One nade breaks RO vendor

Generic, on-topic discussion about Colonial Marines.
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HKO20006
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One nade breaks RO vendor

Post by HKO20006 » 25 Sep 2017, 12:27

Another round of broken RO vendor and suppressor only. Can it be like ever so slightly more durable so it can endure grifter/newbie?
I can live with rail flashlight, bayonet and UGL but still.
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coroneljones
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Re: One nade breaks RO vendor

Post by coroneljones » 25 Sep 2017, 12:30

I belive the easiest way to fix this is in two ways:
-MP watching req
or
-Dont throw grenades at the vendor
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HKO20006
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Re: One nade breaks RO vendor

Post by HKO20006 » 25 Sep 2017, 12:31

Saw RO naded himself.
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Re: One nade breaks RO vendor

Post by Hulkamania » 25 Sep 2017, 13:59

coroneljones wrote:
25 Sep 2017, 12:30
I belive the easiest way to fix this is in two ways:
-MP watching req
or
-Dont throw grenades at the vendor
This has occured many many times, but it's never due to marine grief (marines would never give up their precious attachments) but because an RO accidentally activates a grenade when handing one to a marine.
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Bronimin
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Re: One nade breaks RO vendor

Post by Bronimin » 25 Sep 2017, 15:06

If you accidentially click a grenade twice in the box, or click it once, lag out and try to click it again then it will activate in your hand and destroy the vendor.

Solution is reptty easy: do not remove grenades from the box anywhere close to the vendor. Start enforcing this as a Requisitions Officer and this won't be a problem again.

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HKO20006
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Re: One nade breaks RO vendor

Post by HKO20006 » 25 Sep 2017, 23:03

Or make it fixable by a MT/Engineer?
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Cairath
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Re: One nade breaks RO vendor

Post by Cairath » 26 Sep 2017, 00:44

Handling grenades with care is something that should be kind of common sense. Never seen this happen, but I've seen RO-s blow themselves up by mistake, so I guess some managed to do it next to the vendors.

Bottom line: This isn't an issue if you're careful with high explosives.
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Re: One nade breaks RO vendor

Post by Skysoldier » 26 Sep 2017, 01:18

The real issue is that z - key to activate item on hand, is next to x - swap hands.

Buuut I never blew a nade by mistake so far... soooooo....
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Re: One nade breaks RO vendor

Post by HKO20006 » 26 Sep 2017, 04:06

^ Did that once next to RO line when loading nade.
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