When did limbs become hard to amputate?
- Crab_Spider
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When did limbs become hard to amputate?
As we all know, xenos have more advantages over Marines, such as lacking breakable bones, or having their limbs cut off. In contrast every Marine went through this problem at some point and it was very frequent (as frequent as me becoming an Ancient Hunter), then all of a sudden, cloning got removed, defibs got a huge buff and then, the shit stopper came, it got harder for xenos to delimb things. Yes, those 300 kg 6'10-7'0" feet tall insects with power enough to slash through reinforced steel girders (that's kind of what the metal sheets are made of) , can't slice through bone or atleast cause great damage to it (yes I'm salty!). Oh how I miss my days of being the Xeno equivalent to Batman, a Batman that cuts the feets off of criminal scum whenever he damn pleases. Why? Because he's the goddamn Batman!
Someone explain this change please.
Someone explain this change please.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- Imperator_Titan
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Re: When did limbs become hard to amputate?
I mean, since you can't clone people anymore, they're either going to HAVE to get a prosthetic or stay a crippled and that takes much longer and much more effort than simply cloning them. Pre-update delimbing just took a few hits as elite+ and you were most likely going to be cloned anyway. Honestly, I feel like it's a good balance.
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- Crab_Spider
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Re: When did limbs become hard to amputate?
Imperator_Titan wrote:I mean, since you can't clone people anymore, they're either going to HAVE to get a prosthetic or stay a crippled and that takes much longer and much more effort than simply cloning them. Pre-update delimbing just took a few hits as elite+ and you were most likely going to be cloned anyway. Honestly, I feel like it's a good balance.
Replacing limbs is as easy as shit. All it requires is 3 minute surgery and you're good to go.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- Halinder
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Re: When did limbs become hard to amputate?
Because... balance.
Because it's a game, not real life.
Because losing limbs causes shittons of additional damage and can kill someone pretty quickly, making them impossible to revive.
Because recent updates have put more weight on the shoulders of squad medics, and they cannot do surgery.
Because half the time doctors who can do surgery aren't on the planet, and no one wants to go to the Sulaco because they got clicked three times.
Take your salt and throw it in the pile.
Because it's a game, not real life.
Because losing limbs causes shittons of additional damage and can kill someone pretty quickly, making them impossible to revive.
Because recent updates have put more weight on the shoulders of squad medics, and they cannot do surgery.
Because half the time doctors who can do surgery aren't on the planet, and no one wants to go to the Sulaco because they got clicked three times.
Take your salt and throw it in the pile.
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- Imperator_Titan
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Re: When did limbs become hard to amputate?
Only if the doctor is competent and if he has one prosthetic ready, provided that someone told him before-hand. Anyway, it's going to take a good few minutes to reach the Sulaco, provided you don't die alone and if you do die alone, congratulations, you are now out of the round.Crab_Spider wrote:Replacing limbs is as easy as shit. All it requires is 3 minute surgery and you're good to go.
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- Toroic
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Re: When did limbs become hard to amputate?
A broken limb is already pretty crippling, without cloning replacements are a lot more significant.
Generally, break a foot while dragging a marine into xeno territory and they're equally dead.
Generally, break a foot while dragging a marine into xeno territory and they're equally dead.
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- TheSpoonyCroy
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Re: When did limbs become hard to amputate?
Like everyone was saying, Balance but I think it was more for balancing so xeno can't just always chop off the head of a marine since that is now permadeath, I've unaware of how delimbing works (mechanically) and unsure if it can be set to chances on each individual limb or if its based all together on a dismember chance of the attack but if its the latter it makes absolute sense on why it is like this now. I admit it slightly sucks but getting knocked out of a round completely after a few hits is worse.
- Halinder
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Re: When did limbs become hard to amputate?
As far as I know, Spoony, delimbing works in a two step process:
1. A limb must reach a certain amount of damage before it is capable of being amputated. I think it's 60 brute.
2. Once damage is done over that amount, the limb has a random chance of being cut off.
Attacks that do 60+ damage can instantly dismember limbs.
If, say, an attack dealing 15 damage is done to a limb with 50 health, it can still be amputated.
1. A limb must reach a certain amount of damage before it is capable of being amputated. I think it's 60 brute.
2. Once damage is done over that amount, the limb has a random chance of being cut off.
Attacks that do 60+ damage can instantly dismember limbs.
If, say, an attack dealing 15 damage is done to a limb with 50 health, it can still be amputated.
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LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder
[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.
LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder
[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.
- TheSpoonyCroy
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Re: When did limbs become hard to amputate?
Yeah that whole above 60 brute damage was something I'm well aware of but the thing I'm confused about well at least code wise is your 2nd point since I'm unsure if that "random chance of being cut off" is an constant or varies based on the targeted limb (applying to all limbs that can be dismembered or the values are all different based on the limb that is getting chopped off).Halinder wrote:-snip-
- shyshadow
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Re: When did limbs become hard to amputate?
Basically what everyone else has already stated, having a broken bone is so damn common, that literally having a chopped off hand or foot, wouldn't change anything, if anything it's still pretty balanced. I've seen marine's heads get sliced off in one Ravager's charge, and they weren't even an elite, so it's pretty bad enough having to deal with broken bones. Limbs SHOULD be hard to amputate, mostly because they're claws not a sword or machete, Xenomorphs can't even get broken bones or anything, so I'm pretty sure it's fair and balanced.
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- Karmac
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Re: When did limbs become hard to amputate?
It basically comes down to game balance and the fact marines almost never have competent doctors.
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