Squad Colors

Generic, on-topic discussion about Colonial Marines.
ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Squad Colors

Post by ExpoStealth » 30 Sep 2017, 19:19

I was just thinking about this, but what if the squads didnt have colors, and instead each person had the little thing that SL's, Smartgunner's, medic's, and Spec's have, so basicly PFC have them too.

Idk I just think that it would feel more military like if we werent all painted with bright colors, I mean wouldnt it look cooler with just the base color of our armor?

Say what you think, id like to know. :)

ImHereToHelp
Registered user
Posts: 62
Joined: 20 Sep 2017, 02:53
Byond: ImHereToHelp

Re: Squad Colors

Post by ImHereToHelp » 30 Sep 2017, 19:24

The colors are for the player's sake. Do you memorize the pixel combination of everyone's face?
Brady Morales is here to help.

ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Re: Squad Colors

Post by ExpoStealth » 30 Sep 2017, 19:27

ImHereToHelp wrote:
30 Sep 2017, 19:24
The colors are for the player's sake. Do you memorize the pixel combination of everyone's face?
Yes, actually I color everyones face by hand and write their name down in my journal every round.

Thats why everyone would have a tag beside their head.

ImHereToHelp
Registered user
Posts: 62
Joined: 20 Sep 2017, 02:53
Byond: ImHereToHelp

Re: Squad Colors

Post by ImHereToHelp » 30 Sep 2017, 19:29

ExpoStealth wrote:
30 Sep 2017, 19:27
Yes, actually I color everyones face by hand and write their name down in my journal every round.

Thats why everyone would have a tag beside their head.
A tag for what? Their role?

That's a lot of floating symbols.
Brady Morales is here to help.

ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Re: Squad Colors

Post by ExpoStealth » 30 Sep 2017, 19:30

ImHereToHelp wrote:
30 Sep 2017, 19:29
A tag for what? Their role?

That's a lot of floating symbols.
The small square that every role besides PFC has, might as well give it to PFC's too.

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Squad Colors

Post by Trench007 » 30 Sep 2017, 19:58

I assume you mean each PFC would have a small squad colored symbol following them around, right?
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
Pictish20
Registered user
Posts: 99
Joined: 09 Jul 2017, 12:26
Byond: Pictish20

Re: Squad Colors

Post by Pictish20 » 30 Sep 2017, 21:45

I think colors are handy, especially for new players. They can easily see which prep, which brief area, which so on and so forth, and it just naturally carries over to armor. Plus, I think the armor looks better with the colors.
Charlton 'Stiffy' Cavalet-I'm probably in the CIC (or CL's office), by choice or RNG, who knows.
9/19 Wins per rounds ratio as Commander
I also play as the synthetic named Lucien, and I am an ex-mentor.
"My center is giving way, my right is in retreat; situation excellent. I shall attack." - Ferdinand Foch

User avatar
Clayton_Kelly
Registered user
Posts: 121
Joined: 24 Jun 2015, 17:38

Re: Squad Colors

Post by Clayton_Kelly » 30 Sep 2017, 22:26

I think if the colors were more subdued, that'd be cool.

ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Re: Squad Colors

Post by ExpoStealth » 01 Oct 2017, 09:15

Pictish20 wrote:
30 Sep 2017, 21:45
I think colors are handy, especially for new players. They can easily see which prep, which brief area, which so on and so forth, and it just naturally carries over to armor. Plus, I think the armor looks better with the colors.
Yes I know that is the main point of the colors, but it just feels childish after a while. Like arent we suppose to be tough, scary, space murins? Not some toy soldier with bright red, or purple on them.

User avatar
Voldirs
Registered user
Posts: 92
Joined: 07 Oct 2015, 05:21

Re: Squad Colors

Post by Voldirs » 01 Oct 2017, 10:18

ExpoStealth wrote:
01 Oct 2017, 09:15
space murins
Image

ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Re: Squad Colors

Post by ExpoStealth » 01 Oct 2017, 11:18

Voldirs wrote:
01 Oct 2017, 10:18
Image
Goddamnit, i stand corrected.

User avatar
SecretStamos (Joshuu)
Registered user
Posts: 1291
Joined: 15 Oct 2014, 12:32
Location: Stars & Stripes

Re: Squad Colors

Post by SecretStamos (Joshuu) » 02 Oct 2017, 06:22

This is actually something we've given a lot of thought. The colors really diminish from the armor, but they serve a very important gameplay function.

