Predators and their interactions with the game

Generic, on-topic discussion about Colonial Marines.
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Eroszabi
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Predators and their interactions with the game

Post by Eroszabi » 04 Sep 2017, 17:13

Few of you Know me i havent been on forum long and i have only been playing the game for about a month, I have posted my first part of Predator back ground for Your opinions for my future pred application. I have been watching how preds play and how they RP. I read most of the Applications for whitelist on them and i see people always say but yeah how will you RP as one . From what i have seen and seen myself most the time the Predators come in the game to late, and can only get straglers, or they come in early and do actually very little in the game, they either talk to humans for no reason, talk to xenos for no reason, free humans from xeno nests for no reason or they have really no effect on the game at all.

I am a huge Predator Fan, i love the idea of being able to play as on on this game and cant wait to try and play as one, but they have about just as much RP value as the xeno does but with way less effect. The honor code they have to play by is kinda wonky and dosent stick to the culture and cannon of how preds hunt, but that really isnt to much a big deal, my thing is preds need to have more of a effect on the game , i read that only 3 preds are allowed in game at a time and if this is true then thats first problem there needs to be more slots for them that can open up more thing like in game pred clans and heck a clan may be at war with another and if they are in game this could lead to some cool combat between clans and may be able to push the game in some cool directions.

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Re: Predators and their interactions with the game

Post by Renomaki » 04 Sep 2017, 23:45

Er, first off... The reason predators are only allowed in groups of 3 is a balancing system. Having 10 or more predators would be excessive and no doubt lead to a lot of problems.

Two, they are a random event, not a focus of the game. And even then, we don't have the current population of preds to do the things you suggest.

As for RP, it all depends on the pred and the situation. Sure, sometimes it is very casual, but other times I had some pretty awesome RP moments. You just need to find them is all.

I could go on and on, but I'm just going to sum it up like this... If you wanna be pred, you gotta accept that it isn't as glorious as you and many others may imagine it as. It is a life of struggle, frustration, fear and risk. You will get royally screwed quite often, and die a lot...

Being a pred isn't about taking over the round as it is being a more minor force of nature that can spice up otherwise dull rounds and challenge people.
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Re: Predators and their interactions with the game

Post by Feweh » 05 Sep 2017, 00:09

Never apply for Predator.

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Eroszabi
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Re: Predators and their interactions with the game

Post by Eroszabi » 05 Sep 2017, 07:17

Feweh wrote:
05 Sep 2017, 00:09
Never apply for Predator.
And like that my dreams of being a predator are
gone before they ever started

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Re: Predators and their interactions with the game

Post by Ghodere » 05 Sep 2017, 15:18

Preds really don't contribute anything or do any RPing. Usually they'll just rambo into a group of marines and wildly fire their plasma caster, trying to kill and drag away a particular marine for some arbitrary and poorly understood reason, then predictably get shot to shit and blow themselves up with some marines. Positive RP interactions with preds are exceedingly rare.
Last edited by Ghodere on 05 Sep 2017, 15:55, edited 1 time in total.

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Re: Predators and their interactions with the game

Post by Hulkamania » 05 Sep 2017, 15:46

I see a lot of people complain about the lack of RP with Predators, and I think it in large part has to due with the other side. Marines typically just want to take down the big tribal guy with fun toys for bragging rights, aliens just want to kill it so they can get a Predalien. There isn't much room for interaction, particularly because the voice translator seems to suck pretty hard. Most Predators get shoehorned into skulking around and threatening people from the shadows.
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Re: Predators and their interactions with the game

Post by TehSpoderman » 05 Sep 2017, 15:47

Ghodere wrote:
05 Sep 2017, 15:18
Preds really don't contribute anything or do any RPing. Usually they'll just rambo into a group of marines and wildly fire their plasma caster, trying to kill and drag away a particular marine for some arbitrary and poorly understood reason, then predictably get shit to shit and blow themselves up with some marines. Positive RP interactions with preds are exceedingly rare.
I have some good RP moments with Preds. Report Preds who did do this kind of stuff unless you are just salty, then dont.
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Re: Predators and their interactions with the game

Post by Tidomann » 05 Sep 2017, 16:12

I think most people over-estimate what wiggle room predators have when dealing with the player base.

