A coding question

Generic, on-topic discussion about Colonial Marines.
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James5734
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A coding question

Post by James5734 » 04 May 2017, 12:14

Why is the Alien's ability to see hosts through walls not nerfable/changable with byond code? Just want to know
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NoahKirchner
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Re: A coding question

Post by NoahKirchner » 04 May 2017, 12:15

I believe it is a gameplay facet, not an unintentional error.
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James5734
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Re: A coding question

Post by James5734 » 04 May 2017, 13:26

I actually heard from a Dev that the Xeno eyesight can't be changed because its impossible with byond.
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Casany
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Re: A coding question

Post by Casany » 04 May 2017, 14:12

James5734 wrote:I actually heard from a Dev that the Xeno eyesight can't be changed because its impossible with byond.
It can, but it's a feature.
They've said they can't in certain suggestions because it's hard but not impossible. They just have better things to do
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Sailor Dave
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Re: A coding question

Post by Sailor Dave » 04 May 2017, 14:20

Byond has certain "sight flags" that determine what mobs can see.
Image

Without getting into too much detail, these settings are basically on or off. There is no way to define a range. You see it, or you don't. I don't know of any libraries that get around this.

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Bob
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Re: A coding question

Post by Bob » 02 Jun 2017, 04:36

Why would you want to change it?

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James5734
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Re: A coding question

Post by James5734 » 02 Jun 2017, 07:51

Bob wrote:Why would you want to change it?
A better question would be, why are you reviving a dead topic?
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Bob
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Re: A coding question

Post by Bob » 02 Jun 2017, 20:21

It's only a month old... uhh... just maybe wondering what your ideas were...

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