Pill bottles Random Colours - RP Reason?

Generic, on-topic discussion about Colonial Marines.
Post Reply
Dufferin
Registered user
Posts: 4
Joined: 08 Oct 2017, 15:53
Byond: Dufferin

Pill bottles Random Colours - RP Reason?

Post by Dufferin » 09 Oct 2017, 13:31

So I was readign about the pill bottles being a random colour each round, each type the same colour for that round only. Fair enough, it makes us have to shift click each round, but is this really a good way to do this in an RP setting? What i mean is, in real life it is essential to know what pills are in what bottle and colour labeling them is a good way to do this. Surely with such an important situation, it would be best to keep the colours the same, so that people can memorize them and instantly know which is which?

User avatar
NGGJamie
Host
Host
Posts: 370
Joined: 13 Mar 2017, 07:24
Byond: NGGJamie

Re: Pill bottles Random Colours - RP Reason?

Post by NGGJamie » 09 Oct 2017, 13:34

Dufferin wrote:
09 Oct 2017, 13:31
So I was readign about the pill bottles being a random colour each round, each type the same colour for that round only. Fair enough, it makes us have to shift click each round, but is this really a good way to do this in an RP setting? What i mean is, in real life it is essential to know what pills are in what bottle and colour labeling them is a good way to do this. Surely with such an important situation, it would be best to keep the colours the same, so that people can memorize them and instantly know which is which?
For the sake of RP they were always that way on a per-round lore basis. It's still better than before where you had literally no way of telling them apart other than mouseover because they were all the same color. These days you just have to memorize a few distinctive colors per-round and you're all set. Worst comes to worst just do it the old way and keep track of what you're using and when.
Synthetic Application-Leonard [Accepted] - Predator Application-Thei-De Na'Tauk [Accepted]

Server Status

Mentor: 06/28/2017 - 08/07/2017 / Trial Moderator 08/07/2017 - 08/25/17 / Moderator 08/25/17 - 10/11/17 / Trial Admin 10/11/17 - 10/30/17 / Senior Mentor 10/30/17 - 03/15/18 / Mod Manager 03/15/18 - 07/08/18 / Coder 07/08/18 - 07/27/18 / Host 07/27/18 - Present

I run Linux on all of my machines and actively reject Windows. I have some cool dotfiles up on Github for configuring some of my favorite stuff.

Dufferin
Registered user
Posts: 4
Joined: 08 Oct 2017, 15:53
Byond: Dufferin

Re: Pill bottles Random Colours - RP Reason?

Post by Dufferin » 09 Oct 2017, 13:42

NGGJamie wrote:
09 Oct 2017, 13:34
For the sake of RP they were always that way on a per-round lore basis. It's still better than before where you had literally no way of telling them apart other than mouseover because they were all the same color. These days you just have to memorize a few distinctive colors per-round and you're all set. Worst comes to worst just do it the old way and keep track of what you're using and when.
Noob question - I am new - but are autoinjector colours the same every round?

User avatar
NGGJamie
Host
Host
Posts: 370
Joined: 13 Mar 2017, 07:24
Byond: NGGJamie

Re: Pill bottles Random Colours - RP Reason?

Post by NGGJamie » 09 Oct 2017, 13:57

Dufferin wrote:
09 Oct 2017, 13:42
Noob question - I am new - but are autoinjector colours the same every round?
Injectors and chems themselves are always the same color still. Only pills because those are the most common for PFCs and the like to get their hands on. Plus I don't believe standards can use needles anyway(though they can use Tric injectors specifically).
Synthetic Application-Leonard [Accepted] - Predator Application-Thei-De Na'Tauk [Accepted]

Server Status

Mentor: 06/28/2017 - 08/07/2017 / Trial Moderator 08/07/2017 - 08/25/17 / Moderator 08/25/17 - 10/11/17 / Trial Admin 10/11/17 - 10/30/17 / Senior Mentor 10/30/17 - 03/15/18 / Mod Manager 03/15/18 - 07/08/18 / Coder 07/08/18 - 07/27/18 / Host 07/27/18 - Present

I run Linux on all of my machines and actively reject Windows. I have some cool dotfiles up on Github for configuring some of my favorite stuff.

User avatar
Bronimin
Registered user
Posts: 389
Joined: 15 Jun 2017, 21:58

Re: Pill bottles Random Colours - RP Reason?

Post by Bronimin » 20 Oct 2017, 10:32

Standards used to have to pretend not to know what pills where. This was changed to a mechanical limitation (standards can't use pills at all) which got people mad. This was the compromise option, it implies that every standard marine is incapable of reading though.

Just ask your medic to pass you a painkiller at the beginning of the round, maybe a bicard as well. Then you know what to look out for if a medic from another squad dies.

User avatar
Kerek
Registered user
Posts: 886
Joined: 29 May 2016, 02:06
Location: Texas
Byond: Kerek

Re: Pill bottles Random Colours - RP Reason?

Post by Kerek » 20 Oct 2017, 11:50

Standards cannot know what pills are, pill bottle contents, cannot use syringes and only use Tricord injectors.
Ryan 'Firebug' Steelberg
Horace Wallenber
Image
https://cdn.discordapp.com/attachments/ ... /Heinz.jpg

User avatar
Tidomann
Registered user
Posts: 449
Joined: 13 Jun 2017, 02:59
Location: Canada
Byond: Tidomann

Re: Pill bottles Random Colours - RP Reason?

Post by Tidomann » 20 Oct 2017, 15:42

W-Y are maniacs and to save money on patenting their medication they use IUPAC labelling.

Ie tramadol labels actually read : (1S,2S)-2-[(dimethylamino)methyl]-1-(3-methoxyphenyl)cyclohexanol;

But medics and doctors are trained to see that as Tramadol.

There is my silly roleplay reasoning.

User avatar
Robotic Potato
Registered user
Posts: 112
Joined: 26 Oct 2016, 04:05
Location: Salt Colony
Byond: Robotic Potato

Re: Pill bottles Random Colours - RP Reason?

Post by Robotic Potato » 20 Oct 2017, 17:00

This. ^ Honestly the only thing I think is weird is how standards can only use tricord injectors and not others because, "they don't know what's in them", but of course since they actually all are color coded and static I guess is makes sense from the balance standpoint, but it's still kinda dumb ICly. Kinda off topic, but mention-worthy since we're talking about the medic changes.
Image
Image
Image

User avatar
Feweh
Donor
Donor
Posts: 4870
Joined: 24 Feb 2015, 19:34
Byond: Feweh

Re: Pill bottles Random Colours - RP Reason?

Post by Feweh » 20 Oct 2017, 17:38

It was put in to stop power-gaming and falls under the "This is why we cant have nice things" reason.

A lot of players where just mass taking medical supplies, especially Pills pre-deployment and never needing a medic.

This adds more value to doctors and medics on our server.

User avatar
Nubs
Registered user
Posts: 222
Joined: 31 Aug 2015, 23:48

Re: Pill bottles Random Colours - RP Reason?

Post by Nubs » 20 Oct 2017, 21:09

I have fond memories pre-nerf, of a marine stopping by my acid pain-critted form just long enough to slide off my medical belt and loot the tramadol and oxy injectors. So basically what Feweh said.
My first (and likely only medal)

Image

Post Reply