Real too much T3 aliens

Generic, on-topic discussion about Colonial Marines.
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MrJJJ
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Re: Real too much T3 aliens

Post by MrJJJ » 15 Jun 2017, 00:55

Imagine if we had these aliens back on Sulaco and there was no limit

The horror would be real.

But seriously i don't think xenos even get slowed down, i never really noticed being slower

mtxvoron
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Joined: 04 Aug 2016, 20:42

Re: Real too much T3 aliens

Post by mtxvoron » 15 Jun 2017, 08:59

Last time I notice that when LZ 1 and 2 are losers, CO(XO) again sends marines to slaughter again and again, eventually the soldiers just start to rebel. Since they understand there no chances of winning, they just do not want to die.

No commander directs an artillery strike on the captured LZ when the shuttle is stolen, does not attempt to organize the defense of the entire ship.

Admins maybe you give marines military Mehs? These machines will be available after a complete dodge, that would be able to counterattack, at least 4 furs with missiles against T3

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TheDonkified
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Re: Real too much T3 aliens

Post by TheDonkified » 15 Jun 2017, 09:14

MrJJJ wrote:Imagine if we had these aliens back on Sulaco and there was no limit

The horror would be real.

But seriously i don't think xenos even get slowed down, i never really noticed being slower
Pretty sure the "slow" speed when damaged is their speed before the hugger removal update.
lother jomes

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