We're definitely interested in hearing potential alternatives.

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Squad Colors

Post by Trench007 » 02 Oct 2017, 07:17

SecretStamos (Joshuu) wrote:
02 Oct 2017, 06:22
This is actually something we've given a lot of thought. The colors really diminish from the armor, but they serve a very important gameplay function.

We're definitely interested in hearing potential alternatives.
A small colored symbol for each squad would appear next to standards, just like with specs, SLs, medics, smartgunners, and engineers. Yes, there would be more icons and it may be annoying. However, if they were reduced in size and made more transparent, that would greatly help reduce the eyesore of it all.

It probably wouldn't be that hard to test, have one round with them and see what player responses are like.

(I know the OP basically said this, but this has 'added clarification' in it)
Johnathan Ringer is the guy you have never seen, nor ever want to see.

ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Re: Squad Colors

Post by ExpoStealth » 02 Oct 2017, 18:15

Trench007 wrote:
02 Oct 2017, 07:17
A small colored symbol for each squad would appear next to standards, just like with specs, SLs, medics, smartgunners, and engineers. Yes, there would be more icons and it may be annoying. However, if they were reduced in size and made more transparent, that would greatly help reduce the eyesore of it all.

It probably wouldn't be that hard to test, have one round with them and see what player responses are like.

(I know the OP basically said this, but this has 'added clarification' in it)
Honestly the little tags for every squad member but PFC's is what i look for, they could even make the PFC's just have a tiny one or somethin, just showing they are Bravo PFC.

User avatar
Heckenshutze
Registered user
Posts: 1499
Joined: 17 Apr 2016, 03:52
Location: Caracas
Byond: Heckenshutze
Steam: fancypants2455

Re: Squad Colors

Post by Heckenshutze » 02 Oct 2017, 18:19

Make a suggestion about this, with some good neat ideas. I personally like this but you must find a good alternative, colors help a lot actually in-game
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)

User avatar
Renomaki
Registered user
Posts: 1777
Joined: 22 Jul 2016, 18:26

Re: Squad Colors

Post by Renomaki » 02 Oct 2017, 22:23

am I the only one who has no trouble noticing squad colors?

No wonder people friendly fire each other so often, they don't seem to have the most basic of observational skills. I was willing to tolerate giving special roles icons, but I don't think EVERY SINGLE MARINE needs a giant square next to them. It would just feel awkwardly cluttered.

If you really need a more blatant indicator of who belongs to who, maybe changing how armor is detailed. Maybe more obvious coloring instead of small lines might do the trick. Maybe something like... This?

https://commons.wikimedia.org/wiki/File ... _Gules.svg
Sometimes, bravery comes from the most unlikely sources.

An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Squad Colors

Post by Trench007 » 02 Oct 2017, 22:44

Renomaki wrote:
02 Oct 2017, 22:23
am I the only one who has no trouble noticing squad colors?

No wonder people friendly fire each other so often, they don't seem to have the most basic of observational skills. I was willing to tolerate giving special roles icons, but I don't think EVERY SINGLE MARINE needs a giant square next to them. It would just feel awkwardly cluttered.

If you really need a more blatant indicator of who belongs to who, maybe changing how armor is detailed. Maybe more obvious coloring instead of small lines might do the trick. Maybe something like... This?

https://commons.wikimedia.org/wiki/File ... _Gules.svg
The complaint is not that it's too hard to see who belongs to what squad, but that the armor looks cartoonish with the bright colors.
Johnathan Ringer is the guy you have never seen, nor ever want to see.

ExpoStealth
Registered user
Posts: 26
Joined: 02 Aug 2016, 12:38

Re: Squad Colors

Post by ExpoStealth » 02 Oct 2017, 23:15

Renomaki wrote:
02 Oct 2017, 22:23
am I the only one who has no trouble noticing squad colors?

No wonder people friendly fire each other so often, they don't seem to have the most basic of observational skills. I was willing to tolerate giving special roles icons, but I don't think EVERY SINGLE MARINE needs a giant square next to them. It would just feel awkwardly cluttered.

If you really need a more blatant indicator of who belongs to who, maybe changing how armor is detailed. Maybe more obvious coloring instead of small lines might do the trick. Maybe something like... This?

https://commons.wikimedia.org/wiki/File ... _Gules.svg
That is a good alternative though, instead of the bright long lines and such, just a nice visible but not huge like path on the arm, peck, or back, maybe helmet too.

