game mode?

Post by Karmac » 02 Dec 2016, 21:13

That just sounds like an improvement to Whiskey Outpost.

Do admins still turn on WO every now and then? I haven't seen a round of it for months.
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Re: What'd be awesome as a game mode?

Post by Heckenshutze » 04 Dec 2016, 13:18

A game mode where the Sulaco engages in combat with an IB\Space Pirates ship has been requested a few times at OOC chat
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Re: What'd be awesome as a game mode?

Post by Joe4444 » 04 Dec 2016, 16:52

simple.Give everyone bolters,turn engineers into techmarines,turn medics into apothecaries,CE being the fabricator general and the CMO being the master of apothecarium.
squads would turn into mini companies and make SLs company captians.CO can be chapter master and the CL can be the inquisitor.make the xenos tryanids or filthy DEAMONS and let them duke it out on a hiveworld/some random planet.you got yourself a game mode approved by the codex astartes(Much like STHELL RAIN)

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Re: What'd be awesome as a game mode?

Post by apophis775 » 04 Dec 2016, 18:43

Scottland might be a round-type eventually.
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