New marine law: typos and unclear parts

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Szunti
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New marine law: typos and unclear parts

Post by Szunti » 21 Jun 2017, 19:43

I read the new rules and noticed a couple things that doesn't look right:

1. ID removal in Prisoner Rights when the doctor can't come to brig
► Show Spoiler
2. About the effect on the cell timer
► Show Spoiler
3. Code Black exception in Execution Procedures
► Show Spoiler
4. SOs pistol belt in Crew Authorized Weapons
► Show Spoiler
5. What's the difference between disobeying orders in the new Disrespect to a superior charge and Insubordination?
6. Isn't the Drunk on Duty and Drunk and Disorderly punishment (detained until sober looks like no punishment, just guarding until able to work) less severe than Drinking on Duty (5 minutes minimum)?

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rrrrrr
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Re: New marine law: typos and unclear parts

Post by rrrrrr » 21 Jun 2017, 20:01

WO Lexis Muller says, "Now, it is code green."
LT Slap 'Taxman' Jeggings says, "Silencers aren't used very often."
WO Lexis Muller says, "DO you."
WO Lexis Muller says, "Have a we~"
LT Slap 'Taxman' Jeggings asks, "Have what?"
LT Slap 'Taxman' Jeggings asks, "A weapon?"
WO Lexis Muller says, "A weapon."
LT Slap 'Taxman' Jeggings says, "Yes, I have a pistol."
WO Lexis Muller chuckles.
LT Slap 'Taxman' Jeggings asks, "Do you want to see it?"
WO Lexis Muller says, "I thought officers knew their marine law."
WO Lexis Muller says, "Its code green."
LT Slap 'Taxman' Jeggings asks, "What?"
LT Slap 'Taxman' Jeggings asks, "Yes, and?"
WO Lexis Muller says, "Only the CO and XO, among various crew members, are authorized weapons."
WO Lexis Muller says, "You,"
WO Lexis Muller says, "Are not."
staff officers should be explicitly allowed permission to carry the gun they start with, otherwise i am going to be harassed by 13 year old MP players until the end of my days
SLOW THEM DOWN, APOP.

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apophis775
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Re: New marine law: typos and unclear parts

Post by apophis775 » 21 Jun 2017, 20:02

1. For the Id removal, you are'nt "stealing" it. Put it into the locker with their gear.

2. You were told wrong in an ahelp. If they aren't in the cell, time doesn't count.

3. Code Black is code Delta. I'll fix it.

4. They should secure the weapon in a locker or somewhere safe.

5. Insubordination isn't new. Disrespect is for things like yelling "FUCK YOU" at someone who outranks you.

6. Drunk on duty, Drunk and Disorderly, and Drinking on Duty all stack. So it could be: Drinking of Duty+ Drunk On Duty to get a demotion.
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Re: New marine law: typos and unclear parts

Post by apophis775 » 21 Jun 2017, 20:03

rrrrrr wrote:staff officers should be explicitly allowed permission to carry the gun they start with, otherwise i am going to be harassed by 13 year old MP players until the end of my days

The point, is to generate more RP among the crew, even if it's conflict due to arguments about weapons.
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Re: New marine law: typos and unclear parts

Post by rrrrrr » 21 Jun 2017, 20:14

that's not RP, that's me being told that i can't carry the gun i started the game with by some gormless middle schooler
SLOW THEM DOWN, APOP.

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Re: New marine law: typos and unclear parts

Post by Diggman88 » 21 Jun 2017, 20:20

I have to ask. I played the round last night and heard about the twelve executions. I want to know what the bloody hell was happening while I was groundside?

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Re: New marine law: typos and unclear parts

Post by apophis775 » 21 Jun 2017, 20:34

Diggman88 wrote:I have to ask. I played the round last night and heard about the twelve executions. I want to know what the bloody hell was happening while I was groundside?
That was the old Marine law at work.
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Re: New marine law: typos and unclear parts

Post by Diggman88 » 21 Jun 2017, 20:45

Comparing the two I am guessing a few people tried to mutiny and it fell into a stalemate. All the while MP followed the rules stayed out of the mutiny.