You get some unlucky wounds from marines blasting you, or one unlucky KO and the marines pile on.

Then when you have a predator who actually interacts, and yeah- gets captured but, this creates a really memorable round; they then get ridiculed for not robusting the entire marine force down

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Re: Predators and their interactions with the game

Post by Alanoth » 05 Sep 2017, 16:23

I've only seen predators in action once, and he challeneged a marine to an honor duel then let him keep a laser sword while detonating himself. I'd love to be able to interact with or be a predator, and i recognize that usually its very uncommon in the cannon for predators to willingly interact with humans except to hunt them.
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Re: Predators and their interactions with the game

Post by Mook476 » 05 Sep 2017, 18:29

I've had incredibly positive role play moments with Predators in the past you just have to find them it can turn out very well. I've had moments that I still remember to this day you just gotta scope out the right moments, and at the right time.
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Re: Predators and their interactions with the game

Post by Eroszabi » 05 Sep 2017, 19:06

Well guess it dont matter much anymore cause the law here told me to never send in a pred app

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Re: Predators and their interactions with the game

Post by Renomaki » 05 Sep 2017, 21:15

I said it before and I'll say it again: trying to force RP doesn't work out, sometimes you just gotta let it come naturally.

I had quite a few interesting moments of RP as a pred, both with fellow preds and with humans, simply by being myself (well, for the most part). Sure, the translator is kinda sucky, and most predators stick to the shadows as much as they can and avoid large groups, but when you get in JUST the right situation, magic can happen. I know I had many experiences where I really made people's rounds, from survivors to marines to fellow predators, and most of all the ghosts that watch us, ever curious as to what we'll do next.

I do admit that we may need to work on our gameplay a bit, but hey, know that we try out best, yeah?
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Re: Predators and their interactions with the game

Post by Lumdor » 06 Sep 2017, 10:05

Renomaki wrote:
05 Sep 2017, 21:15
I said it before and I'll say it again: trying to force RP doesn't work out, sometimes you just gotta let it come naturally.

I had quite a few interesting moments of RP as a pred, both with fellow preds and with humans, simply by being myself (well, for the most part). Sure, the translator is kinda sucky, and most predators stick to the shadows as much as they can and avoid large groups, but when you get in JUST the right situation, magic can happen. I know I had many experiences where I really made people's rounds, from survivors to marines to fellow predators, and most of all the ghosts that watch us, ever curious as to what we'll do next.

I do admit that we may need to work on our gameplay a bit, but hey, know that we try out best, yeah?
Appreciate you doing good predator work; love ghosting predators when they're online, and love it more when they don't just run around trying to kill shit but instead talk to themselves and try to interact with marines.
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Re: Predators and their interactions with the game

Post by Heckenshutze » 11 Sep 2017, 11:22

Ghodere wrote:
05 Sep 2017, 15:18
Preds really don't contribute anything or do any RPing. Usually they'll just rambo into a group of marines and wildly fire their plasma caster, trying to kill and drag away a particular marine for some arbitrary and poorly understood reason, then predictably get shot to shit and blow themselves up with some marines. Positive RP interactions with preds are exceedingly rare.
Sounds salty to me.

Anyway, preds are antagonist don't expect any RP where death doesn't awaits for you. There are a few exceptions where you could do some chit chat with the pred even an alliance but that's the exception
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Re: Predators and their interactions with the game

Post by lcass123 » 14 Sep 2017, 08:39

That sounds really rare with the plasma caster, usual interactions are preds talking to use telling us to leave or killing us when the sadar spec rolls up and shoots one with an AT rocket.

