Rules of Engagement

Generic, on-topic discussion about Colonial Marines.
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completelynewguy
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Rules of Engagement

Post by completelynewguy » 30 Jul 2017, 19:39

A topic about the Rules of Engagement, if and when Human vs. Human RP pops up.

Also, try to refrain from discussing about the Geneva Convention/Convention on Certain Conventional Weapons until the Staff cook up some Lore handling that, as this server's universe features a military using incendiary weaponry and cartridges with explosive tips.
Last edited by completelynewguy on 30 Jul 2017, 19:55, edited 1 time in total.

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Blade2000Br
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Re: Rules of Engagement

Post by Blade2000Br » 30 Jul 2017, 19:46

Something that I think needs to be clear is that killing civillian personnel for no reason other than self defense should be forbidden.

Killing medics should be a no go.
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completelynewguy
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Re: Rules of Engagement

Post by completelynewguy » 30 Jul 2017, 19:54

BladeBr wrote:Something that I think needs to be clear is that killing civillian personnel for no reason other than self defense should be forbidden.

Killing medics should be a no go.
If the ROE were to be established, I believe it would be best for medics to have any non-combatant privileges removed the moment they're discovered to have any weapons on them. That, or rename the class to Corpsman.

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Re: Rules of Engagement

Post by Skimmy2 » 30 Jul 2017, 21:03

completelynewguy wrote:If the ROE were to be established, I believe it would be best for medics to have any non-combatant privileges removed the moment they're discovered to have any weapons on them. That, or rename the class to Corpsman.
USCM Medics have the Red Cross and presumably would be a protected symbol that the UPP recognizes.

As per the Geneva Convention, any medic who fires their weapon forfeits their protection. (As to whether we use Geneva Convention/international treaties will have to wait for the staff.)
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Philby0
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Re: Rules of Engagement

Post by Philby0 » 30 Jul 2017, 21:05

We shouldn't use the Geneva convention AS IS but the Geneva convention has to be a major influence.
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Re: Rules of Engagement

Post by Skimmy2 » 30 Jul 2017, 21:18

Philby0 wrote:We shouldn't use the Geneva convention AS IS but the Geneva convention has to be a major influence.
Fully Agree, to be honest, we really need to get a official lore friendly international treaty soon to establish the do's and dont's.
Though these discussions are always nice to have until then.
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Re: Rules of Engagement

Post by Karmac » 30 Jul 2017, 22:09

I feel this would compliment hostile human ERT events very well.
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Bronimin
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Re: Rules of Engagement

Post by Bronimin » 30 Jul 2017, 22:13

Chemical weapons, also banned.

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solidfury7
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Re: Rules of Engagement

Post by solidfury7 » 30 Jul 2017, 22:21

I think this would be a HUGE addition to the server, or at least events. It would quite honestly make roleplay more common place, create more interesting and diverse situations, also stopping hostile ERTs from simply being "shoot each other until one side wins".

It'd also help admin events as it wouldn't require babysitting marines.
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Re: Rules of Engagement

Post by Steelpoint » 30 Jul 2017, 22:31

It would also make the CLF more unique of a faction in that they will likely not adhere to the intergalactic Rules of Engagement, however the USCM/UPP/ETC would still have to adhere to the IRoE when dealing with the CLF to a degree.

In addition playing as a Civilian would be more enjoyable since you don't have to essentially become a mini-marine when you get boarded since every enemy soldier is going to just gun you down on site 80% of the time.
This is war, survival is your responsibility.

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Re: Rules of Engagement

Post by Heckenshutze » 30 Jul 2017, 22:52

How would you encourage people to follow this? If a soldier shoots a civilian it's an IC issue, mods can't be the Moral Police everytime human v human events happen, remember, all human on human interactions are harder to moderate since Xenos don't RP at all with humans other than slash and infect.
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Zilenan91
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Re: Rules of Engagement

Post by Zilenan91 » 30 Jul 2017, 23:19

MPs could police war crimes IC for marines, but for ERTs it'd be much harder

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solidfury7
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Re: Rules of Engagement

Post by solidfury7 » 30 Jul 2017, 23:33

Heckenshutze wrote:How would you encourage people to follow this? If a soldier shoots a civilian it's an IC issue, mods can't be the Moral Police everytime human v human events happen, remember, all human on human interactions are harder to moderate since Xenos don't RP at all with humans other than slash and infect.
Minor cases could be overlooked, its simply war. But an ERT mass-slaughtering a whole crew including civilians may result in the UPP or CLF distancing itself from the force, perhaps declining to send reinforcements, condemning the UPP/CLF as rogue, ect ect. It wouldn't be too terribly difficult.
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Re: Rules of Engagement

Post by Symbiosis » 31 Jul 2017, 08:17

Make ERT's something players are banned from if they fail to adhere to the RP standards. I think Civillians should be a protected class from all, bar CLF and Xenos.

Once I approached a UPP soldier (as a Doctor) after having a hand blown off from an errant round. I was around a girder and lifted up a bottle of Rum. Told them I surrender and have no desire to fight.

Wordlessly the UPP came around the corner and gunned me down. 0/10, would try to RP with UPP again.

Would love to see people ERT banned for murder boning outside of CLF. Text when being selected for the ERT would clearly tell the player the restrictions.
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Re: Rules of Engagement

Post by Kernir » 31 Jul 2017, 08:56

It'd be nice to see some amending of the rules to at least alert players that ERT's and other Human V Human scenarios that both sides are... Human. The clues in the title but often the desire is there for people to just grab their gun and run around the ship trying to rack up a body count.

I saw a commander walk into a room of UPP, ask to speak to their commander.

One solider pointed his gun and told him not to move, I told him to lay down and two others just straight up opened fire.

I can understand if there was at least some roleplay to it, but as it stands in any scenario it only takes -one- person to change dramatic exchange into mass murder and it quite clearly leaves players on both sides polarised to take the "safer" option of just outright gunning down any potentially hostile borders.

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