User avatar
SecretStamos (Joshuu)
Registered user
Posts: 1291
Joined: 15 Oct 2014, 12:32
Location: Stars & Stripes

Re: Squad Colors

Post by SecretStamos (Joshuu) » 02 Oct 2017, 23:30

That's not a good alternative. A shield decal won't read visually on the armor or helmet given the very limited space we have.

User avatar
Renomaki
Registered user
Posts: 1777
Joined: 22 Jul 2016, 18:26

Re: Squad Colors

Post by Renomaki » 02 Oct 2017, 23:42

SecretStamos (Joshuu) wrote:
02 Oct 2017, 23:30
That's not a good alternative. A shield decal won't read visually on the armor or helmet given the very limited space we have.
It wasn't what I meant.

I meant, instead of a small, dingy line along a helmet and slightly on the shoulders, maybe a more thicker line that goes down the right (or left) side of either the helmet or armor, giving it a stylistic and much easier to notice design.

The shield was just a demonstration.
Sometimes, bravery comes from the most unlikely sources.

An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU

User avatar
frozentsbgg
Registered user
Posts: 99
Joined: 20 Aug 2017, 11:22
Byond: frozentsbgg

Re: Squad Colors

Post by frozentsbgg » 02 Oct 2017, 23:47

I'm a big fan of the Colours being slightly dulled, still clearly visable but not so bright.

I really enjoy the Helmets specifically, the colours liike pretty on point there

User avatar
Pictish20
Registered user
Posts: 99
Joined: 09 Jul 2017, 12:26
Byond: Pictish20

Re: Squad Colors

Post by Pictish20 » 03 Oct 2017, 00:21

Going back to why the armor is colored from an IC standpoint, from the special armor we see on Ice Colony, the USCMC uses multiple suits of armor for each marine. It would make perfect sense for each ship to be equipped with different sets of uniform for different situations. Knowing they would be dropping to the colony at night, and knowing that they would need their armor lights anyway, making camouflage pointless, they would give out the painted armor for easy identification at a glance. For the suggestion part, it would be interesting if there were multiple different patterns of paint (there are for the armor, if I'm not mistaken), specifically for the helmets. If there was a differently painted helmet in every other locker or something like that, it would increase immersion. I figure that the moment a marine got their hands on some paint, they'd personalize their get-out. There could be helmets like we have now, and one that is half one color, say, or an awful lot of other designs.
Charlton 'Stiffy' Cavalet-I'm probably in the CIC (or CL's office), by choice or RNG, who knows.
9/19 Wins per rounds ratio as Commander
I also play as the synthetic named Lucien, and I am an ex-mentor.
"My center is giving way, my right is in retreat; situation excellent. I shall attack." - Ferdinand Foch

User avatar
Clayton_Kelly
Registered user
Posts: 121
Joined: 24 Jun 2015, 17:38

Re: Squad Colors

Post by Clayton_Kelly » 03 Oct 2017, 00:52

If you go the icon route, just make it a red box or whatever color to keep it simple. That way you can still find the important people easily.

User avatar
Steelpoint
Donor
Donor
Posts: 1432
Joined: 29 Jul 2015, 06:04
Byond: Steelpoint

Re: Squad Colors

Post by Steelpoint » 03 Oct 2017, 06:53

What would be interesting is if outsiders (Anyone not wearing a marine headset) did not see the armour colour strips on marine armour. So survivors or response teams would see the Marines as one singular appearance instead of a multi-coloured power ranger squad.
This is war, survival is your responsibility.

Alan Bentway: Marine
Kwei Ikthya-de: Predator

User avatar
Challenger
Registered user
Posts: 379
Joined: 05 May 2017, 19:31
Byond: digitalis

Re: Squad Colors

Post by Challenger » 03 Oct 2017, 11:24

I do find it hard to tell different groups of PFCs apart "at a glance", especially charlie/delta since their colors are almost exactly the same.

90% of the reason I love fireteams isn't because of their inherent worth but because the colored number next to a PFC makes it that much faster to ID his squad and find out if you/they're in the right place doing the right thing.

I'd suggest adding a squad-HUD box similar to the lcpl+ ones to all PFCs, which would be just a small dot instead of anything bigger.
(outdated) guides to: squaddie | medic loadouts | FOB design | macros.

Post Reply