Ok, so, I was looking on the changelog and I just checked that the updates come by in a basis of 3-5 days. A huge game changing update every 6-10 days at best. Some are ideas I could never think really, and some are based on the lore, others are just plain...US Military? Dunno.
My question here is: Do you guys ever run out of ideas on what to implement, and what you guys do when this happen?
Developers: did you guys ever run out of ideas?
- Blade2000Br
- Registered user
- Posts: 730
- Joined: 12 Jun 2017, 14:09
- Byond: blade2000br
Developers: did you guys ever run out of ideas?
Jason 'Punk' Crowmel - The guy that don't give a shit about what he does.
Former Rapey Ravager Hater.
Former Rapey Ravager Hater.
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: Developers: did you guys ever run out of ideas?
Um. I don't think we really work on a basis of "We are out of ideas" more so, like we just do all of our work and wait for more. At least, that is how I work, sorta.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler
- SecretStamos (Joshuu)
- Registered user
- Posts: 1291
- Joined: 15 Oct 2014, 12:32
- Location: Stars & Stripes
Re: Developers: did you guys ever run out of ideas?
there's really no shortage of opinions coming our way ;v)
we'd sooner run out of food and water probably
we'd sooner run out of food and water probably
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: Developers: did you guys ever run out of ideas?
Yeah, usually we have a lot of stuff lined up. Usually something like this (for myself as a mapper).
Big Change - Bug Fix - Bug Fix - Bug Fix - Minor Change - Bug Fix - Big Change.
So even when we knock out a lot of stuff visibly, there is always more stuff queued up behind the scenes.
Big Change - Bug Fix - Bug Fix - Bug Fix - Minor Change - Bug Fix - Big Change.
So even when we knock out a lot of stuff visibly, there is always more stuff queued up behind the scenes.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler
- Steelpoint
- Donor
- Posts: 1432
- Joined: 29 Jul 2015, 06:04
- Byond: Steelpoint
Re: Developers: did you guys ever run out of ideas?
Just go onto any Github (Like /tg/) and see that usually for every big or minor feature there's a five+ bug fix PRs up.
Its not the lack of good ideas, its that you get so many bugs to resolve that for every time you knock out a feature you have to spend twice the time fixing bugs most people won't notice and are not usually worth a changelog.
Its not the lack of good ideas, its that you get so many bugs to resolve that for every time you knock out a feature you have to spend twice the time fixing bugs most people won't notice and are not usually worth a changelog.