We're you a civvie? UPP always too kill happy on civvie.JKincaid wrote:Loved the round, we were so paranoid when we heard contagion that the WO, Researcher, and myself locked ourselves in Research thinking we were likely infected.
I was a bit bummed when we were forced to not use the incinerator, but even without it was fairly fun, until I started seeing ultra fast zombies, that shit was crazy.
11/10, save for that UPP no RP bastard that just riddled me with bullets after I'd survived so much and saved so many. He could have at least said a single word, but nooo, fmp fmp fmp, dead.
ZOMBIE FEEDBACK
- Tidomann
- Registered user
- Posts: 449
- Joined: 13 Jun 2017, 02:59
- Location: Canada
- Byond: Tidomann
Re: ZOMBIE FEEDBACK
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
Re: ZOMBIE FEEDBACK
A lot of people were randomly infected manually, we had issues with it properly spreading.
Should be a bit better next time.
Should be a bit better next time.
- MrMafioso
- Registered user
- Posts: 115
- Joined: 08 Aug 2016, 08:49
- Location: United Kingdom, A hosue
Re: ZOMBIE FEEDBACK
Wait blood types actually have advantages on SS13? Thats news to me!
Malcolm Holmes
- TehSpoderman
- Registered user
- Posts: 979
- Joined: 05 Feb 2017, 22:10
- Byond: TehSpoderman
Re: ZOMBIE FEEDBACK
yeah, AB+ is the universal reciever and O- is the universal donorMrMafioso wrote:Wait blood types actually have advantages on SS13? Thats news to me!
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3
- Winter
- Registered user
- Posts: 271
- Joined: 26 Oct 2016, 03:21
- Byond: TheChibi1
Re: ZOMBIE FEEDBACK
I thought it was AB- for universal recipient. I just left my blood type random.
Player of Rain Winterson and Winter Silverson.
Not terribly robust, but will give runners bananas.
Not terribly robust, but will give runners bananas.
- Jaketeaking
- Registered user
- Posts: 381
- Joined: 01 Jun 2016, 09:30
- Location: United Kingdom
Re: ZOMBIE FEEDBACK
Did charlie help with the spreading?Feweh wrote:A lot of people were randomly infected manually, we had issues with it properly spreading.
Should be a bit better next time.
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
Re: ZOMBIE FEEDBACK
Charlie squad legit walked in and started drinking the bottles of black goo.Jaketeaking wrote:Did charlie help with the spreading?
I almost shit myself in how ridiculous it was.
- Jaketeaking
- Registered user
- Posts: 381
- Joined: 01 Jun 2016, 09:30
- Location: United Kingdom
Re: ZOMBIE FEEDBACK
yeah that was my doing, saw em, told a bunch of us it was alien booze
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
- TehSpoderman
- Registered user
- Posts: 979
- Joined: 05 Feb 2017, 22:10
- Byond: TehSpoderman
Re: ZOMBIE FEEDBACK
oh charlie...
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3
-
- Registered user
- Posts: 68
- Joined: 06 Dec 2015, 17:36
Re: ZOMBIE FEEDBACK
It's a shame that i didn't turn, but god damn that was a amazing round!
The Idiot that plays Cayden "Prisoner" Mary
- Aracino
- Registered user
- Posts: 156
- Joined: 12 Aug 2016, 10:10
Re: ZOMBIE FEEDBACK
Eyup, that sounds about right.Feweh wrote:Charlie squad legit walked in and started drinking the bottles of black goo.
I almost shit myself in how ridiculous it was.
- Stripetail
- Registered user
- Posts: 238
- Joined: 15 Jun 2017, 18:36
- Byond: Stripetail
Re: ZOMBIE FEEDBACK
I was the medical Researcher.Tidomann wrote:We're you a civvie? UPP always too kill happy on civvie.
- TheMaskedMan2
- Registered user
- Posts: 821
- Joined: 15 Feb 2017, 12:37
- Location: United States, Georgia
- Byond: TheMaskedMan2
Re: ZOMBIE FEEDBACK
I might have to go back on my love for Charlie if they were literally drinking the goo....