New rules look like MPs have the Monopoly on mutines now.
I am not bothered just trying to get the facts.

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Re: New marine law: typos and unclear parts

Post by Challenger » 21 Jun 2017, 21:21

just some criticism and points I'd like to touch on regarding marine law
If the suspect is being held for less than 30 minutes for a non-violent offense, remove all of their equipment with the exception of their boots, jumpsuit, and radio.
Keeping boots on them is a bad idea because they have bootknives in those, and MPs often also forget to check the pockets of the uniform because that's not a strippable item. I think it's advisable to change this to something like "strip them of all their clothes" (rpwise we're supposed to be cavity searching anyway), "then return their uniform, headset, and boots without sheathed bootknife". In addition, it should probably be included to search their items for contraband and evidence, and to evidence bag/store that.
The prisoner may request an appeal on his sentence from the Chief MP. If the Chief MP is not available, he may appeal to the acting commander. This right is rescinded during emergencies. The Chief MP has the final say on all appeals, and can override the Commander if he feels it is in the best interest of the ship's safety.
Just a few rounds ago the CMP, who's actually a fairly competent MP at least from what I saw, misinterpreted this section as a chance to allow the prisoner clemency or forgive them of their crimes, rather than what I (and the staff I faxed) interpret as more of a regular review of whether or not the charges the MP brought forth are actually legitimate. I don't think the CMP has the authority to just go, okay, you're free of murder because you appealed and I liked the cut of your jib! So I think this should be clarified to state that the CMP is just reviewing the charges themselves, not whether or not the prisoner is allowed to just go free because he feels like it.

The battlefield execution lists the parenthesed "(this is similar to rule 0...)" explanation twice in two consecutive paragraphs.
Authorized Weapons may be carried by deploying marines, security (non-lethals only), the Acting Commander and the XO only. If you have a weapon, you must keep it holstered at all times while on the ship. This applies to Deploying Marines as well.
Way too strict wording to say "holstered at all times", maybe "holstered when not in use"? Taking what is currently written, literally, would mean marines can't apply mods or load their weapons before drop. Just feel like the letter of the law should match the enforced spirit here.
Using offensive names, disobeying orders, or being directly disrespectful to someone of a higher rank or position. Each offense stacks. Punishment time is per offense.
Almost none of the MPs I've played with after the law change think it's a good idea to have this stack. Kind of makes no sense to permabrig someone for saying "fuck you" to the RO 12 times. I feel like it's better, as other crimes currently do, to just keep the timing range wide and give the officer discretion to increase it. Also it's somewhat strange that SLs can call MPs mean names and not be punished under this law, since they're the same rank.
Drug Use | Consuming either space drugs or medical compounds not authorized for distribution.
This one is REALLY strange. Does this mean medbay can't heal themselves using ANY drugs until the CO and CMO authorize it? And yet the wording of this law doesn't make it illegal to forcefeed others drugs in the medbay, so... you can't eat a pill, you can't give a pill to someone else to eat (or that's drug distribution), but you CAN force them to eat a pill (which isn't distribution). It's like if you needed the CE's and CO's authorization just to turn on the SMES.
Neglect of duty | Failure to perform their role to an acceptable standard. For example, a Commander failing to properly organize and ensure his personnel are given orders.
The wording and specific example here probably need changing now that command demotions must be handled through the CMP's fax.

Finally, are conduct unbecoming and recidivism multiplicative or additive?
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Challenger
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Re: New marine law: typos and unclear parts

Post by Challenger » 23 Jun 2017, 00:48

People are getting around the "don't hold more weapons on you than you can store" law by taking off their bag, putting the extra weapon on their back, and then carrying their bag around in their hands. Which is really stupid and just means it becomes an ooc issue of meta/powergaming again.
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