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Re: Predators and their interactions with the game

Post by jusa297 » 15 Sep 2017, 07:51

Eroszabi wrote:
05 Sep 2017, 19:06
Well guess it dont matter much anymore cause the law here told me to never send in a pred app
You fought the law, and the law won.
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Re: Predators and their interactions with the game

Post by caleeb101 » 15 Sep 2017, 09:53

Predators can easily change rounds and put them in one sides favor.. A single one is enough to completely fuck one side. I just think you saying they have a 'minor' effect on rounds is just untrue.
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Re: Predators and their interactions with the game

Post by Symbiosis » 15 Sep 2017, 11:38

caleeb101 wrote:
15 Sep 2017, 09:53
Predators can easily change rounds and put them in one sides favor.. A single one is enough to completely fuck one side. I just think you saying they have a 'minor' effect on rounds is just untrue.
One Marine can completely change a round under the right circumstances. Same with a Xeno. The impact of a Pred is meant to be minor and generally is, barring the rare instance they impact it more than the usual.

In my rounds so far as a recently accepted Pred I've slain one Marine that was a no defib (trophy, also because the player logged out after death) and had one Marine die in a Pred explosion when I was grenaded with a UGL macro mid-sentence. Xenos I think I'm at 4. Far, far less than a usual "kill" round.

As a Xeno (especially) or Marine I generally kill more of the opposite side than as a Pred. We play as antags but we're meant as an accessory rather than the main point of a round. We're also under heavy scrutiny as Preds to ensure we don't tilt the round undulely. Most Preds seek to make the round more flavorful for the community as a whole.
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Re: Predators and their interactions with the game

Post by Renomaki » 15 Sep 2017, 13:43

Symbiosis wrote:
15 Sep 2017, 11:38
One Marine can completely change a round under the right circumstances. Same with a Xeno. The impact of a Pred is meant to be minor and generally is, barring the rare instance they impact it more than the usual.
Sometimes the action of a predator CAN alter the course of a round, though.. If somewhat slightly. But if done well, most players wouldn't notice.

I admit, I tend to focus more on xenos than marines when I go hunting for several reasons, one of them being that xenos are tougher and thus better hunting, the other being that xenos can handle losing a few of their kin and still come out on top, while marines suffer greatly if you kill any of their sort (provided they don't kill each other first).

Hell, I once blew up on a large number of xenos and the majority survived just fine (probably due to having buffs active), while a long time ago I blew up on charlie squad and crippled them so hard that no doubt the round was violently swung in the xeno's favor before a major battle even took place. Predators are not balancing forces of nature, but you still need to be very picky in who you kill, let alone keeping collateral damage in the low.
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Re: Predators and their interactions with the game

Post by caleeb101 » 15 Sep 2017, 15:07

Renomaki wrote:
15 Sep 2017, 13:43
Sometimes the action of a predator CAN alter the course of a round, though.. If somewhat slightly. But if done well, most players wouldn't notice.

I admit, I tend to focus more on xenos than marines when I go hunting for several reasons, one of them being that xenos are tougher and thus better hunting, the other being that xenos can handle losing a few of their kin and still come out on top, while marines suffer greatly if you kill any of their sort (provided they don't kill each other first).

Hell, I once blew up on a large number of xenos and the majority survived just fine (probably due to having buffs active), while a long time ago I blew up on charlie squad and crippled them so hard that no doubt the round was violently swung in the xeno's favor before a major battle even took place. Predators are not balancing forces of nature, but you still need to be very picky in who you kill, let alone keeping collateral damage in the low.
Exactly. If you hit the xenos, maybe a few expendable runners will die but everything else will be able to get up and rest it off on weeds. Marines don't really get to capitalise on pred explosions because of two things. One, if they're there at the time, they're getting cucked too. Second of all, nobody knows the pred is gonna explode so nobody is actually prepared in time.

Hit marines on the other hand and the round becomes a parade through hydro and nexus with a few kills on the side for the xenos instead of a very tough and grueling battle for both sides. I've literally seen a Queen just walk into nexus after a pred explosion, set up shop with weeds and kill/capture the last few stragglers with a screech. So yes, you can say a single marine/xeno can swing the round but Predators are in the best position to do it with ease and frequently. And from what I have seen, this has happened a few times.

Not to complain about it though, it's not a horrible thing. Unless you're a poor sod caught up in the explosion.
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