Certified RP Professional™
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
- Jaketeaking
- Registered user
- Posts: 381
- Joined: 01 Jun 2016, 09:30
- Location: United Kingdom
Re: ZOMBIE FEEDBACK
we drank it all, and it was god damn delicious
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
- shyshadow
- Registered user
- Posts: 491
- Joined: 03 Jan 2017, 18:19
- Location: In a Toaster
- Byond: ShyShadow
Re: ZOMBIE FEEDBACK
Wait.....Zombies? Did I miss a admin event or something?
^^^^Certified Neckbeard^^^^
- Casany
- Registered user
- Posts: 1555
- Joined: 06 Jun 2016, 09:18
- Location: US of A
- Byond: Casany
- Steam: Casany
Re: ZOMBIE FEEDBACK
Yasshyshadow wrote:Wait.....Zombies? Did I miss a admin event or something?
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"
"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP
- Recounted
- Registered user
- Posts: 513
- Joined: 23 Jul 2016, 11:49
- Location: nested
Re: ZOMBIE FEEDBACK
Fuckin charlieFeweh wrote:Charlie squad legit walked in and started drinking the bottles of black goo.
I almost shit myself in how ridiculous it was.
courtesy of Manezinho
Kiss my six
Kiss my six
- Tidomann
- Registered user
- Posts: 449
- Joined: 13 Jun 2017, 02:59
- Location: Canada
- Byond: Tidomann
Re: ZOMBIE FEEDBACK
Get hit by a zombie? Time to pump my body full of antibiotics, russian red, and dylovene and hope for the best.
Not knowing how to deal with it is awesome.
Not knowing how to deal with it is awesome.
- Breen
- Registered user
- Posts: 109
- Joined: 09 Aug 2016, 23:07
- Location: East Palo Alto, California
Re: ZOMBIE FEEDBACK
Increase the goddamn Zombie speed! Most of the zombies Ghosted or AFK'd beacuse it's fucking boring.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: ZOMBIE FEEDBACK
Damn the last stands were fun, honestly the whole round was great.
► Show Spoiler
- ParadoxSpace
- Registered user
- Posts: 237
- Joined: 03 Oct 2015, 23:00
Re: ZOMBIE FEEDBACK
Increase zombie speed, add turning corpses.
-
- Registered user
- Posts: 706
- Joined: 28 May 2017, 05:53
- Byond: Megamisto
Re: ZOMBIE FEEDBACK
some thoughts
- zombies are pathetically slow and thus have difficulty clinching an otherwise inevitable victory resulting in excessively long, drawn out ending stages of the match - although i admit it is a bit funny seeing humans being the ones leading their enemy on long meaningless delay chases for once, usually its aliens doing that to the humans
- zombies seem to have no long range communication options, so it is easy to get lost and isolated from the action, wandering around uselessly and slowly looking for humans, boring boring
- please discourage command from making useless suggestions such as "wear gasmasks" when there are obviously not enough gasmasks to go around and "burn bodies" despite this seeming to not really accomplish anything
- i notice that zombies can pry open even welded doors, very good, but they do not seem to be able to interact with welded emergency shutters. furthermore, would they be able to do anything if you simply built ordinary steel walls around them while they were downed?
- zombies should be able to push over vending machines when on blue intent like aliens can
- publicize the conditions which cause you to become actually infected. is it really airborne? stepping on blood on the floor? only spread thru clawing?
- what was with the r-walls surrounding lz1? if youre going to test it, test it under real round conditions so its a real test
- would marines get in trouble for piling zombies onto the landing pad and asking for the ds to gib them? because thats the only way i can think of that marines would stand even a mild chance at victory because otherwise theyre eventually just going to run out of ammo (after standing around for half an hour shooting at the same poor fuckers who get back up only to get shot down again) and get clawed
- encourage marines to fucking chill out, i bet in the first half of the round more marines died by them "roleplaying" being scared (taking the convenient opportunity to slaughter each other) than any zombie encounters
- all in all despite the round being in fact shorter than some alien vs marine rounds ive played, it ultimately felt slower, less interesting, and less dynamic due to the sluggishness of the zombies, the boring and unclear wait inside your corpse to respawn, their seemingly infinite respawns, the seeming lack of any actually accomplishable win condition aside from SD for the human side
---
- oh yeah, and all the zombies being identical is also a little boring. if this is supposed to be a black goop outbreak, and black goop makes organisms mutate and weird shit happen, give zombies randomized mutations every time they stand up
- zombies are pathetically slow and thus have difficulty clinching an otherwise inevitable victory resulting in excessively long, drawn out ending stages of the match - although i admit it is a bit funny seeing humans being the ones leading their enemy on long meaningless delay chases for once, usually its aliens doing that to the humans
- zombies seem to have no long range communication options, so it is easy to get lost and isolated from the action, wandering around uselessly and slowly looking for humans, boring boring
- please discourage command from making useless suggestions such as "wear gasmasks" when there are obviously not enough gasmasks to go around and "burn bodies" despite this seeming to not really accomplish anything
- i notice that zombies can pry open even welded doors, very good, but they do not seem to be able to interact with welded emergency shutters. furthermore, would they be able to do anything if you simply built ordinary steel walls around them while they were downed?
