More zombie rounds?
- Ex0demon
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- Steam: Rubric Marine
More zombie rounds?
When will we have another round of zombies? i liked too much it
Always away from his squad,always gets facehugged,and never fight a predator
FOR TZEENTCH!
FOR TZEENTCH!
- Boltersam
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- Location: Tipperary, Ireland
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Re: More zombie rounds?
It's still being tested, so we'll see more as it's decided that another test is in order.
- Cl3arSky
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- Joined: 17 Jun 2017, 19:54
Re: More zombie rounds?
Have not seen it, are the zombies AI or ?
- Tidomann
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Re: More zombie rounds?
I just enjoy reading the fact that so much was unknown and non meta.
Less zombie rounds please. The more you can change and tune in between test rounds the better it will be imo.
Less zombie rounds please. The more you can change and tune in between test rounds the better it will be imo.
- Boltersam
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Re: More zombie rounds?
Essentially replacing Xenos with zombies, they're player controlled.Cl3arSky wrote:Have not seen it, are the zombies AI or ?
- Ex0demon
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Re: More zombie rounds?
MAN WTF lets text new things in this server,alien sometimes is boringTidomann wrote:I just enjoy reading the fact that so much was unknown and non meta.
Less zombie rounds please. The more you can change and tune in between test rounds the better it will be imo.
Always away from his squad,always gets facehugged,and never fight a predator
FOR TZEENTCH!
FOR TZEENTCH!
- Boltersam
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Re: More zombie rounds?
That's not what he means. He's talking about how mysterious everything is, how we don't know how they actually work, how the infection spreads. There ARE no metas or strategies to deal with them yet, and this is what makes them great.Ex0demon wrote:MAN WTF lets text new things in this server,alien sometimes is boring
- Ex0demon
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- Location: The Warp
- Byond: Corpus Crewman
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Re: More zombie rounds?
hmm,we REALLY need new rounds,like tribes,and this one,because the alien rounds are Always the same thing,we send the squads down,someone die,we say the aliens are hostile,we make a FOB,a whole squad dies,the aliens take the dropship,and the marines lose
Always away from his squad,always gets facehugged,and never fight a predator
FOR TZEENTCH!
FOR TZEENTCH!
- WinterClould
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Re: More zombie rounds?
Tribes, UPP attacks, Synths, everything I'm forgetting, and now zombies are what keep the game fresh. People might not like every special event every time but without them CM wouldn't be nearly as interesting and fun to play daily. I cant wait to see what gets changed and how the future zombie rounds will work. Testing for this will hopefully be slow and irregular so it stays mysterious and very special. If the game mode continues to kick as much ass as it did the first time its gonna be an awesome addition to the permanent roster of rare game modes. But even if it doesn't stick I think we've got enough right now that there isn't really a rush for new content.
Chen "DiscoKing" Westinton Proud recipient of the "Realest Nigga on the Bloc" Award. My Dossier, it's good. Trust me. Read it.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
- Ex0demon
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Re: More zombie rounds?
YOURE DISCO KING....
Always away from his squad,always gets facehugged,and never fight a predator
FOR TZEENTCH!
FOR TZEENTCH!
- WinterClould
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Re: More zombie rounds?
Yee boiEx0demon wrote:YOURE DISCO KING....
Chen "DiscoKing" Westinton Proud recipient of the "Realest Nigga on the Bloc" Award. My Dossier, it's good. Trust me. Read it.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
-
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- Joined: 04 Aug 2016, 20:42
Re: More zombie rounds?
Zombies was AWSOME!
- kooarbiter
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- Byond: kooarbiter
Re: More zombie rounds?
dont forget WO and regular HGWinterClould wrote:Tribes, UPP attacks, Synths, everything I'm forgetting, and now zombies are what keep the game fresh. People might not like every special event every time but without them CM wouldn't be nearly as interesting and fun to play daily. I cant wait to see what gets changed and how the future zombie rounds will work. Testing for this will hopefully be slow and irregular so it stays mysterious and very special. If the game mode continues to kick as much ass as it did the first time its gonna be an awesome addition to the permanent roster of rare game modes. But even if it doesn't stick I think we've got enough right now that there isn't really a rush for new content.
The Acolyte of Salt, Jack "pent" Sugar, if I kill you with a pulse rifle it's an accident, if I kill you with quick clot It's on purpose
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Re: More zombie rounds?
i hope zombies mode has significant changes and updates before it is tested again, it needs a lot of improvement