- zombies should be able to push over vending machines when on blue intent like aliens can
- publicize the conditions which cause you to become actually infected. is it really airborne? stepping on blood on the floor? only spread thru clawing?
- what was with the r-walls surrounding lz1? if youre going to test it, test it under real round conditions so its a real test
- would marines get in trouble for piling zombies onto the landing pad and asking for the ds to gib them? because thats the only way i can think of that marines would stand even a mild chance at victory because otherwise theyre eventually just going to run out of ammo (after standing around for half an hour shooting at the same poor fuckers who get back up only to get shot down again) and get clawed
- encourage marines to fucking chill out, i bet in the first half of the round more marines died by them "roleplaying" being scared (taking the convenient opportunity to slaughter each other) than any zombie encounters
- all in all despite the round being in fact shorter than some alien vs marine rounds ive played, it ultimately felt slower, less interesting, and less dynamic due to the sluggishness of the zombies, the boring and unclear wait inside your corpse to respawn, their seemingly infinite respawns, the seeming lack of any actually accomplishable win condition aside from SD for the human side
---
- oh yeah, and all the zombies being identical is also a little boring. if this is supposed to be a black goop outbreak, and black goop makes organisms mutate and weird shit happen, give zombies randomized mutations every time they stand up
- Monoo
- Registered user
- Posts: 736
- Joined: 16 Apr 2016, 14:38
- Location: Deep in the salt mines
- Byond: MonocledGerbil
Re: ZOMBIE FEEDBACK
Seeing the immense positive feedback to this gamemode, it would be great to eventually expand CM to a full "monster of the week" roster and have secret, random gamemodes where we deploy to fight rogue synthetics (possibly self replicating nanites to assimilate marines?), zombies, xenos, lings, and anything else the community could think of. Less meta, less xeno monotony, and more of a chance to actually feel like a marine facing multiple threats.
Some of my feedback for infection:
Zombies that lose their heads should take longer to regenerate.
They should move a little faster and not go into paincrit.
They do move slower if they lose a foot or a leg, but they can still move using a crawling mechanic.
Some of my feedback for infection:
Zombies that lose their heads should take longer to regenerate.
They should move a little faster and not go into paincrit.
They do move slower if they lose a foot or a leg, but they can still move using a crawling mechanic.
I play as this guy, proudly being dismembered by extraterrestrials since 2015.
Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
- Martzin
- Registered user
- Posts: 429
- Joined: 19 Apr 2016, 00:37
- Location: The Jungle
Re: ZOMBIE FEEDBACK
This sounds like what CM should have been instead of xenos every day.Monoo wrote:Seeing the immense positive feedback to this gamemode, it would be great to eventually expand CM to a full "monster of the week" roster and have secret, random gamemodes where we deploy to fight rogue synthetics (possibly self replicating nanites to assimilate marines?), zombies, xenos, lings, and anything else the community could think of. Less meta, less xeno monotony, and more of a chance to actually feel like a marine facing multiple threats.
- Tidomann
- Registered user
- Posts: 449
- Joined: 13 Jun 2017, 02:59
- Location: Canada
- Byond: Tidomann
Re: ZOMBIE FEEDBACK
Marines stealing sterile masks and gloves, gas masks before the first drop GG meta.
They can also get spaced.misto wrote: - would marines get in trouble for piling zombies onto the landing pad and asking for the ds to gib them? because thats the only way i can think of that marines would stand even a mild chance at victory because otherwise theyre eventually just going to run out of ammo (after standing around for half an hour shooting at the same poor fuckers who get back up only to get shot down again) and get clawed